diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
index 547711c9c17..b761ad7150f 100644
--- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
@@ -5,13 +5,13 @@
//node2 is output port
//node1 is input port
- name = "Dual Port Air Vent"
+ name = "dual-port air vent"
desc = "Has a valve and pump attached to it. There are two ports."
level = 1
high_volume
- name = "Large Dual Port Air Vent"
+ name = "large dual-port air vent"
New()
..()
diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
index 8944d905d7d..9441b78e48d 100644
--- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
@@ -4,7 +4,7 @@ obj/machinery/atmospherics/binary/passive_gate
icon = 'icons/obj/atmospherics/passive_gate.dmi'
icon_state = "intact_off"
- name = "Passive gate"
+ name = "passive gate"
desc = "A one-way air valve that does not require power"
can_unwrench = 1
diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm
index 3efaa3797af..025cfded082 100644
--- a/code/ATMOSPHERICS/components/binary_devices/pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm
@@ -16,7 +16,7 @@ obj/machinery/atmospherics/binary/pump
icon = 'icons/obj/atmospherics/pump.dmi'
icon_state = "intact_off"
- name = "Gas pump"
+ name = "gas pump"
desc = "A pump"
can_unwrench = 1
diff --git a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
index 9c2f4ce795b..049c3360362 100644
--- a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
@@ -16,7 +16,7 @@ obj/machinery/atmospherics/binary/volume_pump
icon = 'icons/obj/atmospherics/volume_pump.dmi'
icon_state = "intact_off"
- name = "Volumetric gas pump"
+ name = "volumetric gas pump"
desc = "A volumetric pump"
can_unwrench = 1
diff --git a/code/ATMOSPHERICS/components/portables_connector.dm b/code/ATMOSPHERICS/components/portables_connector.dm
index 05005ac4942..09446b376ef 100644
--- a/code/ATMOSPHERICS/components/portables_connector.dm
+++ b/code/ATMOSPHERICS/components/portables_connector.dm
@@ -2,7 +2,7 @@
icon = 'icons/obj/atmospherics/portables_connector.dmi'
icon_state = "intact"
- name = "Connector Port"
+ name = "connector port"
desc = "For connecting portables devices related to atmospherics control."
dir = SOUTH
diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm
index d401503fb0f..31ffc3bfcd1 100644
--- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm
+++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm
@@ -3,7 +3,7 @@ obj/machinery/atmospherics/trinary/filter
icon_state = "intact_off"
density = 1
- name = "Gas filter"
+ name = "gas filter"
req_access = list(access_atmospherics)
diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm
index 34c5bd18a29..279d736f0ff 100644
--- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm
+++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm
@@ -3,7 +3,7 @@ obj/machinery/atmospherics/trinary/mixer
icon_state = "intact_off"
density = 1
- name = "Gas mixer"
+ name = "gas mixer"
req_access = list(access_atmospherics)
diff --git a/code/ATMOSPHERICS/components/unary/cold_sink.dm b/code/ATMOSPHERICS/components/unary/cold_sink.dm
index ef1d5f60bea..b3632c84a16 100644
--- a/code/ATMOSPHERICS/components/unary/cold_sink.dm
+++ b/code/ATMOSPHERICS/components/unary/cold_sink.dm
@@ -4,7 +4,7 @@
density = 1
use_power = 1
- name = "Cold Sink"
+ name = "cold sink"
desc = "Cools gas when connected to pipe network"
var/on = 0
diff --git a/code/ATMOSPHERICS/components/unary/generator_input.dm b/code/ATMOSPHERICS/components/unary/generator_input.dm
index 2b31097dc41..97714f1f6e3 100644
--- a/code/ATMOSPHERICS/components/unary/generator_input.dm
+++ b/code/ATMOSPHERICS/components/unary/generator_input.dm
@@ -3,7 +3,7 @@
icon_state = "intact"
density = 1
- name = "Generator Input"
+ name = "generator input"
desc = "Placeholder"
var/update_cycle
diff --git a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm
index a278167b830..017afeaf7e9 100644
--- a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm
+++ b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm
@@ -4,7 +4,7 @@
icon_state = "intact"
density = 1
- name = "Heat Exchanger"
+ name = "heat exchanger"
desc = "Exchanges heat between two input gases. Setup for fast heat transfer"
can_unwrench = 1
diff --git a/code/ATMOSPHERICS/components/unary/heat_source.dm b/code/ATMOSPHERICS/components/unary/heat_source.dm
index 01438c32d99..a19503b7b61 100644
--- a/code/ATMOSPHERICS/components/unary/heat_source.dm
+++ b/code/ATMOSPHERICS/components/unary/heat_source.dm
@@ -6,7 +6,7 @@
density = 1
use_power = 1
- name = "Heat Reservoir"
+ name = "heat reservoir"
desc = "Heats gas when connected to pipe network"
var/on = 0
diff --git a/code/ATMOSPHERICS/components/unary/outlet_injector.dm b/code/ATMOSPHERICS/components/unary/outlet_injector.dm
index 5ba60b66ca9..3a668a1dd0b 100644
--- a/code/ATMOSPHERICS/components/unary/outlet_injector.dm
+++ b/code/ATMOSPHERICS/components/unary/outlet_injector.dm
@@ -3,7 +3,7 @@
icon_state = "off"
use_power = 1
- name = "Air Injector"
+ name = "air injector"
desc = "Has a valve and pump attached to it"
var/on = 0
diff --git a/code/ATMOSPHERICS/components/unary/oxygen_generator.dm b/code/ATMOSPHERICS/components/unary/oxygen_generator.dm
index 9a58be7c302..f87b9982ce0 100644
--- a/code/ATMOSPHERICS/components/unary/oxygen_generator.dm
+++ b/code/ATMOSPHERICS/components/unary/oxygen_generator.dm
@@ -3,7 +3,7 @@ obj/machinery/atmospherics/unary/oxygen_generator
icon_state = "intact_off"
density = 1
- name = "Oxygen Generator"
+ name = "oxygen generator"
desc = ""
dir = SOUTH
diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm
index e1dd0a1f619..8af45a38ba4 100644
--- a/code/ATMOSPHERICS/components/unary/vent_pump.dm
+++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm
@@ -2,7 +2,7 @@
icon = 'icons/obj/atmospherics/vent_pump.dmi'
icon_state = "off"
- name = "Air Vent"
+ name = "air vent"
desc = "Has a valve and pump attached to it"
use_power = 1
@@ -58,7 +58,7 @@
src.broadcast_status()
high_volume
- name = "Large Air Vent"
+ name = "large air vent"
power_channel = EQUIP
New()
..()
@@ -168,7 +168,7 @@
)
if(!initial_loc.air_vent_names[id_tag])
- var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]"
+ var/new_name = "\improper [initial_loc.name] vent pump #[initial_loc.air_vent_names.len+1]"
initial_loc.air_vent_names[id_tag] = new_name
src.name = new_name
initial_loc.air_vent_info[id_tag] = signal.data
diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm
index 26aa0c3d9ba..2ee546a8de3 100644
--- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm
+++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm
@@ -2,7 +2,7 @@
icon = 'icons/obj/atmospherics/vent_scrubber.dmi'
icon_state = "off"
- name = "Air Scrubber"
+ name = "air scrubber"
desc = "Has a valve and pump attached to it"
use_power = 1
@@ -78,7 +78,7 @@
"sigtype" = "status"
)
if(!initial_loc.air_scrub_names[id_tag])
- var/new_name = "[initial_loc.name] Air Scrubber #[initial_loc.air_scrub_names.len+1]"
+ var/new_name = "\improper [initial_loc.name] air scrubber #[initial_loc.air_scrub_names.len+1]"
initial_loc.air_scrub_names[id_tag] = new_name
src.name = new_name
initial_loc.air_scrub_info[id_tag] = signal.data
diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm
index 7c3a338ab9b..a1a29627b42 100644
--- a/code/ATMOSPHERICS/pipes.dm
+++ b/code/ATMOSPHERICS/pipes.dm
@@ -336,7 +336,7 @@ obj/machinery/atmospherics/pipe
icon = 'icons/obj/atmospherics/pipe_tank.dmi'
icon_state = "intact"
- name = "Pressure Tank"
+ name = "pressure tank"
desc = "A large vessel containing pressurized gas."
