Replaces world.icon_size (and some magic numbers) with defines (#86819)

## About The Pull Request

All usages of world.icon_size in code have been replaced with new
`ICONSIZE_X`, `ICONSIZE_Y` and `ICONSIZE_ALL` defines depending on
context

Replaces some "32" magic numbers with the defines

A few bits of code have been modified to split up x/y math as well

## Why It's Good For The Game

Magic number bad, code more readable, code more flexible and I'm told
there's an access cost to doing world.icon_size so minor performance
gains

## Changelog

🆑 tonty
code: made some code relating to the world's icon size more readable
/🆑

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
tonty
2024-09-29 09:28:32 -04:00
committed by GitHub
parent 5a2971e83d
commit 3f0b4abb8d
92 changed files with 347 additions and 320 deletions
@@ -221,13 +221,13 @@
/mob/living/basic/drone/med_hud_set_health()
var/image/holder = hud_list[DIAG_HUD]
var/icon/hud_icon = icon(icon, icon_state, dir)
holder.pixel_y = hud_icon.Height() - world.icon_size
holder.pixel_y = hud_icon.Height() - ICON_SIZE_Y
holder.icon_state = "huddiag[RoundDiagBar(health/maxHealth)]"
/mob/living/basic/drone/med_hud_set_status()
var/image/holder = hud_list[DIAG_STAT_HUD]
var/icon/hud_icon = icon(icon, icon_state, dir)
holder.pixel_y = hud_icon.Height() - world.icon_size
holder.pixel_y = hud_icon.Height() - ICON_SIZE_Y
if(stat == DEAD)
holder.icon_state = "huddead2"
else if(incapacitated)