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Xenobiology consoles can now scan slimes and apply potions (#34748)
* Xenobiology consoles can now scan slimes and apply potions * no smack
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@@ -1061,7 +1061,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/device_tools/potion
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name = "Syndicate Sentience Potion"
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item = /obj/item/slimepotion/sentience/nuclear
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item = /obj/item/slimepotion/slime/sentience/nuclear
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desc = "A potion recovered at great risk by undercover syndicate operatives and then subsequently modified with syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors."
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cost = 4
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include_modes = list(/datum/game_mode/nuclear)
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@@ -1372,7 +1372,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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exclude_modes = list(/datum/game_mode/nuclear)
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cant_discount = TRUE
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var/starting_crate_value = 50
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/datum/uplink_item/badass/surplus/super
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name = "Super Surplus Crate"
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desc = "A dusty SUPER-SIZED from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, \
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