volume = 10000 //in liters, 1 meters by 1 meters by 2 meters
@@ -367,7 +367,7 @@ obj/machinery/atmospherics/pipe
nodealert = 0
*/
carbon_dioxide
- name = "Pressure Tank (Carbon Dioxide)"
+ name = "pressure tank (Carbon Dioxide)"
New()
air_temporary = new
@@ -380,7 +380,7 @@ obj/machinery/atmospherics/pipe
toxins
icon = 'icons/obj/atmospherics/orange_pipe_tank.dmi'
- name = "Pressure Tank (Plasma)"
+ name = "pressure tank (Plasma)"
New()
air_temporary = new
@@ -393,7 +393,7 @@ obj/machinery/atmospherics/pipe
oxygen_agent_b
icon = 'icons/obj/atmospherics/red_orange_pipe_tank.dmi'
- name = "Pressure Tank (Oxygen + Plasma)"
+ name = "pressure tank (Oxygen + Plasma)"
New()
air_temporary = new
@@ -409,7 +409,7 @@ obj/machinery/atmospherics/pipe
oxygen
icon = 'icons/obj/atmospherics/blue_pipe_tank.dmi'
- name = "Pressure Tank (Oxygen)"
+ name = "pressure tank (Oxygen)"
New()
air_temporary = new
@@ -422,7 +422,7 @@ obj/machinery/atmospherics/pipe
nitrogen
icon = 'icons/obj/atmospherics/red_pipe_tank.dmi'
- name = "Pressure Tank (Nitrogen)"
+ name = "pressure tank (Nitrogen)"
New()
air_temporary = new
@@ -435,7 +435,7 @@ obj/machinery/atmospherics/pipe
air
icon = 'icons/obj/atmospherics/red_pipe_tank.dmi'
- name = "Pressure Tank (Air)"
+ name = "pressure tank (Air)"
New()
air_temporary = new
@@ -494,7 +494,7 @@ obj/machinery/atmospherics/pipe
icon = 'icons/obj/atmospherics/pipe_vent.dmi'
icon_state = "intact"
- name = "Vent"
+ name = "vent"
desc = "A large air vent"
level = 1
diff --git a/code/controllers/supply_shuttle.dm b/code/controllers/supply_shuttle.dm
index 9dfdbe8889d..c325a0a6a0d 100644
--- a/code/controllers/supply_shuttle.dm
+++ b/code/controllers/supply_shuttle.dm
@@ -88,7 +88,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle
/obj/machinery/computer/ordercomp
- name = "Supply Ordering Console"
+ name = "supply ordering console"
icon = 'icons/obj/computer.dmi'
icon_state = "request"
circuit = /obj/item/weapon/circuitboard/ordercomp
@@ -378,7 +378,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle
return
/obj/item/weapon/paper/manifest
- name = "Supply Manifest"
+ name = "supply manifest"
var/erroneous = 0
var/points = 0
var/ordernumber = 0
@@ -464,7 +464,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle
supply_shuttle.ordernum++
var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(loc)
- reqform.name = "Requisition Form - [P.name]"
+ reqform.name = "requisition form - [P.name]"
reqform.info += "
[station_name] Supply Requisition Form
"
reqform.info += "INDEX: #[supply_shuttle.ordernum]
"
reqform.info += "REQUESTED BY: [idname]
"
@@ -654,7 +654,7 @@ var/global/datum/controller/supply_shuttle/supply_shuttle
supply_shuttle.ordernum++
var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(loc)
- reqform.name = "Requisition Form - [P.name]"
+ reqform.name = "requisition form - [P.name]"
reqform.info += "[station_name] Supply Requisition Form
"
reqform.info += "INDEX: #[supply_shuttle.ordernum]
"
reqform.info += "REQUESTED BY: [idname]
"
diff --git a/code/game/dna.dm b/code/game/dna.dm
index d0f8d1d5df4..97b2843cc1d 100644
--- a/code/game/dna.dm
+++ b/code/game/dna.dm
@@ -324,7 +324,7 @@
/////////////////////////// DNA MACHINES
/obj/machinery/dna_scannernew
- name = "\improper DNA Scanner"
+ name = "\improper DNA scanner"
desc = "It scans DNA structures."
icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "scanner"
@@ -483,7 +483,7 @@
/obj/machinery/computer/scan_consolenew
- name = "DNA Scanner Access Console"
+ name = "\improper DNA scanner access console"
desc = "Scan DNA."
icon = 'icons/obj/computer.dmi'
icon_state = "scanner"
diff --git a/code/game/machinery/Beacon.dm b/code/game/machinery/Beacon.dm
index 7000471dfff..cc9a7b6a66d 100644
--- a/code/game/machinery/Beacon.dm
+++ b/code/game/machinery/Beacon.dm
@@ -2,7 +2,7 @@
icon = 'icons/obj/objects.dmi'
icon_state = "floor_beaconf"
- name = "Bluespace Gigabeacon"
+ name = "bluespace gigabeacon"
desc = "A device that draws power from bluespace and creates a permanent tracking beacon."
level = 1 // underfloor
layer = 2.5
diff --git a/code/game/machinery/PDApainter.dm b/code/game/machinery/PDApainter.dm
index a7124c21120..fb1a05ff1dd 100644
--- a/code/game/machinery/PDApainter.dm
+++ b/code/game/machinery/PDApainter.dm
@@ -1,5 +1,5 @@
/obj/machinery/pdapainter
- name = "PDA painter"
+ name = "\improper PDA painter"
desc = "A PDA painting machine. To use, simply insert your PDA and choose the desired preset paint scheme."
icon = 'icons/obj/pda.dmi'
icon_state = "pdapainter"
diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm
index 87e4b8d6098..9b030f21d60 100644
--- a/code/game/machinery/ai_slipper.dm
+++ b/code/game/machinery/ai_slipper.dm
@@ -1,5 +1,5 @@
/obj/machinery/ai_slipper
- name = "AI Liquid Dispenser"
+ name = "\improper AI liquid dispenser"
icon = 'icons/obj/device.dmi'
icon_state = "motion3"
layer = 3
diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm
index 984eb66c0a7..10edcb49407 100644
--- a/code/game/machinery/atmo_control.dm
+++ b/code/game/machinery/atmo_control.dm
@@ -1,7 +1,7 @@
obj/machinery/air_sensor
icon = 'icons/obj/stationobjs.dmi'
icon_state = "gsensor1"
- name = "Gas Sensor"
+ name = "gas sensor"
anchored = 1
var/state = 0
@@ -79,7 +79,7 @@ obj/machinery/computer/general_air_control
icon_state = "tank"
circuit = /obj/item/weapon/circuitboard/air_management
- name = "Computer"
+ name = "computer"
var/frequency = 1439
var/list/sensors = list()
diff --git a/code/game/machinery/atmoalter/area_atmos_computer.dm b/code/game/machinery/atmoalter/area_atmos_computer.dm
index eeeeb1c3009..fc38866bd5d 100644
--- a/code/game/machinery/atmoalter/area_atmos_computer.dm
+++ b/code/game/machinery/atmoalter/area_atmos_computer.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/area_atmos
- name = "Area Air Control"
+ name = "area air control computer"
desc = "A computer used to control the stationary scrubbers and pumps in the area."
icon_state = "area_atmos"
circuit = "/obj/item/weapon/circuitboard/area_atmos"
diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm
index 136f29645f7..49e23c55c05 100644
--- a/code/game/machinery/atmoalter/canister.dm
+++ b/code/game/machinery/atmoalter/canister.dm
@@ -19,32 +19,32 @@
var/release_log = ""
/obj/machinery/portable_atmospherics/canister/sleeping_agent
- name = "Canister: \[N2O\]"
+ name = "canister: \[N2O\]"
icon_state = "redws"
canister_color = "redws"
can_label = 0
/obj/machinery/portable_atmospherics/canister/nitrogen
- name = "Canister: \[N2\]"
+ name = "canister: \[N2\]"
icon_state = "red"
canister_color = "red"
can_label = 0
/obj/machinery/portable_atmospherics/canister/oxygen
- name = "Canister: \[O2\]"
+ name = "canister: \[O2\]"
icon_state = "blue"
canister_color = "blue"
can_label = 0
/obj/machinery/portable_atmospherics/canister/toxins
- name = "Canister \[Toxin (Bio)\]"
+ name = "canister \[Toxin (Bio)\]"
icon_state = "orange"
canister_color = "orange"
can_label = 0
/obj/machinery/portable_atmospherics/canister/carbon_dioxide
- name = "Canister \[CO2\]"
+ name = "canister \[CO2\]"
icon_state = "black"
canister_color = "black"
can_label = 0
/obj/machinery/portable_atmospherics/canister/air
- name = "Canister \[Air\]"
+ name = "canister \[Air\]"
icon_state = "grey"
canister_color = "grey"
can_label = 0
@@ -301,7 +301,7 @@ Release Pressure: - [display_name]: [R.volume] unit\s
"}
if (items_counts.len==0 && reagents.reagent_list.len==0)
diff --git a/code/game/machinery/kitchen/monkeyrecycler.dm b/code/game/machinery/kitchen/monkeyrecycler.dm
index f583a88bb59..11de65caff6 100644
--- a/code/game/machinery/kitchen/monkeyrecycler.dm
+++ b/code/game/machinery/kitchen/monkeyrecycler.dm
@@ -1,5 +1,5 @@
/obj/machinery/monkey_recycler
- name = "Monkey Recycler"
+ name = "monkey recycler"
desc = "A machine used for recycling dead monkeys into monkey cubes."
