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Merge pull request #10948 from SvartaSvansen/disintegrating-airlocks
Fixes disintegrating airlocks.
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@@ -334,6 +334,15 @@
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mineral = "glass"
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icon_state = "door_as_gviro1"
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/obj/structure/door_assembly/door_assembly_centcom
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icon_state = "door_as_ele1"
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typetext = "centcom"
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icontext = "ele"
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airlock_type = /obj/machinery/door/airlock/centcom
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anchored = 1
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density = 1
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state = 1
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/obj/structure/door_assembly/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/weapon/pen))
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var/t = stripped_input(user, "Enter the name for the door.", src.name, src.created_name,MAX_NAME_LEN)
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