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Replaces world.icon_size (and some magic numbers) with defines (#86819)
## About The Pull Request All usages of world.icon_size in code have been replaced with new `ICONSIZE_X`, `ICONSIZE_Y` and `ICONSIZE_ALL` defines depending on context Replaces some "32" magic numbers with the defines A few bits of code have been modified to split up x/y math as well ## Why It's Good For The Game Magic number bad, code more readable, code more flexible and I'm told there's an access cost to doing world.icon_size so minor performance gains ## Changelog 🆑 tonty code: made some code relating to the world's icon size more readable /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
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@@ -201,8 +201,8 @@
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var/list/hand_back
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if(!(get_offset.light_flags & LIGHT_IGNORE_OFFSET))
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hand_back = get_visual_offset(get_offset)
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hand_back[1] = -hand_back[1] / world.icon_size
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hand_back[2] = -hand_back[2] / world.icon_size
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hand_back[1] = -hand_back[1] / ICON_SIZE_X
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hand_back[2] = -hand_back[2] / ICON_SIZE_Y
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else
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hand_back = list(0, 0)
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