icon = 'icons/obj/kitchen.dmi'
icon_state = "grinder"
diff --git a/code/game/machinery/kitchen/processor.dm b/code/game/machinery/kitchen/processor.dm
index cf15b61b02a..cdc01e08eba 100644
--- a/code/game/machinery/kitchen/processor.dm
+++ b/code/game/machinery/kitchen/processor.dm
@@ -1,6 +1,6 @@
/obj/machinery/processor
- name = "Food Processor"
+ name = "food processor"
desc = "An industrial grinder used to process meat and other foods. Keep hands clear of intake area while operating."
icon = 'icons/obj/kitchen.dmi'
icon_state = "processor"
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index cb7dc75e7d4..8a30aab9651 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -8,7 +8,7 @@
icon = 'icons/obj/objects.dmi'
icon_state = "floor_magnet-f"
- name = "Electromagnetic Generator"
+ name = "electromagnetic generator"
desc = "A device that uses station power to create points of magnetic energy."
level = 1 // underfloor
layer = 2.5
@@ -194,7 +194,7 @@
/obj/machinery/magnetic_controller
- name = "Magnetic Control Console"
+ name = "magnetic control console"
icon = 'icons/obj/airlock_machines.dmi' // uses an airlock machine icon, THINK GREEN HELP THE ENVIRONMENT - RECYCLING!
icon_state = "airlock_control_standby"
density = 1
diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm
index 0c608456f96..35385ec64ff 100644
--- a/code/game/machinery/newscaster.dm
+++ b/code/game/machinery/newscaster.dm
@@ -95,7 +95,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
/obj/machinery/newscaster/security_unit //Security unit
- name = "Security Newscaster"
+ name = "security newscaster"
securityCaster = 1
/obj/machinery/newscaster/New() //Constructor, ho~
diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm
index b640e0a37ac..2e64c41414e 100644
--- a/code/game/machinery/pipe/pipe_dispenser.dm
+++ b/code/game/machinery/pipe/pipe_dispenser.dm
@@ -1,5 +1,5 @@
/obj/machinery/pipedispenser
- name = "Pipe Dispenser"
+ name = "pipe dispenser"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "pipe_d"
density = 1
@@ -105,7 +105,7 @@
/obj/machinery/pipedispenser/disposal
- name = "Disposal Pipe Dispenser"
+ name = "disposal pipe dispenser"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "pipe_d"
density = 1
diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm
index 9132d8a19f4..6ca5d450ef2 100644
--- a/code/game/machinery/requests_console.dm
+++ b/code/game/machinery/requests_console.dm
@@ -7,7 +7,7 @@ var/req_console_information = list()
var/list/obj/machinery/requests_console/allConsoles = list()
/obj/machinery/requests_console
- name = "Requests Console"
+ name = "requests console"
desc = "A console intended to send requests to diferent departments on the station."
anchored = 1
icon = 'icons/obj/terminals.dmi'
@@ -80,7 +80,7 @@ var/list/obj/machinery/requests_console/allConsoles = list()
icon_state = "req_comp0"
/obj/machinery/requests_console/New()
- name = "[department] Requests Console"
+ name = "\improper [department] requests console"
allConsoles += src
//req_console_departments += department
switch(departmentType)
diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm
index 3d185e47d7c..62973585332 100644
--- a/code/game/machinery/robot_fabricator.dm
+++ b/code/game/machinery/robot_fabricator.dm
@@ -1,5 +1,5 @@
/obj/machinery/robotic_fabricator
- name = "Robotic Fabricator"
+ name = "robotic fabricator"
icon = 'icons/obj/robotics.dmi'
icon_state = "fab-idle"
density = 1
diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm
index c57513d8510..989e897721d 100644
--- a/code/game/machinery/shieldgen.dm
+++ b/code/game/machinery/shieldgen.dm
@@ -1,5 +1,5 @@
/obj/machinery/shield
- name = "Emergency energy shield"
+ name = "emergency energy shield"
desc = "An energy shield used to contain hull breaches."
icon = 'icons/effects/effects.dmi'
icon_state = "shield-old"
@@ -134,7 +134,7 @@
/obj/machinery/shieldgen
- name = "Anti-breach shielding projector"
+ name = "anti-breach shielding projector"
desc = "Used to seal minor hull breaches."
icon = 'icons/obj/objects.dmi'
icon_state = "shieldoff"
@@ -313,7 +313,7 @@
////FIELD GEN START //shameless copypasta from fieldgen, powersink, and grille
#define maxstoredpower 500
/obj/machinery/shieldwallgen
- name = "Shield Generator"
+ name = "shield generator"
desc = "A shield generator."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "Shield_Gen"
@@ -536,7 +536,7 @@
//////////////Containment Field START
/obj/machinery/shieldwall
- name = "Shield"
+ name = "shield"
desc = "An energy shield."
icon = 'icons/effects/effects.dmi'
icon_state = "shieldwall"
diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm
index c30944731a7..9f85aa337b6 100644
--- a/code/game/machinery/status_display.dm
+++ b/code/game/machinery/status_display.dm
@@ -202,7 +202,7 @@
/obj/machinery/ai_status_display
icon = 'icons/obj/status_display.dmi'
icon_state = "frame"
- name = "AI display"
+ name = "\improper AI display"
anchored = 1
density = 0
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 546261b66fe..a4060b67073 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -4,7 +4,7 @@
/obj/machinery/suit_storage_unit
- name = "Suit Storage Unit"
+ name = "suit storage unit"
desc = "An industrial U-Stor-It Storage unit designed to accomodate all kinds of space suits. Its on-board equipment also allows the user to decontaminate the contents through a UV-ray purging cycle. There's a warning label dangling from the control pad, reading \"STRICTLY NO BIOLOGICALS IN THE CONFINES OF THE UNIT\"."
icon = 'icons/obj/suitstorage.dmi'
icon_state = "suitstorage000000100" //order is: [has helmet][has suit][has human][is open][is locked][is UV cycling][is powered][is dirty/broken] [is superUVcycling]
diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm
index d6b2a37dc4c..f78ca4b746d 100644
--- a/code/game/machinery/syndicatebomb.dm
+++ b/code/game/machinery/syndicatebomb.dm
@@ -1,6 +1,6 @@
/obj/machinery/syndicatebomb
icon = 'icons/obj/assemblies.dmi'
- name = "Syndicate Bomb"
+ name = "syndicate bomb"
icon_state = "syndicate-bomb-inactive"
desc = "A large and menacing device. Can be bolted down with a wrench."
diff --git a/code/game/machinery/telecomms/broadcaster.dm b/code/game/machinery/telecomms/broadcaster.dm
index 8d69c9daabd..9a600d06112 100644
--- a/code/game/machinery/telecomms/broadcaster.dm
+++ b/code/game/machinery/telecomms/broadcaster.dm
@@ -11,7 +11,7 @@ var/list/recentmessages = list() // global list of recent messages broadcasted :
var/message_delay = 0 // To make sure restarting the recentmessages list is kept in sync
/obj/machinery/telecomms/broadcaster
- name = "Subspace Broadcaster"
+ name = "subspace broadcaster"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "broadcaster"
desc = "A dish-shaped machine used to broadcast processed subspace signals."
