diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm index 547711c9c17..b761ad7150f 100644 --- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm @@ -5,13 +5,13 @@ //node2 is output port //node1 is input port - name = "Dual Port Air Vent" + name = "dual-port air vent" desc = "Has a valve and pump attached to it. There are two ports." level = 1 high_volume - name = "Large Dual Port Air Vent" + name = "large dual-port air vent" New() ..() diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm index 8944d905d7d..9441b78e48d 100644 --- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm +++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm @@ -4,7 +4,7 @@ obj/machinery/atmospherics/binary/passive_gate icon = 'icons/obj/atmospherics/passive_gate.dmi' icon_state = "intact_off" - name = "Passive gate" + name = "passive gate" desc = "A one-way air valve that does not require power" can_unwrench = 1 diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm index 3efaa3797af..025cfded082 100644 --- a/code/ATMOSPHERICS/components/binary_devices/pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm @@ -16,7 +16,7 @@ obj/machinery/atmospherics/binary/pump icon = 'icons/obj/atmospherics/pump.dmi' icon_state = "intact_off" - name = "Gas pump" + name = "gas pump" desc = "A pump" can_unwrench = 1 diff --git a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm index 9c2f4ce795b..049c3360362 100644 --- a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm @@ -16,7 +16,7 @@ obj/machinery/atmospherics/binary/volume_pump icon = 'icons/obj/atmospherics/volume_pump.dmi' icon_state = "intact_off" - name = "Volumetric gas pump" + name = "volumetric gas pump" desc = "A volumetric pump" can_unwrench = 1 diff --git a/code/ATMOSPHERICS/components/portables_connector.dm b/code/ATMOSPHERICS/components/portables_connector.dm index 05005ac4942..09446b376ef 100644 --- a/code/ATMOSPHERICS/components/portables_connector.dm +++ b/code/ATMOSPHERICS/components/portables_connector.dm @@ -2,7 +2,7 @@ icon = 'icons/obj/atmospherics/portables_connector.dmi' icon_state = "intact" - name = "Connector Port" + name = "connector port" desc = "For connecting portables devices related to atmospherics control." dir = SOUTH diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm index d401503fb0f..31ffc3bfcd1 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm @@ -3,7 +3,7 @@ obj/machinery/atmospherics/trinary/filter icon_state = "intact_off" density = 1 - name = "Gas filter" + name = "gas filter" req_access = list(access_atmospherics) diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm index 34c5bd18a29..279d736f0ff 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm @@ -3,7 +3,7 @@ obj/machinery/atmospherics/trinary/mixer icon_state = "intact_off" density = 1 - name = "Gas mixer" + name = "gas mixer" req_access = list(access_atmospherics) diff --git a/code/ATMOSPHERICS/components/unary/cold_sink.dm b/code/ATMOSPHERICS/components/unary/cold_sink.dm index ef1d5f60bea..b3632c84a16 100644 --- a/code/ATMOSPHERICS/components/unary/cold_sink.dm +++ b/code/ATMOSPHERICS/components/unary/cold_sink.dm @@ -4,7 +4,7 @@ density = 1 use_power = 1 - name = "Cold Sink" + name = "cold sink" desc = "Cools gas when connected to pipe network" var/on = 0 diff --git a/code/ATMOSPHERICS/components/unary/generator_input.dm b/code/ATMOSPHERICS/components/unary/generator_input.dm index 2b31097dc41..97714f1f6e3 100644 --- a/code/ATMOSPHERICS/components/unary/generator_input.dm +++ b/code/ATMOSPHERICS/components/unary/generator_input.dm @@ -3,7 +3,7 @@ icon_state = "intact" density = 1 - name = "Generator Input" + name = "generator input" desc = "Placeholder" var/update_cycle diff --git a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm index a278167b830..017afeaf7e9 100644 --- a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm +++ b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm @@ -4,7 +4,7 @@ icon_state = "intact" density = 1 - name = "Heat Exchanger" + name = "heat exchanger" desc = "Exchanges heat between two input gases. Setup for fast heat transfer" can_unwrench = 1 diff --git a/code/ATMOSPHERICS/components/unary/heat_source.dm b/code/ATMOSPHERICS/components/unary/heat_source.dm index 01438c32d99..a19503b7b61 100644 --- a/code/ATMOSPHERICS/components/unary/heat_source.dm +++ b/code/ATMOSPHERICS/components/unary/heat_source.dm @@ -6,7 +6,7 @@ density = 1 use_power = 1 - name = "Heat Reservoir" + name = "heat reservoir" desc = "Heats gas when connected to pipe network" var/on = 0 diff --git a/code/ATMOSPHERICS/components/unary/outlet_injector.dm b/code/ATMOSPHERICS/components/unary/outlet_injector.dm index 5ba60b66ca9..3a668a1dd0b 100644 --- a/code/ATMOSPHERICS/components/unary/outlet_injector.dm +++ b/code/ATMOSPHERICS/components/unary/outlet_injector.dm @@ -3,7 +3,7 @@ icon_state = "off" use_power = 1 - name = "Air Injector" + name = "air injector" desc = "Has a valve and pump attached to it" var/on = 0 diff --git a/code/ATMOSPHERICS/components/unary/oxygen_generator.dm b/code/ATMOSPHERICS/components/unary/oxygen_generator.dm index 9a58be7c302..f87b9982ce0 100644 --- a/code/ATMOSPHERICS/components/unary/oxygen_generator.dm +++ b/code/ATMOSPHERICS/components/unary/oxygen_generator.dm @@ -3,7 +3,7 @@ obj/machinery/atmospherics/unary/oxygen_generator icon_state = "intact_off" density = 1 - name = "Oxygen Generator" + name = "oxygen generator" desc = "" dir = SOUTH diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index e1dd0a1f619..8af45a38ba4 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -2,7 +2,7 @@ icon = 'icons/obj/atmospherics/vent_pump.dmi' icon_state = "off" - name = "Air Vent" + name = "air vent" desc = "Has a valve and pump attached to it" use_power = 1 @@ -58,7 +58,7 @@ src.broadcast_status() high_volume - name = "Large Air Vent" + name = "large air vent" power_channel = EQUIP New() ..() @@ -168,7 +168,7 @@ ) if(!initial_loc.air_vent_names[id_tag]) - var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]" + var/new_name = "\improper [initial_loc.name] vent pump #[initial_loc.air_vent_names.len+1]" initial_loc.air_vent_names[id_tag] = new_name src.name = new_name initial_loc.air_vent_info[id_tag] = signal.data diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm index 26aa0c3d9ba..2ee546a8de3 100644 --- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm @@ -2,7 +2,7 @@ icon = 'icons/obj/atmospherics/vent_scrubber.dmi' icon_state = "off" - name = "Air Scrubber" + name = "air scrubber" desc = "Has a valve and pump attached to it" use_power = 1 @@ -78,7 +78,7 @@ "sigtype" = "status" ) if(!initial_loc.air_scrub_names[id_tag]) - var/new_name = "[initial_loc.name] Air Scrubber #[initial_loc.air_scrub_names.len+1]" + var/new_name = "\improper [initial_loc.name] air scrubber #[initial_loc.air_scrub_names.len+1]" initial_loc.air_scrub_names[id_tag] = new_name src.name = new_name initial_loc.air_scrub_info[id_tag] = signal.data diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index 7c3a338ab9b..a1a29627b42 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -336,7 +336,7 @@ obj/machinery/atmospherics/pipe icon = 'icons/obj/atmospherics/pipe_tank.dmi' icon_state = "intact" - name = "Pressure Tank" + name = "pressure tank" desc = "A large vessel containing pressurized gas." volume = 10000 //in liters, 1 meters by 1 meters by 2 meters @@ -367,7 +367,7 @@ obj/machinery/atmospherics/pipe nodealert = 0 */ carbon_dioxide - name = "Pressure Tank (Carbon Dioxide)" + name = "pressure tank (Carbon Dioxide)" New() air_temporary = new @@ -380,7 +380,7 @@ obj/machinery/atmospherics/pipe toxins