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Eshield
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@@ -54,8 +54,6 @@
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var/active = 0
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/obj/item/weapon/shield/energy/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
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if(active)
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return ..()
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return 0
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/obj/item/weapon/shield/energy/IsReflect()
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