@@ -109,7 +109,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
*/
/obj/machinery/telecomms/allinone
- name = "Telecommunications Mainframe"
+ name = "telecommunications mainframe"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "comm_server"
desc = "A compact machine used for portable subspace telecommuniations processing."
diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm
index 608f54b542c..869665bca0c 100644
--- a/code/game/machinery/telecomms/logbrowser.dm
+++ b/code/game/machinery/telecomms/logbrowser.dm
@@ -1,7 +1,7 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
/obj/machinery/computer/telecomms/server
- name = "Telecommunications Server Monitor"
+ name = "telecommunications server monitoring console"
icon_state = "comm_logs"
var/screen = 0 // the screen number:
diff --git a/code/game/machinery/telecomms/telecomunications.dm b/code/game/machinery/telecomms/telecomunications.dm
index a44326ebbcd..e2ade28a591 100644
--- a/code/game/machinery/telecomms/telecomunications.dm
+++ b/code/game/machinery/telecomms/telecomunications.dm
@@ -258,7 +258,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
*/
/obj/machinery/telecomms/receiver
- name = "Subspace Receiver"
+ name = "subspace receiver"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "broadcast receiver"
desc = "This machine has a dish-like shape and green lights. It is designed to detect and process subspace radio activity."
@@ -315,7 +315,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
*/
/obj/machinery/telecomms/hub
- name = "Telecommunication Hub"
+ name = "telecommunication hub"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "hub"
desc = "A mighty piece of hardware used to send/receive massive amounts of data."
@@ -350,7 +350,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
*/
/obj/machinery/telecomms/relay
- name = "Telecommunication Relay"
+ name = "telecommunication relay"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "relay"
desc = "A mighty piece of hardware used to send massive amounts of data far away."
@@ -402,7 +402,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
*/
/obj/machinery/telecomms/bus
- name = "Bus Mainframe"
+ name = "bus mainframe"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "bus"
desc = "A mighty piece of hardware used to send massive amounts of data quickly."
@@ -455,7 +455,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
*/
/obj/machinery/telecomms/processor
- name = "Processor Unit"
+ name = "processor unit"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "processor"
desc = "This machine is used to process large quantities of information."
@@ -494,7 +494,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
/obj/machinery/telecomms/server
- name = "Telecommunication Server"
+ name = "telecommunication server"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "comm_server"
desc = "A machine used to store data and network statistics."
diff --git a/code/game/machinery/telecomms/telemonitor.dm b/code/game/machinery/telecomms/telemonitor.dm
index 27c27f35fc5..cad29c238b3 100644
--- a/code/game/machinery/telecomms/telemonitor.dm
+++ b/code/game/machinery/telecomms/telemonitor.dm
@@ -8,7 +8,7 @@
/obj/machinery/computer/telecomms/monitor
- name = "Telecommunications Monitor"
+ name = "telecommunications monitoring console"
icon_state = "comm_monitor"
var/screen = 0 // the screen number:
diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm
index d2d6a484431..9a6f87c8d17 100644
--- a/code/game/machinery/telecomms/traffic_control.dm
+++ b/code/game/machinery/telecomms/traffic_control.dm
@@ -5,7 +5,7 @@
/obj/machinery/computer/telecomms/traffic
- name = "Telecommunications Traffic Control"
+ name = "telecommunications traffic control console"
icon_state = "computer_generic"
var/screen = 0 // the screen number:
diff --git a/code/game/machinery/transformer.dm b/code/game/machinery/transformer.dm
index 0b1de5e1016..03660e68caa 100644
--- a/code/game/machinery/transformer.dm
+++ b/code/game/machinery/transformer.dm
@@ -1,5 +1,5 @@
/obj/machinery/transformer
- name = "Automatic Robotic Factory 5000"
+ name = "\improper Automatic Robotic Factory 5000"
desc = "A large metalic machine with an entrance and an exit. A sign on the side reads, 'human go in, robot come out', human must be lying down and alive. Has to cooldown between each use."
icon = 'icons/obj/recycling.dmi'
icon_state = "separator-AO1"
diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm
index 9d98e63a299..39da02b0e1d 100644
--- a/code/game/machinery/turrets.dm
+++ b/code/game/machinery/turrets.dm
@@ -304,7 +304,7 @@
del(src)
/obj/machinery/turretid
- name = "Turret deactivation control"
+ name = "turret deactivation control"
icon = 'icons/obj/device.dmi'
icon_state = "motion3"
anchored = 1
@@ -473,7 +473,7 @@
/obj/structure/turret/gun_turret
- name = "Gun Turret"
+ name = "gun turret"
density = 1
anchored = 1
var/cooldown = 20
diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm
index 0628afd0ffe..5e66b5cd626 100644
--- a/code/game/machinery/washing_machine.dm
+++ b/code/game/machinery/washing_machine.dm
@@ -1,5 +1,5 @@
/obj/machinery/washing_machine
- name = "Washing Machine"
+ name = "washing machine"
icon = 'icons/obj/machines/washing_machine.dmi'
icon_state = "wm_10"
density = 1
diff --git a/code/game/machinery/wishgranter.dm b/code/game/machinery/wishgranter.dm
index d79ef408ff4..cce6fe8bf1c 100644
--- a/code/game/machinery/wishgranter.dm
+++ b/code/game/machinery/wishgranter.dm
@@ -1,5 +1,5 @@
/obj/machinery/wish_granter
- name = "Wish Granter"
+ name = "wish granter"
desc = "You're not so sure about this, anymore..."
icon = 'icons/obj/device.dmi'
icon_state = "syndbeacon"
diff --git a/code/game/mecha/combat/durand.dm b/code/game/mecha/combat/durand.dm
index bb6626c1c10..8dfa3f33683 100644
--- a/code/game/mecha/combat/durand.dm
+++ b/code/game/mecha/combat/durand.dm
@@ -1,6 +1,6 @@
/obj/mecha/combat/durand
desc = "An aging combat exosuit utilized by the Nanotrasen corporation. Originally developed to combat hostile alien lifeforms."
- name = "Durand"
+ name = "\improper Durand"
icon_state = "durand"
step_in = 4
dir_in = 1 //Facing North.
diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm
index 8b5eafafc8c..3d546e565bc 100644
--- a/code/game/mecha/combat/gygax.dm
+++ b/code/game/mecha/combat/gygax.dm
@@ -1,6 +1,6 @@
/obj/mecha/combat/gygax
desc = "A lightweight, security exosuit. Popular among private and corporate security."
- name = "Gygax"
+ name = "\improper Gygax"
icon_state = "gygax"
step_in = 3
dir_in = 1 //Facing North.
@@ -17,7 +17,7 @@
/obj/mecha/combat/gygax/dark
desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications."
- name = "Dark Gygax"
+ name = "\improper Dark Gygax"
icon_state = "darkgygax"
health = 300
deflect_chance = 15
diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm
index b63a2e6d2c7..e2187fe69e0 100644
--- a/code/game/mecha/combat/honker.dm
+++ b/code/game/mecha/combat/honker.dm
@@ -1,6 +1,6 @@
/obj/mecha/combat/honker
desc = "Produced by \"Tyranny of Honk, INC\", this exosuit is designed as heavy clown-support. Used to spread the fun and joy of life. HONK!"
- name = "H.O.N.K"
+ name = "\improper H.O.N.K"
icon_state = "honker"
step_in = 2
health = 140
diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm
index 3b23ab96831..b5a98f711ac 100644
--- a/code/game/mecha/combat/marauder.dm
+++ b/code/game/mecha/combat/marauder.dm
@@ -1,6 +1,6 @@
/obj/mecha/combat/marauder
desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations."
- name = "Marauder"
+ name = "\improper Marauder"
icon_state = "marauder"
step_in = 5
health = 500
@@ -23,7 +23,7 @@
/obj/mecha/combat/marauder/seraph
desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel."
- name = "Seraph"
+ name = "\improper Seraph"
icon_state = "seraph"
operation_req_access = list(access_cent_creed)
step_in = 3
@@ -35,7 +35,7 @@
/obj/mecha/combat/marauder/mauler
desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model."
- name = "Mauler"
+ name = "\improper Mauler"
icon_state = "mauler"
operation_req_access = list(access_syndicate)
wreckage = /obj/structure/mecha_wreckage/mauler
diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm
index 730ced9eb9a..465a1b7a06e 100644
--- a/code/game/mecha/combat/phazon.dm
+++ b/code/game/mecha/combat/phazon.dm
@@ -1,6 +1,6 @@
/obj/mecha/combat/phazon
desc = "An exosuit which can only be described as 'WTF?'."
