Xenobiology consoles can now scan slimes and apply potions (#34748)

* Xenobiology consoles can now scan slimes and apply potions

* no smack
This commit is contained in:
XDTM
2018-01-29 10:59:13 +01:00
committed by AnturK
parent b3505e1276
commit 3ecf74f1fd
8 changed files with 108 additions and 43 deletions
+2 -2
View File
@@ -1061,7 +1061,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/device_tools/potion
name = "Syndicate Sentience Potion"
item = /obj/item/slimepotion/sentience/nuclear
item = /obj/item/slimepotion/slime/sentience/nuclear
desc = "A potion recovered at great risk by undercover syndicate operatives and then subsequently modified with syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors."
cost = 4
include_modes = list(/datum/game_mode/nuclear)
@@ -1372,7 +1372,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
exclude_modes = list(/datum/game_mode/nuclear)
cant_discount = TRUE
var/starting_crate_value = 50
/datum/uplink_item/badass/surplus/super
name = "Super Surplus Crate"
desc = "A dusty SUPER-SIZED from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, \