Replaces world.icon_size (and some magic numbers) with defines (#86819)

## About The Pull Request

All usages of world.icon_size in code have been replaced with new
`ICONSIZE_X`, `ICONSIZE_Y` and `ICONSIZE_ALL` defines depending on
context

Replaces some "32" magic numbers with the defines

A few bits of code have been modified to split up x/y math as well

## Why It's Good For The Game

Magic number bad, code more readable, code more flexible and I'm told
there's an access cost to doing world.icon_size so minor performance
gains

## Changelog

🆑 tonty
code: made some code relating to the world's icon size more readable
/🆑

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
tonty
2024-09-29 13:28:32 +00:00
committed by GitHub
co-authored by Ghom
parent 5a2971e83d
commit 3f0b4abb8d
92 changed files with 347 additions and 320 deletions
+7 -7
View File
@@ -246,18 +246,18 @@
if(isnull(icon_x))
icon_x = text2num(LAZYACCESS(modifiers, ICON_X))
if(isnull(icon_x))
icon_x = view_list[1]*world.icon_size/2
icon_x = view_list[1]*ICON_SIZE_X/2
var/icon_y = text2num(LAZYACCESS(modifiers, VIS_Y))
if(isnull(icon_y))
icon_y = text2num(LAZYACCESS(modifiers, ICON_Y))
if(isnull(icon_y))
icon_y = view_list[2]*world.icon_size/2
var/x_cap = range_modifier * view_list[1]*world.icon_size / 2
var/y_cap = range_modifier * view_list[2]*world.icon_size / 2
var/uncapped_x = round(range_modifier * (icon_x - view_list[1]*world.icon_size/2) * MOUSE_POINTER_OFFSET_MULT)
var/uncapped_y = round(range_modifier * (icon_y - view_list[2]*world.icon_size/2) * MOUSE_POINTER_OFFSET_MULT)
icon_y = view_list[2]*ICON_SIZE_Y/2
var/x_cap = range_modifier * view_list[1]*ICON_SIZE_X / 2
var/y_cap = range_modifier * view_list[2]*ICON_SIZE_Y / 2
var/uncapped_x = round(range_modifier * (icon_x - view_list[1]*ICON_SIZE_X/2) * MOUSE_POINTER_OFFSET_MULT)
var/uncapped_y = round(range_modifier * (icon_y - view_list[2]*ICON_SIZE_Y/2) * MOUSE_POINTER_OFFSET_MULT)
given_x = clamp(uncapped_x, -x_cap, x_cap)
given_y = clamp(uncapped_y, -y_cap, y_cap)
given_turf = locate(owner.x+round(given_x/world.icon_size, 1),owner.y+round(given_y/world.icon_size, 1),owner.z)
given_turf = locate(owner.x+round(given_x/ICON_SIZE_X, 1),owner.y+round(given_y/ICON_SIZE_Y, 1),owner.z)
#undef MOUSE_POINTER_OFFSET_MULT