- name = "Phazon"
+ name = "\improper Phazon"
icon_state = "phazon"
step_in = 1
dir_in = 1 //Facing North.
diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm
index f890ae633df..596286850fc 100644
--- a/code/game/mecha/equipment/tools/medical_tools.dm
+++ b/code/game/mecha/equipment/tools/medical_tools.dm
@@ -1,5 +1,5 @@
/obj/item/mecha_parts/mecha_equipment/tool/sleeper
- name = "Mounted Sleeper"
+ name = "mounted sleeper"
desc = "Mounted Sleeper. (Can be attached to: Medical Exosuits)"
icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "sleeper"
@@ -244,7 +244,7 @@
/obj/item/mecha_parts/mecha_equipment/tool/cable_layer
- name = "Cable Layer"
+ name = "cable layer"
icon_state = "mecha_wire"
var/datum/event/event
var/turf/old_turf
@@ -391,7 +391,7 @@
return 1
/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun
- name = "Syringe Gun"
+ name = "syringe gun"
desc = "Exosuit-mounted chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur. (Can be attached to: Medical Exosuits)"
icon = 'icons/obj/gun.dmi'
icon_state = "syringegun"
diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm
index e36a5507ce8..f98f7954982 100644
--- a/code/game/mecha/equipment/tools/tools.dm
+++ b/code/game/mecha/equipment/tools/tools.dm
@@ -1,5 +1,5 @@
/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp
- name = "Hydraulic Clamp"
+ name = "hydraulic clamp"
icon_state = "mecha_clamp"
equip_cooldown = 15
energy_drain = 10
@@ -67,7 +67,7 @@
return 1
/obj/item/mecha_parts/mecha_equipment/tool/drill
- name = "Drill"
+ name = "drill"
desc = "This is the drill that'll pierce the heavens! (Can be attached to: Combat and Engineering Exosuits)"
icon_state = "mecha_drill"
equip_cooldown = 30
@@ -128,7 +128,7 @@
return 0
/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill
- name = "Diamond Drill"
+ name = "diamond drill"
desc = "This is an upgraded version of the drill that'll pierce the heavens! (Can be attached to: Combat and Engineering Exosuits)"
icon_state = "mecha_diamond_drill"
origin_tech = "materials=4;engineering=3"
@@ -190,7 +190,7 @@
return 0
/obj/item/mecha_parts/mecha_equipment/tool/extinguisher
- name = "Extinguisher"
+ name = "extinguisher"
desc = "Exosuit-mounted extinguisher (Can be attached to: Engineering exosuits)"
icon_state = "mecha_exting"
equip_cooldown = 5
@@ -261,7 +261,7 @@
/obj/item/mecha_parts/mecha_equipment/tool/rcd
- name = "Mounted RCD"
+ name = "mounted RCD"
desc = "An exosuit-mounted Rapid Construction Device. (Can be attached to: Any exosuit)"
icon_state = "mecha_rcd"
origin_tech = "materials=4;bluespace=3;magnets=4;powerstorage=4"
@@ -366,7 +366,7 @@
/obj/item/mecha_parts/mecha_equipment/teleporter
- name = "Teleporter"
+ name = "teleporter"
desc = "An exosuit module that allows exosuits to teleport to any position in view."
icon_state = "mecha_teleport"
origin_tech = "bluespace=10"
@@ -386,7 +386,7 @@
/obj/item/mecha_parts/mecha_equipment/wormhole_generator
- name = "Wormhole Generator"
+ name = "wormhole generator"
desc = "An exosuit module that allows generating of small quasi-stable wormholes."
icon_state = "mecha_wholegen"
origin_tech = "bluespace=3"
@@ -439,7 +439,7 @@
return
/obj/item/mecha_parts/mecha_equipment/gravcatapult
- name = "Gravitational Catapult"
+ name = "gravitational catapult"
desc = "An exosuit mounted Gravitational Catapult."
icon_state = "mecha_teleport"
origin_tech = "bluespace=2;magnets=3"
@@ -508,7 +508,7 @@
/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster //what is that noise? A BAWWW from TK mutants.
- name = "Armor Booster Module (Close Combat Weaponry)"
+ name = "armor booster module (Close Combat Weaponry)"
desc = "Boosts exosuit armor against armed melee attacks. Requires energy to operate."
icon_state = "mecha_abooster_ccw"
origin_tech = "materials=3"
@@ -559,7 +559,7 @@
/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
- name = "Armor Booster Module (Ranged Weaponry)"
+ name = "armor booster module (Ranged Weaponry)"
desc = "Boosts exosuit armor against ranged attacks. Completely blocks taser shots. Requires energy to operate."
icon_state = "mecha_abooster_proj"
origin_tech = "materials=4"
@@ -631,7 +631,7 @@
/obj/item/mecha_parts/mecha_equipment/repair_droid
- name = "Repair Droid"
+ name = "repair droid"
desc = "Automated repair droid. Scans exosuit for damage and repairs it. Can fix almost all types of external or internal damage."
icon_state = "repair_droid"
origin_tech = "magnets=3;programming=3"
@@ -721,7 +721,7 @@
/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
- name = "Energy Relay"
+ name = "energy relay"
desc = "Wirelessly drains energy from any available power channel in area. The performance index is quite low."
icon_state = "tesla"
origin_tech = "magnets=4;syndicate=2"
@@ -833,7 +833,7 @@
/obj/item/mecha_parts/mecha_equipment/generator
- name = "Plasma Converter"
+ name = "plasma converter"
desc = "Generates power using solid plasma as fuel. Pollutes the environment."
icon_state = "tesla"
origin_tech = "plasmatech=2;powerstorage=2;engineering=1"
@@ -973,7 +973,7 @@
/obj/item/mecha_parts/mecha_equipment/generator/nuclear
- name = "ExoNuclear Reactor"
+ name = "exonuclear reactor"
desc = "Generates power using uranium. Pollutes the environment."
icon_state = "tesla"
origin_tech = "powerstorage=3;engineering=3"
@@ -1010,7 +1010,7 @@
//This is pretty much just for the death-ripley so that it is harmless
/obj/item/mecha_parts/mecha_equipment/tool/safety_clamp
- name = "KILL CLAMP"
+ name = "\improper KILL CLAMP"
icon_state = "mecha_clamp"
equip_cooldown = 15
energy_drain = 0
diff --git a/code/game/mecha/equipment/tools/unused_tools.dm b/code/game/mecha/equipment/tools/unused_tools.dm
index 68578913813..4abfb18a726 100644
--- a/code/game/mecha/equipment/tools/unused_tools.dm
+++ b/code/game/mecha/equipment/tools/unused_tools.dm
@@ -9,7 +9,7 @@
//NEEDS SPRITE! (When this gets ticked in search for 'TODO MECHA JETPACK SPRITE MISSING' through code to uncomment the place where it's missing.)
/obj/item/mecha_parts/mecha_equipment/jetpack
- name = "Jetpack"
+ name = "jetpack"
desc = "Using directed ion bursts and cunning solar wind reflection technique, this device enables controlled space flight."
