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Fix conflict
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@@ -395,7 +395,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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data_core.manifest_inject(new_character)
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if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes")
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call(/mob/new_player/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
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AnnounceArrival(new_character, new_character.mind.assigned_role)
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message_admins("<span class='adminnotice'>[admin] has respawned [player_key] as [new_character.real_name].</span>")
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