icon = 'icons/obj/atmospherics/orange_pipe_tank.dmi' - name = "Pressure Tank (Plasma)" + name = "pressure tank (Plasma)" New() air_temporary = new @@ -393,7 +393,7 @@ obj/machinery/atmospherics/pipe oxygen_agent_b icon = 'icons/obj/atmospherics/red_orange_pipe_tank.dmi' - name = "Pressure Tank (Oxygen + Plasma)" + name = "pressure tank (Oxygen + Plasma)" New() air_temporary = new @@ -409,7 +409,7 @@ obj/machinery/atmospherics/pipe oxygen icon = 'icons/obj/atmospherics/blue_pipe_tank.dmi' - name = "Pressure Tank (Oxygen)" + name = "pressure tank (Oxygen)" New() air_temporary = new @@ -422,7 +422,7 @@ obj/machinery/atmospherics/pipe nitrogen icon = 'icons/obj/atmospherics/red_pipe_tank.dmi' - name = "Pressure Tank (Nitrogen)" + name = "pressure tank (Nitrogen)" New() air_temporary = new @@ -435,7 +435,7 @@ obj/machinery/atmospherics/pipe air icon = 'icons/obj/atmospherics/red_pipe_tank.dmi' - name = "Pressure Tank (Air)" + name = "pressure tank (Air)" New() air_temporary = new @@ -494,7 +494,7 @@ obj/machinery/atmospherics/pipe icon = 'icons/obj/atmospherics/pipe_vent.dmi' icon_state = "intact" - name = "Vent" + name = "vent" desc = "A large air vent" level = 1 diff --git a/code/controllers/supply_shuttle.dm b/code/controllers/supply_shuttle.dm index 9dfdbe8889d..c325a0a6a0d 100644 --- a/code/controllers/supply_shuttle.dm +++ b/code/controllers/supply_shuttle.dm @@ -88,7 +88,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle /obj/machinery/computer/ordercomp - name = "Supply Ordering Console" + name = "supply ordering console" icon = 'icons/obj/computer.dmi' icon_state = "request" circuit = /obj/item/weapon/circuitboard/ordercomp @@ -378,7 +378,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle return /obj/item/weapon/paper/manifest - name = "Supply Manifest" + name = "supply manifest" var/erroneous = 0 var/points = 0 var/ordernumber = 0 @@ -464,7 +464,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle supply_shuttle.ordernum++ var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(loc) - reqform.name = "Requisition Form - [P.name]" + reqform.name = "requisition form - [P.name]" reqform.info += "

[station_name] Supply Requisition Form


" reqform.info += "INDEX: #[supply_shuttle.ordernum]
" reqform.info += "REQUESTED BY: [idname]
" @@ -654,7 +654,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle supply_shuttle.ordernum++ var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(loc) - reqform.name = "Requisition Form - [P.name]" + reqform.name = "requisition form - [P.name]" reqform.info += "

[station_name] Supply Requisition Form


" reqform.info += "INDEX: #[supply_shuttle.ordernum]
" reqform.info += "REQUESTED BY: [idname]
" diff --git a/code/game/dna.dm b/code/game/dna.dm index d0f8d1d5df4..97b2843cc1d 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -324,7 +324,7 @@ /////////////////////////// DNA MACHINES /obj/machinery/dna_scannernew - name = "\improper DNA Scanner" + name = "\improper DNA scanner" desc = "It scans DNA structures." icon = 'icons/obj/Cryogenic2.dmi' icon_state = "scanner" @@ -483,7 +483,7 @@ /obj/machinery/computer/scan_consolenew - name = "DNA Scanner Access Console" + name = "\improper DNA scanner access console" desc = "Scan DNA." icon = 'icons/obj/computer.dmi' icon_state = "scanner" diff --git a/code/game/machinery/Beacon.dm b/code/game/machinery/Beacon.dm index 7000471dfff..cc9a7b6a66d 100644 --- a/code/game/machinery/Beacon.dm +++ b/code/game/machinery/Beacon.dm @@ -2,7 +2,7 @@ icon = 'icons/obj/objects.dmi' icon_state = "floor_beaconf" - name = "Bluespace Gigabeacon" + name = "bluespace gigabeacon" desc = "A device that draws power from bluespace and creates a permanent tracking beacon." level = 1 // underfloor layer = 2.5 diff --git a/code/game/machinery/PDApainter.dm b/code/game/machinery/PDApainter.dm index a7124c21120..fb1a05ff1dd 100644 --- a/code/game/machinery/PDApainter.dm +++ b/code/game/machinery/PDApainter.dm @@ -1,5 +1,5 @@ /obj/machinery/pdapainter - name = "PDA painter" + name = "\improper PDA painter" desc = "A PDA painting machine. To use, simply insert your PDA and choose the desired preset paint scheme." icon = 'icons/obj/pda.dmi' icon_state = "pdapainter" diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm index 87e4b8d6098..9b030f21d60 100644 --- a/code/game/machinery/ai_slipper.dm +++ b/code/game/machinery/ai_slipper.dm @@ -1,5 +1,5 @@ /obj/machinery/ai_slipper - name = "AI Liquid Dispenser" + name = "\improper AI liquid dispenser" icon = 'icons/obj/device.dmi' icon_state = "motion3" layer = 3 diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm index 984eb66c0a7..10edcb49407 100644 --- a/code/game/machinery/atmo_control.dm +++ b/code/game/machinery/atmo_control.dm @@ -1,7 +1,7 @@ obj/machinery/air_sensor icon = 'icons/obj/stationobjs.dmi' icon_state = "gsensor1" - name = "Gas Sensor" + name = "gas sensor" anchored = 1 var/state = 0 @@ -79,7 +79,7 @@ obj/machinery/computer/general_air_control icon_state = "tank" circuit = /obj/item/weapon/circuitboard/air_management - name = "Computer" + name = "computer" var/frequency = 1439 var/list/sensors = list() diff --git a/code/game/machinery/atmoalter/area_atmos_computer.dm b/code/game/machinery/atmoalter/area_atmos_computer.dm index eeeeb1c3009..fc38866bd5d 100644 --- a/code/game/machinery/atmoalter/area_atmos_computer.dm +++ b/code/game/machinery/atmoalter/area_atmos_computer.dm @@ -1,5 +1,5 @@ /obj/machinery/computer/area_atmos - name = "Area Air Control" + name = "area air control computer" desc = "A computer used to control the stationary scrubbers and pumps in the area." icon_state = "area_atmos" circuit = "/obj/item/weapon/circuitboard/area_atmos" diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 136f29645f7..49e23c55c05 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -19,32 +19,32 @@ var/release_log = "" /obj/machinery/portable_atmospherics/canister/sleeping_agent - name = "Canister: \[N2O\]" + name = "canister: \[N2O\]" icon_state = "redws" canister_color = "redws" can_label = 0 /obj/machinery/portable_atmospherics/canister/nitrogen - name = "Canister: \[N2\]" + name = "canister: \[N2\]" icon_state = "red" canister_color = "red" can_label = 0 /obj/machinery/portable_atmospherics/canister/oxygen - name = "Canister: \[O2\]" + name = "canister: \[O2\]" icon_state = "blue" canister_color = "blue" can_label = 0 /obj/machinery/portable_atmospherics/canister/toxins - name = "Canister \[Toxin (Bio)\]" + name = "canister \[Toxin (Bio)\]" icon_state = "orange" canister_color = "orange" can_label = 0 /obj/machinery/portable_atmospherics/canister/carbon_dioxide - name = "Canister \[CO2\]" + name = "canister \[CO2\]" icon_state = "black" canister_color = "black" can_label = 0 /obj/machinery/portable_atmospherics/canister/air - name = "Canister \[Air\]" + name = "canister \[Air\]" icon_state = "grey" canister_color = "grey" can_label = 0 @@ -301,7 +301,7 @@ Release Pressure: - [display_name]: [R.volume] unit\s