icon_state = "mecha_equip"
equip_cooldown = 5
@@ -108,7 +108,7 @@
/obj/item/mecha_parts/mecha_equipment/defence_shocker
- name = "Exosuit Defence Shocker"
+ name = "exosuit defence shocker"
desc = ""
icon_state = "mecha_teleport"
equip_cooldown = 10
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index 0a4cad676f8..0e3fe20bdc5 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -14,7 +14,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy
- name = "General Energy Weapon"
+ name = "general energy weapon"
action(target)
if(!action_checks(target)) return
@@ -41,7 +41,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
equip_cooldown = 8
- name = "CH-PS \"Immolator\" Laser"
+ name = "\improper CH-PS \"Immolator\" laser"
icon_state = "mecha_laser"
energy_drain = 30
projectile = /obj/item/projectile/beam
@@ -49,7 +49,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
equip_cooldown = 15
- name = "CH-LC \"Solaris\" Laser Cannon"
+ name = "\improper CH-LC \"Solaris\" laser cannon"
icon_state = "mecha_laser"
energy_drain = 60
projectile = /obj/item/projectile/beam/heavylaser
@@ -57,7 +57,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
equip_cooldown = 40
- name = "mkIV Ion Heavy Cannon"
+ name = "\improper MKIV ion heavy cannon"
icon_state = "mecha_ion"
energy_drain = 120
projectile = /obj/item/projectile/ion
@@ -66,7 +66,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse
equip_cooldown = 30
- name = "eZ-13 mk2 Heavy pulse rifle"
+ name = "eZ-13 MK2 heavy pulse rifle"
icon_state = "mecha_pulse"
energy_drain = 120
origin_tech = "materials=3;combat=6;powerstorage=4"
@@ -96,7 +96,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
- name = "PBT \"Pacifier\" Mounted Taser"
+ name = "\improper PBT \"Pacifier\" mounted taser"
icon_state = "mecha_taser"
energy_drain = 20
equip_cooldown = 8
@@ -105,7 +105,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/honker
- name = "HoNkER BlAsT 5000"
+ name = "\improper HoNkER BlAsT 5000"
icon_state = "mecha_honker"
energy_drain = 200
equip_cooldown = 150
@@ -164,7 +164,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic
- name = "General Ballisic Weapon"
+ name = "general ballisic weapon"
var/projectiles
var/projectile_energy_cost
@@ -196,7 +196,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
- name = "LBX AC 10 \"Scattershot\""
+ name = "\improper LBX AC 10 \"Scattershot\""
icon_state = "mecha_scatter"
equip_cooldown = 20
projectile = /obj/item/projectile/bullet/midbullet
@@ -238,7 +238,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
- name = "Ultra AC 2"
+ name = "\improper Ultra AC 2"
icon_state = "mecha_uac2"
equip_cooldown = 10
projectile = /obj/item/projectile/bullet/weakbullet
@@ -282,7 +282,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
- name = "SRM-8 Missile Rack"
+ name = "\improper SRM-8 missile rack"
icon_state = "mecha_missilerack"
projectile = /obj/item/missile
fire_sound = 'sound/effects/bang.ogg'
@@ -323,7 +323,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
- name = "SGL-6 Grenade Launcher"
+ name = "\improper SGL-6 grenade launcher"
icon_state = "mecha_grenadelnchr"
projectile = /obj/item/weapon/grenade/flashbang
fire_sound = 'sound/effects/bang.ogg'
@@ -350,7 +350,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang//Because I am a heartless bastard -Sieve
- name = "SOP-6 Grenade Launcher"
+ name = "\improper SOP-6 grenade launcher"
projectile = /obj/item/weapon/grenade/flashbang/clusterbang
construction_cost = list("metal"=20000,"gold"=6000,"uranium"=6000)
@@ -361,7 +361,7 @@
return//Extra bit of security
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/banana_mortar
- name = "Banana Mortar"
+ name = "banana mortar"
icon_state = "mecha_bananamrtr"
projectile = /obj/item/weapon/bananapeel
fire_sound = 'sound/items/bikehorn.ogg'
@@ -391,7 +391,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/mousetrap_mortar
- name = "Mousetrap Mortar"
+ name = "mousetrap mortar"
icon_state = "mecha_mousetrapmrtr"
projectile = /obj/item/device/assembly/mousetrap
fire_sound = 'sound/items/bikehorn.ogg'
diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm
index 936f44bf42c..e5b7b0426d5 100644
--- a/code/game/mecha/mech_bay.dm
+++ b/code/game/mecha/mech_bay.dm
@@ -1,5 +1,5 @@
/turf/simulated/floor/mech_bay_recharge_floor
- name = "Mech Bay Recharge Station"
+ name = "mech bay recharge station"
icon = 'icons/turf/floors.dmi'
icon_state = "recharge_floor"
var/obj/machinery/mech_bay_recharge_port/recharge_port
@@ -50,7 +50,7 @@
/obj/machinery/mech_bay_recharge_port
- name = "Mech Bay Power Port"
+ name = "mech bay power port"
density = 1
anchored = 1
icon = 'icons/mecha/mech_bay.dmi'
@@ -130,7 +130,7 @@
/obj/machinery/computer/mech_bay_power_console
- name = "Mech Bay Power Control Console"
+ name = "mech bay power control console"
density = 1
anchored = 1
icon = 'icons/obj/computer.dmi'
diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm
index d992d64cf36..994724ef1b2 100644
--- a/code/game/mecha/mech_fabricator.dm
+++ b/code/game/mecha/mech_fabricator.dm
@@ -5,7 +5,7 @@
/obj/machinery/mecha_part_fabricator
icon = 'icons/obj/robotics.dmi'
icon_state = "fab-idle"
- name = "Exosuit Fabricator"
+ name = "exosuit fabricator"
desc = "Nothing is being built."
density = 1
anchored = 1
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index e8aa4092290..384b5731552 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -9,7 +9,7 @@
/obj/mecha
- name = "Mecha"
+ name = "mecha"
desc = "Exosuit"
icon = 'icons/mecha/mecha.dmi'
density = 1 //Dense. To raise the heat.
diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm
index e35e8268b89..0833013b96c 100644
--- a/code/game/mecha/mecha_control_console.dm
+++ b/code/game/mecha/mecha_control_console.dm
@@ -1,5 +1,5 @@
/obj/machinery/computer/mecha
- name = "Exosuit Control"
+ name = "exosuit control console"
icon = 'icons/obj/computer.dmi'
icon_state = "mecha"
req_access = list(access_robotics)
@@ -60,7 +60,7 @@
/obj/item/mecha_parts/mecha_tracking
- name = "Exosuit tracking beacon"
+ name = "exosuit tracking beacon"
desc = "Device used to transmit exosuit data."
icon = 'icons/obj/device.dmi'
icon_state = "motion2"
@@ -113,7 +113,7 @@
/obj/item/weapon/storage/box/mechabeacons
- name = "Exosuit Tracking Beacons"
+ name = "exosuit tracking beacons"
New()
..()
new /obj/item/mecha_parts/mecha_tracking(src)
diff --git a/code/game/mecha/mecha_parts.dm b/code/game/mecha/mecha_parts.dm
index 9d8c0696b29..ccb4040a3e3 100644
--- a/code/game/mecha/mecha_parts.dm
+++ b/code/game/mecha/mecha_parts.dm
@@ -31,14 +31,14 @@
/////////// Ripley
/obj/item/mecha_parts/chassis/ripley
- name = "Ripley Chassis"
+ name = "\improper Ripley chassis"
New()
..()
construct = new /datum/construction/mecha/ripley_chassis(src)
/obj/item/mecha_parts/part/ripley_torso
- name="Ripley Torso"
+ name="\improper Ripley torso"
desc="A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
icon_state = "ripley_harness"
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
@@ -46,7 +46,7 @@
construction_cost = list("metal"=40000,"glass"=15000)
/obj/item/mecha_parts/part/ripley_left_arm
- name="Ripley Left Arm"
+ name="\improper Ripley left arm"
desc="A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "ripley_l_arm"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -54,7 +54,7 @@
construction_cost = list("metal"=25000)
/obj/item/mecha_parts/part/ripley_right_arm
- name="Ripley Right Arm"
+ name="\improper Ripley right arm"
desc="A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "ripley_r_arm"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -62,7 +62,7 @@
construction_cost = list("metal"=25000)
/obj/item/mecha_parts/part/ripley_left_leg
- name="Ripley Left Leg"
+ name="\improper Ripley left leg"
desc="A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "ripley_l_leg"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -70,7 +70,7 @@
construction_cost = list("metal"=30000)
/obj/item/mecha_parts/part/ripley_right_leg
- name="Ripley Right Leg"
+ name="\improper Ripley right leg"
desc="A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "ripley_r_leg"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -80,7 +80,7 @@
///////// Gygax
/obj/item/mecha_parts/chassis/gygax
- name = "Gygax Chassis"
+ name = "\improper Gygax chassis"
construction_cost = list("metal"=25000)
New()
@@ -88,7 +88,7 @@
construct = new /datum/construction/mecha/gygax_chassis(src)
/obj/item/mecha_parts/part/gygax_torso
- name="Gygax Torso"
+ name="\improper Gygax torso"
desc="A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot."
icon_state = "gygax_harness"
origin_tech = "programming=2;materials=2;biotech=3;engineering=3"
@@ -96,7 +96,7 @@
construction_cost = list("metal"=50000,"glass"=20000)
/obj/item/mecha_parts/part/gygax_head
- name="Gygax Head"
+ name="\improper Gygax head"
desc="A Gygax head. Houses advanced surveilance and targeting sensors."
