Accentuate the positive with **Personality**: A (soft) mood rework (#92941)

Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
This commit is contained in:
MrMelbert
2025-10-02 14:00:13 -05:00
committed by GitHub
parent 0124adacc7
commit 3ea7b03369
110 changed files with 2557 additions and 314 deletions
@@ -0,0 +1,80 @@
PROCESSING_SUBSYSTEM_DEF(personalities)
name = "Personalities"
runlevels = RUNLEVEL_GAME
flags = SS_BACKGROUND|SS_POST_FIRE_TIMING
wait = 3 SECONDS
/// All personality singletons indexed by their type
VAR_FINAL/list/datum/personality/personalities_by_type
/// All personality singletons indexed by their savefile key
VAR_FINAL/list/datum/personality/personalities_by_key
/// Assoc list of personality group to list of personality typepaths in that group
VAR_FINAL/list/incompatibilities_by_group
/// For personalities which process, this tracks all mobs we need to process for
VAR_FINAL/list/processing_personalities
/datum/controller/subsystem/processing/personalities/Initialize()
init_personalities()
return SS_INIT_SUCCESS
/// Initialized personality singletons
/datum/controller/subsystem/processing/personalities/proc/init_personalities()
personalities_by_type = list()
personalities_by_key = list()
incompatibilities_by_group = list()
processing_personalities = list()
for(var/datum/personality/personality_type as anything in subtypesof(/datum/personality))
var/personality_key = personality_type::savefile_key
if(isnull(personality_key))
// Abstract personality, ignore
continue
if(personalities_by_key[personality_key])
stack_trace("Personality save key collision! \
key: [personality_key] - \
new: [personality_type::name] - \
old: [personalities_by_key[personality_key].name]")
continue
var/datum/personality/personality = new personality_type()
personalities_by_type[personality_type] = personality
personalities_by_key[personality.savefile_key] = personality
for(var/group in personality.groups)
incompatibilities_by_group[group] ||= list()
incompatibilities_by_group[group] += personality_type
/// Helper to check if the new personality type is incompatible with the passed list of personality types
/datum/controller/subsystem/processing/personalities/proc/is_incompatible(list/personality_types, new_personality_type)
if(!length(incompatibilities_by_group))
stack_trace("Checking personality incompatibilities before the incompatibility list was initialized?")
return FALSE
if(length(personality_types))
// No incompatibilities possible with no personalities
return FALSE
var/datum/personality/new_personality = personalities_by_type[new_personality_type]
if(!length(new_personality.groups))
// No groups, so no incompatibilities
return FALSE
// Filters all incompatibily groups against the new personality's groups
for(var/group, incompatibility_list in incompatibilities_by_group & new_personality.groups)
// Then checks if any personality type in the list is also in the group
if(length(incompatibility_list & personality_types))
return TRUE
return FALSE
/// Helper to select a random list of personalities, respecting incompatibilities. REturns a list of typepaths
/datum/controller/subsystem/processing/personalities/proc/select_random_personalities(lower_end = 1, upper_end = CONFIG_GET(number/max_personalities))
var/list/personality_pool = personalities_by_type.Copy()
var/list/selected_personalities = list()
var/num = rand(lower_end, upper_end)
var/i = 1
while(i <= num)
if(!length(personality_pool))
break
var/picked_type = pick(personality_pool)
if(is_incompatible(selected_personalities, picked_type))
continue
selected_personalities += picked_type
personality_pool -= picked_type
i += 1
return selected_personalities
@@ -8,13 +8,11 @@ GLOBAL_LIST_INIT_TYPED(quirk_blacklist, /list/datum/quirk, list(
list(/datum/quirk/item_quirk/blindness, /datum/quirk/item_quirk/scarred_eye),
list(/datum/quirk/item_quirk/blindness, /datum/quirk/item_quirk/fluoride_stare),
list(/datum/quirk/item_quirk/blindness, /datum/quirk/touchy),
list(/datum/quirk/jolly, /datum/quirk/depression, /datum/quirk/apathetic, /datum/quirk/hypersensitive),
list(/datum/quirk/jolly, /datum/quirk/depression, /datum/quirk/hypersensitive),
list(/datum/quirk/no_taste, /datum/quirk/vegetarian, /datum/quirk/deviant_tastes, /datum/quirk/gamer),
list(/datum/quirk/pineapple_liker, /datum/quirk/pineapple_hater, /datum/quirk/gamer),
list(/datum/quirk/alcohol_tolerance, /datum/quirk/light_drinker),
list(/datum/quirk/item_quirk/clown_enjoyer, /datum/quirk/item_quirk/mime_fan),
list(/datum/quirk/bad_touch, /datum/quirk/friendly),
list(/datum/quirk/extrovert, /datum/quirk/introvert),
list(/datum/quirk/prosthetic_limb, /datum/quirk/quadruple_amputee, /datum/quirk/body_purist),
list(/datum/quirk/transhumanist, /datum/quirk/body_purist),
list(/datum/quirk/prosthetic_organ, /datum/quirk/tin_man, /datum/quirk/body_purist),
@@ -107,7 +105,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
*Randomises the quirks for a specified mob
*/
/datum/controller/subsystem/processing/quirks/proc/randomise_quirks(mob/living/user)
var/bonus_quirks = max((length(user.quirks) + rand(-RANDOM_QUIRK_BONUS, RANDOM_QUIRK_BONUS)), MINIMUM_RANDOM_QUIRKS)
var/bonus_quirks = max((LAZYLEN(user.quirks) + rand(-RANDOM_QUIRK_BONUS, RANDOM_QUIRK_BONUS)), MINIMUM_RANDOM_QUIRKS)
var/added_quirk_count = 0 //How many we've added
var/list/quirks_to_add = list() //Quirks we're adding
var/good_count = 0
@@ -181,7 +179,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
var/list/positive_quirks = list()
var/points_enabled = !CONFIG_GET(flag/disable_quirk_points)
var/max_positive_quirks = CONFIG_GET(number/max_positive_quirks)
var/balance = 0
var/balance = -CONFIG_GET(number/default_quirk_points)
var/list/all_quirks = get_quirks()