"} if (items_counts.len==0 && reagents.reagent_list.len==0) diff --git a/code/game/machinery/kitchen/monkeyrecycler.dm b/code/game/machinery/kitchen/monkeyrecycler.dm index f583a88bb59..11de65caff6 100644 --- a/code/game/machinery/kitchen/monkeyrecycler.dm +++ b/code/game/machinery/kitchen/monkeyrecycler.dm @@ -1,5 +1,5 @@ /obj/machinery/monkey_recycler - name = "Monkey Recycler" + name = "monkey recycler" desc = "A machine used for recycling dead monkeys into monkey cubes." icon = 'icons/obj/kitchen.dmi' icon_state = "grinder" diff --git a/code/game/machinery/kitchen/processor.dm b/code/game/machinery/kitchen/processor.dm index cf15b61b02a..cdc01e08eba 100644 --- a/code/game/machinery/kitchen/processor.dm +++ b/code/game/machinery/kitchen/processor.dm @@ -1,6 +1,6 @@ /obj/machinery/processor - name = "Food Processor" + name = "food processor" desc = "An industrial grinder used to process meat and other foods. Keep hands clear of intake area while operating." icon = 'icons/obj/kitchen.dmi' icon_state = "processor" diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index cb7dc75e7d4..8a30aab9651 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -8,7 +8,7 @@ icon = 'icons/obj/objects.dmi' icon_state = "floor_magnet-f" - name = "Electromagnetic Generator" + name = "electromagnetic generator" desc = "A device that uses station power to create points of magnetic energy." level = 1 // underfloor layer = 2.5 @@ -194,7 +194,7 @@ /obj/machinery/magnetic_controller - name = "Magnetic Control Console" + name = "magnetic control console" icon = 'icons/obj/airlock_machines.dmi' // uses an airlock machine icon, THINK GREEN HELP THE ENVIRONMENT - RECYCLING! icon_state = "airlock_control_standby" density = 1 diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 0c608456f96..35385ec64ff 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -95,7 +95,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co /obj/machinery/newscaster/security_unit //Security unit - name = "Security Newscaster" + name = "security newscaster" securityCaster = 1 /obj/machinery/newscaster/New() //Constructor, ho~ diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index b640e0a37ac..2e64c41414e 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -1,5 +1,5 @@ /obj/machinery/pipedispenser - name = "Pipe Dispenser" + name = "pipe dispenser" icon = 'icons/obj/stationobjs.dmi' icon_state = "pipe_d" density = 1 @@ -105,7 +105,7 @@ /obj/machinery/pipedispenser/disposal - name = "Disposal Pipe Dispenser" + name = "disposal pipe dispenser" icon = 'icons/obj/stationobjs.dmi' icon_state = "pipe_d" density = 1 diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm index 9132d8a19f4..6ca5d450ef2 100644 --- a/code/game/machinery/requests_console.dm +++ b/code/game/machinery/requests_console.dm @@ -7,7 +7,7 @@ var/req_console_information = list() var/list/obj/machinery/requests_console/allConsoles = list() /obj/machinery/requests_console - name = "Requests Console" + name = "requests console" desc = "A console intended to send requests to diferent departments on the station." anchored = 1 icon = 'icons/obj/terminals.dmi' @@ -80,7 +80,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() icon_state = "req_comp0" /obj/machinery/requests_console/New() - name = "[department] Requests Console" + name = "\improper [department] requests console" allConsoles += src //req_console_departments += department switch(departmentType) diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm index 3d185e47d7c..62973585332 100644 --- a/code/game/machinery/robot_fabricator.dm +++ b/code/game/machinery/robot_fabricator.dm @@ -1,5 +1,5 @@ /obj/machinery/robotic_fabricator - name = "Robotic Fabricator" + name = "robotic fabricator" icon = 'icons/obj/robotics.dmi' icon_state = "fab-idle" density = 1 diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index c57513d8510..989e897721d 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -1,5 +1,5 @@ /obj/machinery/shield - name = "Emergency energy shield" + name = "emergency energy shield" desc = "An energy shield used to contain hull breaches." icon = 'icons/effects/effects.dmi' icon_state = "shield-old" @@ -134,7 +134,7 @@ /obj/machinery/shieldgen - name = "Anti-breach shielding projector" + name = "anti-breach shielding projector" desc = "Used to seal minor hull breaches." icon = 'icons/obj/objects.dmi' icon_state = "shieldoff" @@ -313,7 +313,7 @@ ////FIELD GEN START //shameless copypasta from fieldgen, powersink, and grille #define maxstoredpower 500 /obj/machinery/shieldwallgen - name = "Shield Generator" + name = "shield generator" desc = "A shield generator." icon = 'icons/obj/stationobjs.dmi' icon_state = "Shield_Gen" @@ -536,7 +536,7 @@ //////////////Containment Field START /obj/machinery/shieldwall - name = "Shield" + name = "shield" desc = "An energy shield." icon = 'icons/effects/effects.dmi' icon_state = "shieldwall" diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm index c30944731a7..9f85aa337b6 100644 --- a/code/game/machinery/status_display.dm +++ b/code/game/machinery/status_display.dm @@ -202,7 +202,7 @@ /obj/machinery/ai_status_display icon = 'icons/obj/status_display.dmi' icon_state = "frame" - name = "AI display" + name = "\improper AI display" anchored = 1 density = 0 diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 546261b66fe..a4060b67073 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -4,7 +4,7 @@ /obj/machinery/suit_storage_unit - name = "Suit Storage Unit" + name = "suit storage unit" desc = "An industrial U-Stor-It Storage unit designed to accomodate all kinds of space suits. Its on-board equipment also allows the user to decontaminate the contents through a UV-ray purging cycle. There's a warning label dangling from the control pad, reading \"STRICTLY NO BIOLOGICALS IN THE CONFINES OF THE UNIT\"." icon = 'icons/obj/suitstorage.dmi' icon_state = "suitstorage000000100" //order is: [has helmet][has suit][has human][is open][is locked][is UV cycling][is powered][is dirty/broken] [is superUVcycling] diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index d6b2a37dc4c..f78ca4b746d 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -1,6 +1,6 @@ /obj/machinery/syndicatebomb icon = 'icons/obj/assemblies.dmi' - name = "Syndicate Bomb" + name = "syndicate bomb" icon_state = "syndicate-bomb-inactive" desc = "A large and menacing device. Can be bolted down with a wrench." diff --git a/code/game/machinery/telecomms/broadcaster.dm b/code/game/machinery/telecomms/broadcaster.dm index 8d69c9daabd..9a600d06112 100644 --- a/code/game/machinery/telecomms/broadcaster.dm +++ b/code/game/machinery/telecomms/broadcaster.dm @@ -11,7 +11,7 @@ var/list/recentmessages = list() // global list of recent messages broadcasted : var/message_delay = 0 // To make sure restarting the recentmessages list is kept in sync /obj/machinery/telecomms/broadcaster - name = "Subspace Broadcaster" + name = "subspace broadcaster" icon = 'icons/obj/stationobjs.dmi' icon_state = "broadcaster" desc = "A dish-shaped machine used to broadcast processed subspace signals." @@ -109,7 +109,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept */ /obj/machinery/telecomms/allinone - name = "Telecommunications Mainframe" + name = "telecommunications mainframe" icon = 'icons/obj/stationobjs.dmi' icon_state = "comm_server" desc = "A compact machine used for portable subspace telecommuniations processing." diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm index 608f54b542c..869665bca0c 100644 --- a/code/game/machinery/telecomms/logbrowser.dm +++ b/code/game/machinery/telecomms/logbrowser.dm @@ -1,7 +1,7 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 /obj/machinery/computer/telecomms/server - name = "Telecommunications Server Monitor" + name = "telecommunications server monitoring console" icon_state = "comm_logs" var/screen = 0 // the screen number: diff --git a/code/game/machinery/telecomms/telecomunications.dm b/code/game/machinery/telecomms/telecomunications.dm index a44326ebbcd..e2ade28a591 100644 --- a/code/game/machinery/telecomms/telecomunications.dm +++ b/code/game/machinery/telecomms/telecomunications.dm @@ -258,7 +258,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list() */ /obj/machinery/telecomms/receiver - name = "Subspace Receiver" + name = "subspace receiver" icon = 'icons/obj/stationobjs.dmi' icon_state = "broadcast receiver" desc = "This machine has a dish-like shape and green lights. It is designed to detect and process subspace radio activity." @@ -315,7 +315,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list() */ /obj/machinery/telecomms/hub - name = "Telecommunication Hub" + name = "telecommunication hub" icon = 'icons/obj/stationobjs.dmi' icon_state = "hub" desc = "A mighty piece of hardware used to send/receive massive amounts of data." @@ -350,7 +350,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list() */ /obj/machinery/telecomms/relay - name = "Telecommunication Relay" + name = "telecommunication relay" icon = 'icons/obj/stationobjs.dmi' icon_state = "relay" desc = "A mighty piece of hardware used to send massive amounts of data far away." @@ -402,7 +402,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list() */ /obj/machinery/telecomms/bus - name = "Bus Mainframe" + name = "bus mainframe" icon = 'icons/obj/stationobjs.dmi' icon_state = "bus" desc = "A mighty piece of hardware used to send massive amounts of data quickly." @@ -455,7 +455,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list() */ /obj/machinery/telecomms/processor - name = "Processor Unit" + name = "processor unit" icon = 'icons/obj/stationobjs.dmi' icon_state = "processor" desc = "This machine is used to process large quantities of information." @@ -494,7 +494,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list() /obj/machinery/telecomms/server - name = "Telecommunication Server" + name = "telecommunication server" icon = 'icons/obj/stationobjs.dmi' icon_state = "comm_server" desc = "A machine used to store data and network statistics." diff --git a/code/game/machinery/telecomms/telemonitor.dm b/code/game/machinery/telecomms/telemonitor.dm index 27c27f35fc5..cad29c238b3 100644 --- a/code/game/machinery/telecomms/telemonitor.dm +++ b/code/game/machinery/telecomms/telemonitor.dm @@ -8,7 +8,7 @@ /obj/machinery/computer/telecomms/monitor - name = "Telecommunications Monitor" + name = "telecommunications monitoring console" icon_state = "comm_monitor" var/screen = 0 // the screen number: diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm index d2d6a484431..9a6f87c8d17 100644 --- a/code/game/machinery/telecomms/traffic_control.dm +++ b/code/game/machinery/telecomms/traffic_control.dm @@ -5,7 +5,7 @@ /obj/machinery/computer/telecomms/traffic - name = "Telecommunications Traffic Control" + name = "telecommunications traffic control console" icon_state = "computer_generic" var/screen = 0 // the screen number: diff --git a/code/game/machinery/transformer.dm b/code/game/machinery/transformer.dm index 0b1de5e1016..03660e68caa 100644 --- a/code/game/machinery/transformer.dm +++ b/code/game/machinery/transformer.dm @@ -1,5 +1,5 @@ /obj/machinery/transformer - name = "Automatic Robotic Factory 5000" + name = "\improper Automatic Robotic Factory 5000" desc = "A large metalic machine with an entrance and an exit. A sign on the side reads, 'human go in, robot come out', human must be lying down and alive. Has to cooldown between each use." icon = 'icons/obj/recycling.dmi' icon_state = "separator-AO1" diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index 9d98e63a299..39da02b0e1d 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -304,7 +304,7 @@ del(src) /obj/machinery/turretid - name = "Turret deactivation control" + name = "turret deactivation control" icon = 'icons/obj/device.dmi' icon_state = "motion3" anchored = 1 @@ -473,7 +473,7 @@ /obj/structure/turret/gun_turret - name = "Gun Turret" + name = "gun turret" density = 1 anchored = 1 var/cooldown = 20 diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 0628afd0ffe..5e66b5cd626 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -1,5 +1,5 @@ /obj/machinery/washing_machine - name = "Washing Machine" + name = "washing machine" icon = 'icons/obj/machines/washing_machine.dmi' icon_state = "wm_10" density = 1 diff --git a/code/game/machinery/wishgranter.dm b/code/game/machinery/wishgranter.dm index d79ef408ff4..cce6fe8bf1c 100644 --- a/code/game/machinery/wishgranter.dm +++ b/code/game/machinery/wishgranter.dm @@ -1,5 +1,5 @@ /obj/machinery/wish_granter - name = "Wish Granter" + name = "wish granter" desc = "You're not so sure about this, anymore..." icon = 'icons/obj/device.dmi' icon_state = "syndbeacon" diff --git a/code/game/mecha/combat/durand.dm b/code/game/mecha/combat/durand.dm index bb6626c1c10..8dfa3f33683 100644 --- a/code/game/mecha/combat/durand.dm +++ b/code/game/mecha/combat/durand.dm @@ -1,6 +1,6 @@ /obj/mecha/combat/durand desc = "An aging combat exosuit utilized by the Nanotrasen corporation. Originally developed to combat hostile alien lifeforms." - name = "Durand" + name = "\improper Durand" icon_state = "durand" step_in = 4 dir_in = 1 //Facing North. diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm index 8b5eafafc8c..3d546e565bc 100644 --- a/code/game/mecha/combat/gygax.dm +++ b/code/game/mecha/combat/gygax.dm @@ -1,6 +1,6 @@ /obj/mecha/combat/gygax desc = "A lightweight, security exosuit. Popular among private and corporate security." - name = "Gygax" + name = "\improper Gygax" icon_state = "gygax" step_in = 3 dir_in = 1 //Facing North. @@ -17,7 +17,7 @@ /obj/mecha/combat/gygax/dark desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications." - name = "Dark Gygax" + name = "\improper Dark Gygax" icon_state = "darkgygax" health = 300 deflect_chance = 15 diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm index b63a2e6d2c7..e2187fe69e0 100644 --- a/code/game/mecha/combat/honker.dm +++ b/code/game/mecha/combat/honker.dm @@ -1,6 +1,6 @@ /obj/mecha/combat/honker desc = "Produced by \"Tyranny of Honk, INC\", this exosuit is designed as heavy clown-support. Used to spread the fun and joy of life. HONK!" - name = "H.O.N.K" + name = "\improper H.O.N.K" icon_state = "honker" step_in = 2 health = 140 diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm index 3b23ab96831..b5a98f711ac 100644 --- a/code/game/mecha/combat/marauder.dm +++ b/code/game/mecha/combat/marauder.dm @@ -1,6 +1,6 @@ /obj/mecha/combat/marauder desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations." - name = "Marauder" + name = "\improper Marauder" icon_state = "marauder" step_in = 5 health = 500 @@ -23,7 +23,7 @@ /obj/mecha/combat/marauder/seraph desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel." - name = "Seraph" + name = "\improper Seraph" icon_state = "seraph" operation_req_access = list(access_cent_creed) step_in = 3 @@ -35,7 +35,7 @@ /obj/mecha/combat/marauder/mauler desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model." - name = "Mauler" + name = "\improper Mauler" icon_state = "mauler" operation_req_access = list(access_syndicate) wreckage = /obj/structure/mecha_wreckage/mauler diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm index 730ced9eb9a..465a1b7a06e 100644 --- a/code/game/mecha/combat/phazon.dm +++ b/code/game/mecha/combat/phazon.dm @@ -1,6 +1,6 @@ /obj/mecha/combat/phazon desc = "An exosuit which can only be described as 'WTF?'