icon_state = "gygax_head"
origin_tech = "programming=2;materials=2;magnets=3;engineering=3"
@@ -104,7 +104,7 @@
construction_cost = list("metal"=20000,"glass"=10000)
/obj/item/mecha_parts/part/gygax_left_arm
- name="Gygax Left Arm"
+ name="\improper Gygax left arm"
desc="A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
icon_state = "gygax_l_arm"
origin_tech = "programming=2;materials=2;engineering=3"
@@ -112,7 +112,7 @@
construction_cost = list("metal"=30000)
/obj/item/mecha_parts/part/gygax_right_arm
- name="Gygax Right Arm"
+ name="\improper Gygax right arm"
desc="A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
icon_state = "gygax_r_arm"
origin_tech = "programming=2;materials=2;engineering=3"
@@ -120,21 +120,22 @@
construction_cost = list("metal"=30000)
/obj/item/mecha_parts/part/gygax_left_leg
- name="Gygax Left Leg"
+ name="\improper Gygax left leg"
icon_state = "gygax_l_leg"
origin_tech = "programming=2;materials=2;engineering=3"
construction_time = 200
construction_cost = list("metal"=35000)
/obj/item/mecha_parts/part/gygax_right_leg
- name="Gygax Right Leg"
+ name="\improper Gygax right leg"
icon_state = "gygax_r_leg"
origin_tech = "programming=2;materials=2;engineering=3"
construction_time = 200
construction_cost = list("metal"=35000)
/obj/item/mecha_parts/part/gygax_armour
- name="Gygax Armour Plates"
+ gender = PLURAL
+ name="\improper Gygax armour plates"
icon_state = "gygax_armour"
origin_tech = "materials=6;combat=4;engineering=5"
construction_time = 600
@@ -144,7 +145,7 @@
//////////// Durand
/obj/item/mecha_parts/chassis/durand
- name = "Durand Chassis"
+ name = "\improper Durand chassis"
construction_cost = list("metal"=25000)
New()
@@ -152,49 +153,50 @@
construct = new /datum/construction/mecha/durand_chassis(src)
/obj/item/mecha_parts/part/durand_torso
- name="Durand Torso"
+ name="\improper Durand torso"
icon_state = "durand_harness"
origin_tech = "programming=2;materials=3;biotech=3;engineering=3"
construction_time = 300
construction_cost = list("metal"=55000,"glass"=20000,"silver"=10000)
/obj/item/mecha_parts/part/durand_head
- name="Durand Head"
+ name="\improper Durand head"
icon_state = "durand_head"
origin_tech = "programming=2;materials=3;magnets=3;engineering=3"
construction_time = 200
construction_cost = list("metal"=25000,"glass"=10000,"silver"=3000)
/obj/item/mecha_parts/part/durand_left_arm
- name="Durand Left Arm"
+ name="\improper Durand left arm"
icon_state = "durand_l_arm"
origin_tech = "programming=2;materials=3;engineering=3"
construction_time = 200
construction_cost = list("metal"=35000,"silver"=3000)
/obj/item/mecha_parts/part/durand_right_arm
- name="Durand Right Arm"
+ name="\improper Durand right arm"
icon_state = "durand_r_arm"
origin_tech = "programming=2;materials=3;engineering=3"
construction_time = 200
construction_cost = list("metal"=35000,"silver"=3000)
/obj/item/mecha_parts/part/durand_left_leg
- name="Durand Left Leg"
+ name="\improper Durand left leg"
icon_state = "durand_l_leg"
origin_tech = "programming=2;materials=3;engineering=3"
construction_time = 200
construction_cost = list("metal"=40000,"silver"=3000)
/obj/item/mecha_parts/part/durand_right_leg
- name="Durand Right Leg"
+ name="\improper Durand right leg"
icon_state = "durand_r_leg"
origin_tech = "programming=2;materials=3;engineering=3"
construction_time = 200
construction_cost = list("metal"=40000,"silver"=3000)
/obj/item/mecha_parts/part/durand_armour
- name="Durand Armour Plates"
+ gender = PLURAL
+ name="\improper Durand armour plates"
icon_state = "durand_armour"
origin_tech = "materials=5;combat=4;engineering=5"
construction_time = 600
@@ -205,7 +207,7 @@
////////// Firefighter
/obj/item/mecha_parts/chassis/firefighter
- name = "Firefighter Chassis"
+ name = "Firefighter chassis"
New()
..()
@@ -235,44 +237,44 @@
////////// HONK
/obj/item/mecha_parts/chassis/honker
- name = "H.O.N.K Chassis"
+ name = "\improper H.O.N.K chassis"
New()
..()
construct = new /datum/construction/mecha/honker_chassis(src)
/obj/item/mecha_parts/part/honker_torso
- name="H.O.N.K Torso"
+ name="\improper H.O.N.K torso"
icon_state = "honker_harness"
construction_time = 300
construction_cost = list("metal"=35000,"glass"=10000,"bananium"=10000)
/obj/item/mecha_parts/part/honker_head
- name="H.O.N.K Head"
+ name="\improper H.O.N.K head"
icon_state = "honker_head"
construction_time = 200
construction_cost = list("metal"=15000,"glass"=5000,"bananium"=5000)
/obj/item/mecha_parts/part/honker_left_arm
- name="H.O.N.K Left Arm"
+ name="\improper H.O.N.K left arm"
icon_state = "honker_l_arm"
construction_time = 200
construction_cost = list("metal"=20000,"bananium"=5000)
/obj/item/mecha_parts/part/honker_right_arm
- name="H.O.N.K Right Arm"
+ name="\improper H.O.N.K right arm"
icon_state = "honker_r_arm"
construction_time = 200
construction_cost = list("metal"=20000,"bananium"=5000)
/obj/item/mecha_parts/part/honker_left_leg
- name="H.O.N.K Left Leg"
+ name="\improper H.O.N.K left leg"
icon_state = "honker_l_leg"
construction_time = 200
construction_cost = list("metal"=20000,"bananium"=5000)
/obj/item/mecha_parts/part/honker_right_leg
- name="H.O.N.K Right Leg"
+ name="\improper H.O.N.K right leg"
icon_state = "honker_r_leg"
construction_time = 200
construction_cost = list("metal"=20000,"bananium"=5000)
@@ -281,7 +283,7 @@
////////// Phazon
/obj/item/mecha_parts/chassis/phazon
- name = "Phazon Chassis"
+ name = "\improper Phazon chassis"
origin_tech = "materials=7"
New()
@@ -289,42 +291,42 @@
construct = new /datum/construction/mecha/phazon_chassis(src)
/obj/item/mecha_parts/part/phazon_torso
- name="Phazon Torso"
+ name="\improper Phazon torso"
icon_state = "phazon_harness"
construction_time = 300
construction_cost = list("metal"=35000,"glass"=10000,"plasma"=20000)
origin_tech = "programming=5;materials=7;bluespace=6;powerstorage=6"
/obj/item/mecha_parts/part/phazon_head
- name="Phazon Head"
+ name="\improper Phazon head"
icon_state = "phazon_head"
construction_time = 200
construction_cost = list("metal"=15000,"glass"=5000,"plasma"=10000)
origin_tech = "programming=4;materials=5;magnets=6"
/obj/item/mecha_parts/part/phazon_left_arm
- name="Phazon Left Arm"
+ name="\improper Phazon left arm"
icon_state = "phazon_l_arm"
construction_time = 200
construction_cost = list("metal"=20000,"plasma"=10000)
origin_tech = "materials=5;bluespace=2;magnets=2"
/obj/item/mecha_parts/part/phazon_right_arm
- name="Phazon Right Arm"
+ name="\improper Phazon right arm"
icon_state = "phazon_r_arm"
construction_time = 200
construction_cost = list("metal"=20000,"plasma"=10000)
origin_tech = "materials=5;bluespace=2;magnets=2"
/obj/item/mecha_parts/part/phazon_left_leg
- name="Phazon Left Leg"
+ name="\improper Phazon left leg"
icon_state = "phazon_l_leg"
construction_time = 200
construction_cost = list("metal"=20000,"plasma"=10000)
origin_tech = "materials=5;bluespace=3;magnets=3"
/obj/item/mecha_parts/part/phazon_right_leg
- name="Phazon Right Leg"
+ name="\improper Phazon right leg"
icon_state = "phazon_r_leg"
construction_time = 200
construction_cost = list("metal"=20000,"plasma"=10000)
@@ -334,21 +336,21 @@
/obj/item/mecha_parts/chassis/odysseus
- name = "Odysseus Chassis"
+ name = "\improper Odysseus chassis"
New()
..()
construct = new /datum/construction/mecha/odysseus_chassis(src)
/obj/item/mecha_parts/part/odysseus_head
- name="Odysseus Head"
+ name="\improper Odysseus head"
icon_state = "odysseus_head"
construction_time = 100
construction_cost = list("metal"=2000,"glass"=10000)
origin_tech = "programming=3;materials=2"
/obj/item/mecha_parts/part/odysseus_torso
- name="Odysseus Torso"
+ name="\improper Odysseus torso"
desc="A torso part of Odysseus. Contains power unit, processing core and life support systems."
