Accentuate the positive with **Personality**: A (soft) mood rework (#92941)

Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
This commit is contained in:
MrMelbert
2025-10-02 14:00:13 -05:00
committed by GitHub
parent 0124adacc7
commit 3ea7b03369
110 changed files with 2557 additions and 314 deletions
@@ -27,7 +27,7 @@
//Gondolas aren't affected by cold.
unsuitable_atmos_damage = 0
basic_mob_flags = DEL_ON_DEATH
basic_mob_flags = SENDS_DEATH_MOODLETS|DEL_ON_DEATH
///List of loot drops on death, since it deletes itself on death (like trooper).
var/list/loot = list(
+1 -7
View File
@@ -3,12 +3,6 @@
mob_size = MOB_SIZE_SMALL
mob_biotypes = MOB_ORGANIC|MOB_BEAST
blood_volume = BLOOD_VOLUME_NORMAL
basic_mob_flags = SENDS_DEATH_MOODLETS
/// if the mob is protected from being renamed by collars.
var/unique_pet = FALSE
/mob/living/basic/pet/death(gibbed)
. = ..()
add_memory_in_range(src, 7, /datum/memory/pet_died, deuteragonist = src) //Protagonist is the person memorizing it