." - name = "Phazon" + name = "\improper Phazon" icon_state = "phazon" step_in = 1 dir_in = 1 //Facing North. diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm index f890ae633df..596286850fc 100644 --- a/code/game/mecha/equipment/tools/medical_tools.dm +++ b/code/game/mecha/equipment/tools/medical_tools.dm @@ -1,5 +1,5 @@ /obj/item/mecha_parts/mecha_equipment/tool/sleeper - name = "Mounted Sleeper" + name = "mounted sleeper" desc = "Mounted Sleeper. (Can be attached to: Medical Exosuits)" icon = 'icons/obj/Cryogenic2.dmi' icon_state = "sleeper" @@ -244,7 +244,7 @@ /obj/item/mecha_parts/mecha_equipment/tool/cable_layer - name = "Cable Layer" + name = "cable layer" icon_state = "mecha_wire" var/datum/event/event var/turf/old_turf @@ -391,7 +391,7 @@ return 1 /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun - name = "Syringe Gun" + name = "syringe gun" desc = "Exosuit-mounted chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur. (Can be attached to: Medical Exosuits)" icon = 'icons/obj/gun.dmi' icon_state = "syringegun" diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index e36a5507ce8..f98f7954982 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -1,5 +1,5 @@ /obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp - name = "Hydraulic Clamp" + name = "hydraulic clamp" icon_state = "mecha_clamp" equip_cooldown = 15 energy_drain = 10 @@ -67,7 +67,7 @@ return 1 /obj/item/mecha_parts/mecha_equipment/tool/drill - name = "Drill" + name = "drill" desc = "This is the drill that'll pierce the heavens! (Can be attached to: Combat and Engineering Exosuits)" icon_state = "mecha_drill" equip_cooldown = 30 @@ -128,7 +128,7 @@ return 0 /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill - name = "Diamond Drill" + name = "diamond drill" desc = "This is an upgraded version of the drill that'll pierce the heavens! (Can be attached to: Combat and Engineering Exosuits)" icon_state = "mecha_diamond_drill" origin_tech = "materials=4;engineering=3" @@ -190,7 +190,7 @@ return 0 /obj/item/mecha_parts/mecha_equipment/tool/extinguisher - name = "Extinguisher" + name = "extinguisher" desc = "Exosuit-mounted extinguisher (Can be attached to: Engineering exosuits)" icon_state = "mecha_exting" equip_cooldown = 5 @@ -261,7 +261,7 @@ /obj/item/mecha_parts/mecha_equipment/tool/rcd - name = "Mounted RCD" + name = "mounted RCD" desc = "An exosuit-mounted Rapid Construction Device. (Can be attached to: Any exosuit)" icon_state = "mecha_rcd" origin_tech = "materials=4;bluespace=3;magnets=4;powerstorage=4" @@ -366,7 +366,7 @@ /obj/item/mecha_parts/mecha_equipment/teleporter - name = "Teleporter" + name = "teleporter" desc = "An exosuit module that allows exosuits to teleport to any position in view." icon_state = "mecha_teleport" origin_tech = "bluespace=10" @@ -386,7 +386,7 @@ /obj/item/mecha_parts/mecha_equipment/wormhole_generator - name = "Wormhole Generator" + name = "wormhole generator" desc = "An exosuit module that allows generating of small quasi-stable wormholes." icon_state = "mecha_wholegen" origin_tech = "bluespace=3" @@ -439,7 +439,7 @@ return /obj/item/mecha_parts/mecha_equipment/gravcatapult - name = "Gravitational Catapult" + name = "gravitational catapult" desc = "An exosuit mounted Gravitational Catapult." icon_state = "mecha_teleport" origin_tech = "bluespace=2;magnets=3" @@ -508,7 +508,7 @@ /obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster //what is that noise? A BAWWW from TK mutants. - name = "Armor Booster Module (Close Combat Weaponry)" + name = "armor booster module (Close Combat Weaponry)" desc = "Boosts exosuit armor against armed melee attacks. Requires energy to operate." icon_state = "mecha_abooster_ccw" origin_tech = "materials=3" @@ -559,7 +559,7 @@ /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster - name = "Armor Booster Module (Ranged Weaponry)" + name = "armor booster module (Ranged Weaponry)" desc = "Boosts exosuit armor against ranged attacks. Completely blocks taser shots. Requires energy to operate." icon_state = "mecha_abooster_proj" origin_tech = "materials=4" @@ -631,7 +631,7 @@ /obj/item/mecha_parts/mecha_equipment/repair_droid - name = "Repair Droid" + name = "repair droid" desc = "Automated repair droid. Scans exosuit for damage and repairs it. Can fix almost all types of external or internal damage." icon_state = "repair_droid" origin_tech = "magnets=3;programming=3" @@ -721,7 +721,7 @@ /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay - name = "Energy Relay" + name = "energy relay" desc = "Wirelessly drains energy from any available power channel in area. The performance index is quite low." icon_state = "tesla" origin_tech = "magnets=4;syndicate=2" @@ -833,7 +833,7 @@ /obj/item/mecha_parts/mecha_equipment/generator - name = "Plasma Converter" + name = "plasma converter" desc = "Generates power using solid plasma as fuel. Pollutes the environment." icon_state = "tesla" origin_tech = "plasmatech=2;powerstorage=2;engineering=1" @@ -973,7 +973,7 @@ /obj/item/mecha_parts/mecha_equipment/generator/nuclear - name = "ExoNuclear Reactor" + name = "exonuclear reactor" desc = "Generates power using uranium. Pollutes the environment." icon_state = "tesla" origin_tech = "powerstorage=3;engineering=3" @@ -1010,7 +1010,7 @@ //This is pretty much just for the death-ripley so that it is harmless /obj/item/mecha_parts/mecha_equipment/tool/safety_clamp - name = "KILL CLAMP" + name = "\improper KILL CLAMP" icon_state = "mecha_clamp" equip_cooldown = 15 energy_drain = 0 diff --git a/code/game/mecha/equipment/tools/unused_tools.dm b/code/game/mecha/equipment/tools/unused_tools.dm index 68578913813..4abfb18a726 100644 --- a/code/game/mecha/equipment/tools/unused_tools.dm +++ b/code/game/mecha/equipment/tools/unused_tools.dm @@ -9,7 +9,7 @@ //NEEDS SPRITE! (When this gets ticked in search for 'TODO MECHA JETPACK SPRITE MISSING' through code to uncomment the place where it's missing.) /obj/item/mecha_parts/mecha_equipment/jetpack - name = "Jetpack" + name = "jetpack" desc = "Using directed ion bursts and cunning solar wind reflection technique, this device enables controlled space flight." icon_state = "mecha_equip" equip_cooldown = 5 @@ -108,7 +108,7 @@ /obj/item/mecha_parts/mecha_equipment/defence_shocker - name = "Exosuit Defence Shocker" + name = "exosuit defence shocker" desc = "" icon_state = "mecha_teleport" equip_cooldown = 10 diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 0a4cad676f8..0e3fe20bdc5 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -14,7 +14,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/energy - name = "General Energy Weapon" + name = "general energy weapon" action(target) if(!action_checks(target)) return @@ -41,7 +41,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser equip_cooldown = 8 - name = "CH-PS \"Immolator\" Laser" + name = "\improper CH-PS \"Immolator\" laser" icon_state = "mecha_laser" energy_drain = 30 projectile = /obj/item/projectile/beam @@ -49,7 +49,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy equip_cooldown = 15 - name = "CH-LC \"Solaris\" Laser Cannon" + name = "\improper CH-LC \"Solaris\" laser cannon" icon_state = "mecha_laser" energy_drain = 60 projectile = /obj/item/projectile/beam/heavylaser @@ -57,7 +57,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion equip_cooldown = 40 - name = "mkIV Ion Heavy Cannon" + name = "\improper MKIV ion heavy cannon" icon_state = "mecha_ion" energy_drain = 120 projectile = /obj/item/projectile/ion @@ -66,7 +66,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse equip_cooldown = 30 - name = "eZ-13 mk2 Heavy pulse rifle" + name = "eZ-13 MK2 heavy pulse rifle" icon_state = "mecha_pulse" energy_drain = 120 origin_tech = "materials=3;combat=6;powerstorage=4" @@ -96,7 +96,7 @@ return /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser - name = "PBT \"Pacifier\" Mounted Taser" + name = "\improper PBT \"Pacifier\" mounted taser" icon_state = "mecha_taser" energy_drain = 20 equip_cooldown = 8 @@ -105,7 +105,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/honker - name = "HoNkER BlAsT 5000" + name = "\improper HoNkER BlAsT 5000" icon_state = "mecha_honker" energy_drain = 200 equip_cooldown = 150 @@ -164,7 +164,7 @@ return /obj/item/mecha_parts/mecha_equipment/weapon/ballistic - name = "General Ballisic Weapon" + name = "general ballisic weapon" var/projectiles var/projectile_energy_cost @@ -196,7 +196,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot - name = "LBX AC 10 \"Scattershot\"" + name = "\improper LBX AC 10 \"Scattershot\"" icon_state = "mecha_scatter" equip_cooldown = 20 projectile = /obj/item/projectile/bullet/midbullet @@ -238,7 +238,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg - name = "Ultra AC 2" + name = "\improper Ultra AC 2" icon_state = "mecha_uac2" equip_cooldown = 10 projectile = /obj/item/projectile/bullet/weakbullet @@ -282,7 +282,7 @@ return /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack - name = "SRM-8 Missile Rack" + name = "\improper SRM-8 missile rack" icon_state = "mecha_missilerack" projectile = /obj/item/missile fire_sound = 'sound/effects/bang.ogg' @@ -323,7 +323,7 @@ return /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang - name = "SGL-6 Grenade Launcher" + name = "\improper SGL-6 grenade launcher" icon_state = "mecha_grenadelnchr" projectile = /obj/item/weapon/grenade/flashbang fire_sound = 'sound/effects/bang.ogg' @@ -350,7 +350,7 @@ return /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang//Because I am a heartless bastard -Sieve - name = "SOP-6 Grenade Launcher" + name = "\improper SOP-6 grenade launcher" projectile = /obj/item/weapon/grenade/flashbang/clusterbang construction_cost = list("metal"=20000,"gold"=6000,"uranium"=6000) @@ -361,7 +361,7 @@ return//Extra bit of security /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/banana_mortar - name = "Banana Mortar" + name = "banana mortar" icon_state = "mecha_bananamrtr" projectile = /obj/item/weapon/bananapeel fire_sound = 'sound/items/bikehorn.ogg' @@ -391,7 +391,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/mousetrap_mortar - name = "Mousetrap Mortar" + name = "mousetrap mortar" icon_state = "mecha_mousetrapmrtr" projectile = /obj/item/device/assembly/mousetrap fire_sound = 'sound/items/bikehorn.ogg' diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm index 936f44bf42c..e5b7b0426d5 100644 --- a/code/game/mecha/mech_bay.dm +++ b/code/game/mecha/mech_bay.dm @@ -1,5 +1,5 @@ /turf/simulated/floor/mech_bay_recharge_floor - name = "Mech Bay Recharge Station" + name = "mech bay recharge station" icon = 'icons/turf/floors.dmi' icon_state = "recharge_floor" var/obj/machinery/mech_bay_recharge_port/recharge_port @@ -50,7 +50,7 @@ /obj/machinery/mech_bay_recharge_port - name = "Mech Bay Power Port" + name = "mech bay power port" density = 1 anchored = 1 icon = 'icons/mecha/mech_bay.dmi' @@ -130,7 +130,7 @@ /obj/machinery/computer/mech_bay_power_console - name = "Mech Bay Power Control Console" + name = "mech bay power control console" density = 1 anchored = 1 icon = 'icons/obj/computer.dmi' diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index d992d64cf36..994724ef1b2 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -5,7 +5,7 @@ /obj/machinery/mecha_part_fabricator icon = 'icons/obj/robotics.dmi' icon_state = "fab-idle" - name = "Exosuit Fabricator" + name = "exosuit fabricator" desc = "Nothing is being built." density = 1 anchored = 1 diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index e8aa4092290..384b5731552 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -9,7 +9,7 @@ /obj/mecha - name = "Mecha" + name = "mecha" desc = "Exosuit" icon = 'icons/mecha/mecha.dmi' density = 1 //Dense. To raise the heat. diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm index e35e8268b89..0833013b96c 100644 --- a/code/game/mecha/mecha_control_console.dm +++ b/code/game/mecha/mecha_control_console.dm @@ -1,5 +1,5 @@ /obj/machinery/computer/mecha - name = "Exosuit Control" + name = "exosuit control console" icon = 'icons/obj/computer.dmi' icon_state = "mecha" req_access = list(access_robotics) @@ -60,7 +60,7 @@ /obj/item/mecha_parts/mecha_tracking - name = "Exosuit tracking beacon" + name = "exosuit tracking beacon" desc = "Device used to transmit exosuit data." icon = 'icons/obj/device.dmi' icon_state = "motion2" @@ -113,7 +113,7 @@ /obj/item/weapon/storage/box/mechabeacons - name = "Exosuit Tracking Beacons" + name = "exosuit tracking beacons" New() ..() new /obj/item/mecha_parts/mecha_tracking(src) diff --git a/code/game/mecha/mecha_parts.dm b/code/game/mecha/mecha_parts.dm index 9d8c0696b29..ccb4040a3e3 100644 --- a/code/game/mecha/mecha_parts.dm +++ b/code/game/mecha/mecha_parts.dm @@ -31,14 +31,14 @@ /////////// Ripley /obj/item/mecha_parts/chassis/ripley - name = "Ripley Chassis" + name = "\improper Ripley chassis" New() ..() construct = new /datum/construction/mecha/ripley_chassis(src) /obj/item/mecha_parts/part/ripley_torso - name="Ripley Torso" + name="\improper Ripley torso" desc="A torso part of Ripley APLU. Contains power unit, processing core and life support systems." icon_state = "ripley_harness" origin_tech = "programming=2;materials=2;biotech=2;engineering=2" @@ -46,7 +46,7 @@ construction_cost = list("metal"=40000,"glass"=15000) /obj/item/mecha_parts/part/ripley_left_arm - name="Ripley Left Arm" + name="\improper Ripley left arm" desc="A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools." icon_state = "ripley_l_arm" origin_tech = "programming=2;materials=2;engineering=2" @@ -54,7 +54,7 @@ construction_cost = list("metal"=25000) /obj/item/mecha_parts/part/ripley_right_arm - name="Ripley Right Arm" + name="\improper Ripley right arm" desc="A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools." icon_state = "ripley_r_arm" origin_tech = "programming=2;materials=2;engineering=2" @@ -62,7 +62,7 @@ construction_cost = list("metal"=25000) /obj/item/mecha_parts/part/ripley_left_leg - name="Ripley Left Leg" + name="\improper Ripley left leg" desc="A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "ripley_l_leg" origin_tech = "programming=2;materials=2;engineering=2" @@ -70,7 +70,7 @@ construction_cost = list("metal"=30000) /obj/item/mecha_parts/part/ripley_right_leg - name="Ripley Right Leg" + name="\improper Ripley right leg" desc="A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "ripley_r_leg" origin_tech = "programming=2;materials=2;engineering=2" @@ -80,7 +80,7 @@ ///////// Gygax /obj/item/mecha_parts/chassis/gygax - name = "Gygax Chassis" + name = "\improper Gygax chassis" construction_cost = list("metal"=25000) New() @@ -88,7 +88,7 @@ construct = new /datum/construction/mecha/gygax_chassis(src) /obj/item/mecha_parts/part/gygax_torso - name="Gygax Torso" + name="\improper Gygax torso" desc="A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot." icon_state = "gygax_harness" origin_tech = "programming=2;materials=2;biotech=3;engineering=3" @@ -96,7 +96,7 @@ construction_cost = list("metal"=50000,"glass"=20000) /obj/item/mecha_parts/part/gygax_head - name="Gygax Head" + name="\improper Gygax head" desc="A Gygax head. Houses advanced surveilance and targeting sensors." icon_state = "gygax_head" origin_tech = "programming=2;materials=2;magnets=3;engineering=3" @@ -104,7 +104,7 @@ construction_cost = list("metal"=20000,"glass"=10000) /obj/item/mecha_parts/part/gygax_left_arm - name="Gygax Left Arm" + name="\improper Gygax left arm" desc="A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons." icon_state = "gygax_l_arm" origin_tech = "programming=2;materials=2;engineering=3" @@ -112,7 +112,7 @@ construction_cost = list("metal"=30000) /obj/item/mecha_parts/part/gygax_right_arm - name="Gygax Right Arm" + name="\improper Gygax right arm" desc="A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons." icon_state = "gygax_r_arm" origin_tech = "programming=2;materials=2;engineering=3" @@ -120,21 +120,22 @@ construction_cost = list("metal"=30000) /obj/item/mecha_parts/part/gygax_left_leg - name="Gygax Left Leg" + name="\improper Gygax left leg" icon_state = "gygax_l_leg" origin_tech = "programming=2;materials=2;engineering=3" construction_time = 200 construction_cost = list("metal"=35000) /obj/item/mecha_parts/part/gygax_right_leg - name="Gygax Right Leg" + name="\improper Gygax right leg" icon_state = "gygax_r_leg" origin_tech = "programming=2;materials=2;engineering=3" construction_time = 200 construction_cost = list("metal"=35000) /obj/item/mecha_parts/part/gygax_armour - name="Gygax Armour Plates" + gender = PLURAL + name="\improper Gygax armour plates" icon_state = "gygax_armour" origin_tech = "materials=6;combat=4;engineering=5" construction_time = 600 @@ -144,7 +145,7 @@ //////////// Durand /obj/item/mecha_parts/chassis/durand - name = "Durand Chassis" + name = "\improper Durand chassis" construction_cost = list("metal"=25000) New() @@ -152,49 +153,50 @@ construct = new /datum/construction/mecha/durand_chassis(src) /obj/item/mecha_parts/part/durand_torso - name="Durand Torso" + name="\improper Durand torso" icon_state = "durand_harness" origin_tech = "programming=2;materials=3;biotech=3;engineering=3" construction_time = 300 construction_cost = list("metal"=55000,"glass"=20000,"silver"=10000) /obj/item/mecha_parts/part/durand_head - name="Durand Head" + name="\improper Durand head" icon_state = "durand_head" origin_tech = "programming=2;materials=3;magnets=3;engineering=3" construction_time = 200 construction_cost = list("metal"=25000,"glass"=10000,"silver"=3000) /obj/item/mecha_parts/part/durand_left_arm - name="Durand Left Arm" + name="\improper Durand left arm" icon_state = "durand_l_arm" origin_tech = "programming=2;materials=3;engineering=3" construction_time = 200 construction_cost = list("metal"=35000,"silver"=3000) /obj/item/mecha_parts/part/durand_right_arm - name="Durand Right Arm" + name="\improper Durand right arm" icon_state = "durand_r_arm" origin_tech = "programming=2;materials=3;engineering=3" construction_time = 200 construction_cost = list("metal"=35000,"silver"=3000) /obj/item/mecha_parts/part/durand_left_leg - name="Durand Left Leg" + name="\improper Durand left leg" icon_state = "durand_l_leg" origin_tech = "programming=2;materials=3;engineering=3" construction_time = 200 construction_cost = list("metal"=40000,"silver"=3000) /obj/item/mecha_parts/part/durand_right_leg - name="Durand Right Leg" + name="\improper Durand right leg" icon_state = "durand_r_leg" origin_tech = "programming=2;materials=3;engineering=3" construction_time = 200 construction_cost = list("metal"=40000,"silver"=3000) /obj/item/mecha_parts/part/durand_armour - name="Durand Armour Plates" + gender = PLURAL + name="\improper Durand armour plates" icon_state = "durand_armour" origin_tech = "materials=5;combat=4;engineering=5" construction_time = 600 @@ -205,7 +207,7 @@ ////////// Firefighter /obj/item/mecha_parts/chassis/firefighter - name = "Firefighter Chassis" + name = "Firefighter chassis" New() ..() @@ -235,44 +237,44 @@ ////////// HONK /obj/item/mecha_parts/chassis/honker - name = "H.O.N.K Chassis" + name = "\improper H.O.N.K chassis" New() ..() construct = new /datum/construction/mecha/honker_chassis(src) /obj/item/mecha_parts/part/honker_torso - name="H.O.N.K Torso" + name="\improper H.O.N.K torso" icon_state = "honker_harness" construction_time = 300 construction_cost = list("metal"=35000,"glass"=10000,"bananium"=10000) /obj/item/mecha_parts/part/honker_head - name="H.O.N.K Head" + name="\improper H.O.N.K head" icon_state = "honker_head" construction_time = 200 construction_cost = list("metal"=15000,"glass"=5000,"bananium"=5000) /obj/item/mecha_parts/part/honker_left_arm - name="H.O.N.K Left Arm" + name="\improper H.O.N.K left arm" icon_state = "honker_l_arm" construction_time = 200 construction_cost = list("metal"=20000,"bananium"=5000) /obj/item/mecha_parts/part/honker_right_arm - name="H.O.N.K Right Arm" + name="\improper H.O.N.K right arm" icon_state = "honker_r_arm" construction_time = 200 construction_cost = list("metal"=20000,"bananium"=5000) /obj/item/mecha_parts/part/honker_left_leg - name="H.O.N.K Left Leg" + name="\improper H.O.N.K left leg" icon_state = "honker_l_leg" construction_time = 200 construction_cost = list("metal"=20000,"bananium"=5000) /obj/item/mecha_parts/part/honker_right_leg - name="H.O.N.K Right Leg" + name="\improper H.O.N.K right leg" icon_state = "honker_r_leg" construction_time = 200 construction_cost = list("metal"=20000,"bananium"=5000) @@ -281,7 +283,7 @@ ////////// Phazon /obj/item/mecha_parts/chassis/phazon - name = "Phazon Chassis" + name = "\improper Phazon chassis" origin_tech = "materials=7" New() @@ -289,42 +291,42 @@ construct = new /datum/construction/mecha/phazon_chassis(src) /obj/item/mecha_parts/part/phazon_torso - name="Phazon Torso" + name="\improper Phazon torso" icon_state = "phazon_harness" construction_time = 300 construction_cost = list("metal"=35000,"glass"=10000,"plasma"=20000) origin_tech = "programming=5;materials=7;bluespace=6;powerstorage=6" /obj/item/mecha_parts/part/phazon_head - name="Phazon Head" + name="\improper Phazon head" icon_state = "phazon_head" construction_time = 200 construction_cost = list("metal"=15000,"glass"=5000,"plasma"=10000) origin_tech = "programming=4;materials=5;magnets=6" /obj/item/mecha_parts/part/phazon_left_arm - name="Phazon Left Arm" + name="\improper Phazon left arm" icon_state = "phazon_l_arm" construction_time = 200 construction_cost = list("metal"=20000,"plasma"=10000) origin_tech = "materials=5;bluespace=2;magnets=2" /obj/item/mecha_parts/part/phazon_right_arm - name="Phazon Right Arm" + name="\improper Phazon right arm" icon_state = "phazon_r_arm" construction_time = 200 construction_cost = list("metal"=20000,"plasma"=10000) origin_tech = "materials=5;bluespace=2;magnets=2" /obj/item/mecha_parts/part/phazon_left_leg - name="Phazon Left Leg" + name="\improper Phazon left leg" icon_state = "phazon_l_leg" construction_time = 200 construction_cost = list("metal"=20000,"plasma"=10000) origin_tech = "materials=5;bluespace=3;magnets=3" /obj/item/mecha_parts/part/phazon_right_leg - name="Phazon Right Leg" + name="\improper Phazon right leg" icon_state = "phazon_r_leg" construction_time = 200 construction_cost = list("metal"=20000,"plasma"=10000) @@ -334,21 +336,21 @@ /obj/item/mecha_parts/chassis/odysseus - name = "Odysseus Chassis" + name = "\improper Odysseus chassis" New() ..