icon_state = "odysseus_torso"
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
@@ -356,7 +358,7 @@
construction_cost = list("metal"=25000)
/obj/item/mecha_parts/part/odysseus_left_arm
- name="Odysseus Left Arm"
+ name="\improper Odysseus left arm"
desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "odysseus_l_arm"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -364,7 +366,7 @@
construction_cost = list("metal"=10000)
/obj/item/mecha_parts/part/odysseus_right_arm
- name="Odysseus Right Arm"
+ name="\improper Odysseus right arm"
desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "odysseus_r_arm"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -372,7 +374,7 @@
construction_cost = list("metal"=10000)
/obj/item/mecha_parts/part/odysseus_left_leg
- name="Odysseus Left Leg"
+ name="\improper Odysseus left leg"
desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "odysseus_l_leg"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -380,7 +382,7 @@
construction_cost = list("metal"=15000)
/obj/item/mecha_parts/part/odysseus_right_leg
- name="Odysseus Right Leg"
+ name="\improper Odysseus right leg"
desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "odysseus_r_leg"
origin_tech = "programming=2;materials=2;engineering=2"
@@ -398,7 +400,7 @@
///////// Circuitboards
/obj/item/weapon/circuitboard/mecha
- name = "Exosuit Circuit board"
+ name = "exosuit circuit board"
icon = 'icons/obj/module.dmi'
icon_state = "std_mod"
item_state = "electronic"
@@ -414,69 +416,69 @@
origin_tech = "programming=3"
ripley/peripherals
- name = "Circuit board (Ripley Peripherals Control module)"
+ name = "circuit board (Ripley Peripherals Control module)"
icon_state = "mcontroller"
ripley/main
- name = "Circuit board (Ripley Central Control module)"
+ name = "circuit board (Ripley Central Control module)"
icon_state = "mainboard"
gygax
origin_tech = "programming=4"
gygax/peripherals
- name = "Circuit board (Gygax Peripherals Control module)"
+ name = "circuit board (Gygax Peripherals Control module)"
icon_state = "mcontroller"
gygax/targeting
- name = "Circuit board (Gygax Weapon Control and Targeting module)"
+ name = "circuit board (Gygax Weapon Control and Targeting module)"
icon_state = "mcontroller"
origin_tech = "programming=4;combat=4"
gygax/main
- name = "Circuit board (Gygax Central Control module)"
+ name = "circuit board (Gygax Central Control module)"
icon_state = "mainboard"
durand
origin_tech = "programming=4"
durand/peripherals
- name = "Circuit board (Durand Peripherals Control module)"
+ name = "circuit board (Durand Peripherals Control module)"
icon_state = "mcontroller"
durand/targeting
- name = "Circuit board (Durand Weapon Control and Targeting module)"
+ name = "circuit board (Durand Weapon Control and Targeting module)"
icon_state = "mcontroller"
origin_tech = "programming=4;combat=4"
durand/main
- name = "Circuit board (Durand Central Control module)"
+ name = "circuit board (Durand Central Control module)"
icon_state = "mainboard"
honker
origin_tech = "programming=4"
honker/peripherals
- name = "Circuit board (H.O.N.K Peripherals Control module)"
+ name = "circuit board (H.O.N.K Peripherals Control module)"
icon_state = "mcontroller"
honker/targeting
- name = "Circuit board (H.O.N.K Weapon Control and Targeting module)"
+ name = "circuit board (H.O.N.K Weapon Control and Targeting module)"
icon_state = "mcontroller"
honker/main
- name = "Circuit board (H.O.N.K Central Control module)"
+ name = "circuit board (H.O.N.K Central Control module)"
icon_state = "mainboard"
odysseus
origin_tech = "programming=3"
odysseus/peripherals
- name = "Circuit board (Odysseus Peripherals Control module)"
+ name = "circuit board (Odysseus Peripherals Control module)"
icon_state = "mcontroller"
odysseus/main
- name = "Circuit board (Odysseus Central Control module)"
+ name = "circuit board (Odysseus Central Control module)"
icon_state = "mainboard"
diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm
index d40c6adf769..768716f489f 100644
--- a/code/game/mecha/mecha_wreckage.dm
+++ b/code/game/mecha/mecha_wreckage.dm
@@ -64,7 +64,7 @@
/obj/structure/mecha_wreckage/gygax
- name = "Gygax wreckage"
+ name = "\improper Gygax wreckage"
icon_state = "gygax-broken"
/obj/structure/mecha_wreckage/gygax/New()
@@ -84,26 +84,26 @@
/obj/structure/mecha_wreckage/gygax/dark
- name = "Dark Gygax wreckage"
+ name = "\improper Dark Gygax wreckage"
icon_state = "darkgygax-broken"
/obj/structure/mecha_wreckage/marauder
- name = "Marauder wreckage"
+ name = "\improper Marauder wreckage"
icon_state = "marauder-broken"
/obj/structure/mecha_wreckage/mauler
- name = "Mauler Wreckage"
+ name = "\improper Mauler wreckage"
icon_state = "mauler-broken"
desc = "The syndicate won't be very happy about this..."
/obj/structure/mecha_wreckage/seraph
- name = "Seraph wreckage"
+ name = "\improper Seraph wreckage"
icon_state = "seraph-broken"
/obj/structure/mecha_wreckage/ripley
- name = "Ripley wreckage"
+ name = "\improper Ripley wreckage"
icon_state = "ripley-broken"
/obj/structure/mecha_wreckage/ripley/New()
@@ -121,7 +121,7 @@
/obj/structure/mecha_wreckage/ripley/firefighter
- name = "Firefighter wreckage"
+ name = "\improper Firefighter wreckage"
icon_state = "firefighter-broken"
/obj/structure/mecha_wreckage/ripley/firefighter/New()
@@ -140,12 +140,12 @@
/obj/structure/mecha_wreckage/ripley/deathripley
- name = "Death-Ripley wreckage"
+ name = "\improper Death-Ripley wreckage"
icon_state = "deathripley-broken"
/obj/structure/mecha_wreckage/honker
- name = "Honker wreckage"
+ name = "\improper H.O.N.K wreckage"
icon_state = "honker-broken"
/obj/structure/mecha_wreckage/honker/New()
@@ -166,7 +166,7 @@
/obj/structure/mecha_wreckage/durand
- name = "Durand wreckage"
+ name = "\improper Durand wreckage"
icon_state = "durand-broken"
/obj/structure/mecha_wreckage/durand/New()
@@ -186,12 +186,12 @@
/obj/structure/mecha_wreckage/phazon
- name = "Phazon wreckage"
+ name = "\improper Phazon wreckage"
icon_state = "phazon-broken"
/obj/structure/mecha_wreckage/odysseus
- name = "Odysseus wreckage"
+ name = "\improper Odysseus wreckage"
icon_state = "odysseus-broken"
/obj/structure/mecha_wreckage/odysseus/New()
diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm
index 127b67999b4..cbf37752fdb 100644
--- a/code/game/mecha/medical/odysseus.dm
+++ b/code/game/mecha/medical/odysseus.dm
@@ -1,6 +1,6 @@
/obj/mecha/medical/odysseus
desc = "These exosuits are developed and produced by Vey-Med. (© All rights reserved)."
- name = "Odysseus"
+ name = "\improper Odysseus"
icon_state = "odysseus"
step_in = 2
max_temperature = 15000
@@ -59,7 +59,7 @@
//TODO - Check documentation for client.eye and client.perspective...
/obj/item/clothing/glasses/hud/health/mech
- name = "Integrated Medical Hud"
+ name = "integrated medical Hud"
process_hud(var/mob/M)
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index e7a07644f62..bddf479fef0 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -1,6 +1,6 @@
/obj/mecha/working/ripley
desc = "Autonomous Power Loader Unit. The workhorse of the exosuit world."
- name = "APLU \"Ripley\""
+ name = "\improper APLU \"Ripley\""
icon_state = "ripley"
step_in = 6
max_temperature = 20000
@@ -17,7 +17,7 @@
/obj/mecha/working/ripley/firefighter
desc = "Standart APLU chassis was refitted with additional thermal protection and cistern."
- name = "APLU \"Firefighter\""
+ name = "\improper APLU \"Firefighter\""
icon_state = "firefighter"
max_temperature = 65000
health = 250
@@ -27,7 +27,7 @@
/obj/mecha/working/ripley/deathripley
desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE"
- name = "DEATH-RIPLEY"
+ name = "\improper DEATH-RIPLEY"
icon_state = "deathripley"
step_in = 2
opacity=0
@@ -43,7 +43,7 @@
/obj/mecha/working/ripley/mining
desc = "An old, dusty mining ripley."
- name = "APLU \"Miner\""
+ name = "\improper APLU \"Miner\""
/obj/mecha/working/ripley/mining/New()
..()