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[MDB IGNORE] Big Access Tweaks and Organization (#67512)
* Reorganizes some of the access and jobs access code for readability. * Engineers get access to minisat and tcomms, atmos techs get it on skeleton crew. * Service jobs that used to have morgue access without reason (bartender/botanist/hop) had it moved to skeleton crew. * RD lost access to Mining, Mining station, and Medbay (holdover from Genetics), but gained Construction access to easily access the AI. * Roboticist has had their skeleton crew access to ordnance revoked to align with the geneticist's skeleton crew access * Miners no longer have SHIPPING access (renamed from Mail Sorting) * The HoS and Paramedics have proper access to the basics in each department again * Minisats across all maps now require Minisat access to access. * Secure tech storage now once again requires both Command and Tech storage access again.
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@@ -8,12 +8,12 @@
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size = 10
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tgui_id = "NtosTechweb"
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program_icon = "atom"
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required_access = list(ACCESS_COMMAND, ACCESS_SCIENCE)
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required_access = list(ACCESS_COMMAND, ACCESS_RESEARCH)
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transfer_access = list(ACCESS_RESEARCH)
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/// Reference to global science techweb
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var/datum/techweb/stored_research
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/// Access needed to lock/unlock the console
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var/lock_access = ACCESS_SCIENCE
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var/lock_access = ACCESS_RESEARCH
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/// Determines if the console is locked, and consequently if actions can be performed with it
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var/locked = FALSE
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/// Used for compressing data sent to the UI via static_data as payload size is of concern
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