[MDB IGNORE] Big Access Tweaks and Organization (#67512)

* Reorganizes some of the access and jobs access code for readability.
* Engineers get access to minisat and tcomms, atmos techs get it on skeleton crew.
* Service jobs that used to have morgue access without reason (bartender/botanist/hop) had it moved to skeleton crew.
* RD lost access to Mining, Mining station, and Medbay (holdover from Genetics), but gained Construction access to easily access the AI.
* Roboticist has had their skeleton crew access to ordnance revoked to align with the geneticist's skeleton crew access
* Miners no longer have SHIPPING access (renamed from Mail Sorting)
* The HoS and Paramedics have proper access to the basics in each department again
* Minisats across all maps now require Minisat access to access.
* Secure tech storage now once again requires both Command and Tech storage access again.
This commit is contained in:
Son-of-Space
2022-06-06 21:46:05 -07:00
committed by GitHub
parent 665e703235
commit 3dd6524ea7
12 changed files with 20585 additions and 20013 deletions
@@ -8,12 +8,12 @@
size = 10
tgui_id = "NtosTechweb"
program_icon = "atom"
required_access = list(ACCESS_COMMAND, ACCESS_SCIENCE)
required_access = list(ACCESS_COMMAND, ACCESS_RESEARCH)
transfer_access = list(ACCESS_RESEARCH)
/// Reference to global science techweb
var/datum/techweb/stored_research
/// Access needed to lock/unlock the console
var/lock_access = ACCESS_SCIENCE
var/lock_access = ACCESS_RESEARCH
/// Determines if the console is locked, and consequently if actions can be performed with it
var/locked = FALSE
/// Used for compressing data sent to the UI via static_data as payload size is of concern