() construct = new /datum/construction/mecha/odysseus_chassis(src) /obj/item/mecha_parts/part/odysseus_head - name="Odysseus Head" + name="\improper Odysseus head" icon_state = "odysseus_head" construction_time = 100 construction_cost = list("metal"=2000,"glass"=10000) origin_tech = "programming=3;materials=2" /obj/item/mecha_parts/part/odysseus_torso - name="Odysseus Torso" + name="\improper Odysseus torso" desc="A torso part of Odysseus. Contains power unit, processing core and life support systems." icon_state = "odysseus_torso" origin_tech = "programming=2;materials=2;biotech=2;engineering=2" @@ -356,7 +358,7 @@ construction_cost = list("metal"=25000) /obj/item/mecha_parts/part/odysseus_left_arm - name="Odysseus Left Arm" + name="\improper Odysseus left arm" desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools." icon_state = "odysseus_l_arm" origin_tech = "programming=2;materials=2;engineering=2" @@ -364,7 +366,7 @@ construction_cost = list("metal"=10000) /obj/item/mecha_parts/part/odysseus_right_arm - name="Odysseus Right Arm" + name="\improper Odysseus right arm" desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools." icon_state = "odysseus_r_arm" origin_tech = "programming=2;materials=2;engineering=2" @@ -372,7 +374,7 @@ construction_cost = list("metal"=10000) /obj/item/mecha_parts/part/odysseus_left_leg - name="Odysseus Left Leg" + name="\improper Odysseus left leg" desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "odysseus_l_leg" origin_tech = "programming=2;materials=2;engineering=2" @@ -380,7 +382,7 @@ construction_cost = list("metal"=15000) /obj/item/mecha_parts/part/odysseus_right_leg - name="Odysseus Right Leg" + name="\improper Odysseus right leg" desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems." icon_state = "odysseus_r_leg" origin_tech = "programming=2;materials=2;engineering=2" @@ -398,7 +400,7 @@ ///////// Circuitboards /obj/item/weapon/circuitboard/mecha - name = "Exosuit Circuit board" + name = "exosuit circuit board" icon = 'icons/obj/module.dmi' icon_state = "std_mod" item_state = "electronic" @@ -414,69 +416,69 @@ origin_tech = "programming=3" ripley/peripherals - name = "Circuit board (Ripley Peripherals Control module)" + name = "circuit board (Ripley Peripherals Control module)" icon_state = "mcontroller" ripley/main - name = "Circuit board (Ripley Central Control module)" + name = "circuit board (Ripley Central Control module)" icon_state = "mainboard" gygax origin_tech = "programming=4" gygax/peripherals - name = "Circuit board (Gygax Peripherals Control module)" + name = "circuit board (Gygax Peripherals Control module)" icon_state = "mcontroller" gygax/targeting - name = "Circuit board (Gygax Weapon Control and Targeting module)" + name = "circuit board (Gygax Weapon Control and Targeting module)" icon_state = "mcontroller" origin_tech = "programming=4;combat=4" gygax/main - name = "Circuit board (Gygax Central Control module)" + name = "circuit board (Gygax Central Control module)" icon_state = "mainboard" durand origin_tech = "programming=4" durand/peripherals - name = "Circuit board (Durand Peripherals Control module)" + name = "circuit board (Durand Peripherals Control module)" icon_state = "mcontroller" durand/targeting - name = "Circuit board (Durand Weapon Control and Targeting module)" + name = "circuit board (Durand Weapon Control and Targeting module)" icon_state = "mcontroller" origin_tech = "programming=4;combat=4" durand/main - name = "Circuit board (Durand Central Control module)" + name = "circuit board (Durand Central Control module)" icon_state = "mainboard" honker origin_tech = "programming=4" honker/peripherals - name = "Circuit board (H.O.N.K Peripherals Control module)" + name = "circuit board (H.O.N.K Peripherals Control module)" icon_state = "mcontroller" honker/targeting - name = "Circuit board (H.O.N.K Weapon Control and Targeting module)" + name = "circuit board (H.O.N.K Weapon Control and Targeting module)" icon_state = "mcontroller" honker/main - name = "Circuit board (H.O.N.K Central Control module)" + name = "circuit board (H.O.N.K Central Control module)" icon_state = "mainboard" odysseus origin_tech = "programming=3" odysseus/peripherals - name = "Circuit board (Odysseus Peripherals Control module)" + name = "circuit board (Odysseus Peripherals Control module)" icon_state = "mcontroller" odysseus/main - name = "Circuit board (Odysseus Central Control module)" + name = "circuit board (Odysseus Central Control module)" icon_state = "mainboard" diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm index d40c6adf769..768716f489f 100644 --- a/code/game/mecha/mecha_wreckage.dm +++ b/code/game/mecha/mecha_wreckage.dm @@ -64,7 +64,7 @@ /obj/structure/mecha_wreckage/gygax - name = "Gygax wreckage" + name = "\improper Gygax wreckage" icon_state = "gygax-broken" /obj/structure/mecha_wreckage/gygax/New() @@ -84,26 +84,26 @@ /obj/structure/mecha_wreckage/gygax/dark - name = "Dark Gygax wreckage" + name = "\improper Dark Gygax wreckage" icon_state = "darkgygax-broken" /obj/structure/mecha_wreckage/marauder - name = "Marauder wreckage" + name = "\improper Marauder wreckage" icon_state = "marauder-broken" /obj/structure/mecha_wreckage/mauler - name = "Mauler Wreckage" + name = "\improper Mauler wreckage" icon_state = "mauler-broken" desc = "The syndicate won't be very happy about this..." /obj/structure/mecha_wreckage/seraph - name = "Seraph wreckage" + name = "\improper Seraph wreckage" icon_state = "seraph-broken" /obj/structure/mecha_wreckage/ripley - name = "Ripley wreckage" + name = "\improper Ripley wreckage" icon_state = "ripley-broken" /obj/structure/mecha_wreckage/ripley/New() @@ -121,7 +121,7 @@ /obj/structure/mecha_wreckage/ripley/firefighter - name = "Firefighter wreckage" + name = "\improper Firefighter wreckage" icon_state = "firefighter-broken" /obj/structure/mecha_wreckage/ripley/firefighter/New() @@ -140,12 +140,12 @@ /obj/structure/mecha_wreckage/ripley/deathripley - name = "Death-Ripley wreckage" + name = "\improper Death-Ripley wreckage" icon_state = "deathripley-broken" /obj/structure/mecha_wreckage/honker - name = "Honker wreckage" + name = "\improper H.O.N.K wreckage" icon_state = "honker-broken" /obj/structure/mecha_wreckage/honker/New() @@ -166,7 +166,7 @@ /obj/structure/mecha_wreckage/durand - name = "Durand wreckage" + name = "\improper Durand wreckage" icon_state = "durand-broken" /obj/structure/mecha_wreckage/durand/New() @@ -186,12 +186,12 @@ /obj/structure/mecha_wreckage/phazon - name = "Phazon wreckage" + name = "\improper Phazon wreckage" icon_state = "phazon-broken" /obj/structure/mecha_wreckage/odysseus - name = "Odysseus wreckage" + name = "\improper Odysseus wreckage" icon_state = "odysseus-broken" /obj/structure/mecha_wreckage/odysseus/New() diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm index 127b67999b4..cbf37752fdb 100644 --- a/code/game/mecha/medical/odysseus.dm +++ b/code/game/mecha/medical/odysseus.dm @@ -1,6 +1,6 @@ /obj/mecha/medical/odysseus desc = "These exosuits are developed and produced by Vey-Med. (© All rights reserved)." - name = "Odysseus" + name = "\improper Odysseus" icon_state = "odysseus" step_in = 2 max_temperature = 15000 @@ -59,7 +59,7 @@ //TODO - Check documentation for client.eye and client.perspective... /obj/item/clothing/glasses/hud/health/mech - name = "Integrated Medical Hud" + name = "integrated medical Hud" process_hud(var/mob/M) diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index e7a07644f62..bddf479fef0 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -1,6 +1,6 @@ /obj/mecha/working/ripley desc = "Autonomous Power Loader Unit. The workhorse of the exosuit world." - name = "APLU \"Ripley\"" + name = "\improper APLU \"Ripley\"" icon_state = "ripley" step_in = 6 max_temperature = 20000 @@ -17,7 +17,7 @@ /obj/mecha/working/ripley/firefighter desc = "Standart APLU chassis was refitted with additional thermal protection and cistern." - name = "APLU \"Firefighter\"" + name = "\improper APLU \"Firefighter\"" icon_state = "firefighter" max_temperature = 65000 health = 250 @@ -27,7 +27,7 @@ /obj/mecha/working/ripley/deathripley desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE" - name = "DEATH-RIPLEY" + name = "\improper DEATH-RIPLEY" icon_state = "deathripley" step_in = 2 opacity=0 @@ -43,7 +43,7 @@ /obj/mecha/working/ripley/mining desc = "An old, dusty mining ripley." - name = "APLU \"Miner\"" + name = "\improper APLU \"Miner\"" /obj/mecha/working/ripley/mining/New() ..()