Updates the default retool_icon for skins to be the mining icon file. (#91014)

This commit is contained in:
Bloop
2025-05-08 19:20:12 -04:00
committed by Roxy
parent ec63c2cbce
commit 3ded1f5ddb
2 changed files with 22 additions and 7 deletions
@@ -50,8 +50,10 @@
var/backstab_bonus = 30
/// Used by retool kits when changing the crusher's appearance
var/current_inhand_icon_state = "crusher"
/// The file in which our projectile icon resides
var/projectile_icon = 'icons/obj/weapons/guns/projectiles.dmi'
/// Used by retool kits when changing the crusher's projectile sprite
var/projectile_icon = "pulse1"
var/projectile_icon_state = "pulse1"
/// Wielded damage we deal, aka our "real" damage
var/force_wielded = 20
@@ -220,7 +222,8 @@
return
var/obj/projectile/destabilizer/destabilizer = new(proj_turf)
SEND_SIGNAL(src, COMSIG_CRUSHER_FIRED_BLAST, target, user, destabilizer)
destabilizer.icon_state = projectile_icon
destabilizer.icon = projectile_icon
destabilizer.icon_state = projectile_icon_state
for(var/obj/item/crusher_trophy/attached_trophy as anything in trophies)
attached_trophy.on_projectile_fire(destabilizer, user)
destabilizer.aim_projectile(target, user, modifiers)
@@ -44,10 +44,15 @@
pkc.current_inhand_icon_state = active_skin.retool_inhand_icon
if (active_skin.retool_projectile_icon)
pkc.projectile_icon = active_skin.retool_projectile_icon
if (active_skin.retool_projectile_icon_state)
pkc.projectile_icon_state = active_skin.retool_projectile_icon_state
// Should either have both, or neither
if (active_skin.retool_lefthand_file)
pkc.lefthand_file = active_skin.retool_lefthand_file
pkc.righthand_file = active_skin.retool_righthand_file
if(active_skin.retool_worn_file)
pkc.worn_icon = active_skin.retool_worn_file
pkc.worn_icon_state = active_skin::retool_icon_state
if (active_skin.retool_inhand_x)
pkc.inhand_x_dimension = active_skin.retool_inhand_x
if (active_skin.retool_inhand_y)
@@ -63,8 +68,11 @@
pkc.icon_state = initial(pkc.icon_state)
pkc.current_inhand_icon_state = initial(pkc.current_inhand_icon_state)
pkc.projectile_icon = initial(pkc.projectile_icon)
pkc.projectile_icon_state = initial(pkc.projectile_icon_state)
pkc.lefthand_file = initial(pkc.lefthand_file)
pkc.righthand_file = initial(pkc.righthand_file)
pkc.worn_icon = initial(pkc.worn_icon)
pkc.worn_icon_state = initial(pkc.worn_icon_state)
pkc.inhand_x_dimension = initial(pkc.inhand_x_dimension)
pkc.inhand_y_dimension = initial(pkc.inhand_y_dimension)
pkc.update_appearance()
@@ -76,17 +84,21 @@
/// Name of the modification
var/name = "error that should be reported to coders"
/// Specifies the icon file in which the crusher's new state is stored.
var/retool_icon = null
var/retool_icon = 'icons/obj/mining.dmi'
///Specifies the sprite/icon state which the crusher is changed to as an item. Should appear in the icons/obj/mining.dmi file with accompanying "lit" and "recharging" sprites
var/retool_icon_state = "ipickaxe"
///Specifies the icon state for the crusher's appearance in hand. Should appear in both retool_lefthand_file and retool_righthand_file.
var/retool_inhand_icon = "ipickaxe"
///For if the retool kit changes the projectile's appearance. The sprite should be in icons/obj/weapons/guns/projectiles.dmi.
var/retool_projectile_icon = null
/// Specifies the icon file in which the crusher's projectile sprite is located.
var/retool_projectile_icon = 'icons/obj/weapons/guns/projectiles.dmi'
///For if the retool kit changes the projectile's appearance.
var/retool_projectile_icon_state = null
/// Specifies the left hand inhand icon file. Don't forget to set the right hand file as well.
var/retool_lefthand_file = null
/// Specifies the right hand inhand icon file. Don't forget to set the left hand file as well.
var/retool_righthand_file = null
/// Specifies the worn icon file.
var/retool_worn_file = null
/// Specifies the X dimensions of the new inhand, only relevant with different inhand files.
var/retool_inhand_x = null
/// Specifies the Y dimensions of the new inhand, only relevant with different inhand files.
@@ -113,7 +125,7 @@
name = "harpoon"
retool_icon_state = "crusher_harpoon"
retool_inhand_icon = "crusher_harpoon"
retool_projectile_icon = "pulse_harpoon"
retool_projectile_icon_state = "pulse_harpoon"
/datum/crusher_skin/harpoon/New(obj/item/kinetic_crusher/new_crusher)
. = ..()
@@ -195,5 +207,5 @@
/datum/crusher_skin/ashen_skull
retool_icon_state = "crusher_skull"
retool_inhand_icon = "crusher_skull"
retool_projectile_icon = "pulse_skull"
retool_projectile_icon_state = "pulse_skull"
normal_skin = FALSE