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Fixes issue 1179. If gravity is off, can't escape trash chutes
Fixes issue 1219. Cloning Scanner Popping Out Prematurely Fixes issue 1182. Using wrapping paper on a bodybag Fixes issue 1238. Reading while blind (fixes paper, photographs, and books) Fixes issue 1253. Braindead message when converting non braindead people (rev) Fixes issue 1188. Head revs converting unconscious people Added is_blind(A) as a helper proc for blindness. It returns 1 if A is a fully blinded carbon mob. Updated the loot spawner to use a list instead of a text string. Updated gun reloading to use text styles. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5619 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -142,7 +142,11 @@
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else
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user << "<span class='notice'>The pages of [title] have been cut out!</span>"
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return
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if(src.dat)
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if(is_blind(user))
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return
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if(dat)
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user << browse("<TT><I>Penned by [author].</I></TT> <BR>" + "[dat]", "window=book")
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user.visible_message("[user] opens a book titled \"[src.title]\" and begins reading intently.")
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onclose(user, "book")
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@@ -165,6 +169,8 @@
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user << "<span class='notice'>There's already something in [title]!</span>"
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return
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if(istype(W, /obj/item/weapon/pen))
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if(is_blind(user))
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return
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if(unique)
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user << "These pages don't seem to take the ink well. Looks like you can't modify it."
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return
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