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[MIRROR] Removed effect/dummy/phased_mob copypasta. Fixed squeak component triggering from abstract effects & co. (#1784)
* Removed effect/dummy/phased_mob copypasta. Fixed squeak component triggering from abstract effects & co. (#54783) * Removed effect/dummy/phased_mob copypasta. Fixed squeak component triggering from abstract effects & co. Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
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@@ -70,42 +70,15 @@
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playsound(get_turf(target), 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
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/obj/effect/dummy/phased_mob/spell_jaunt
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name = "water"
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icon = 'icons/effects/effects.dmi'
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icon_state = "nothing"
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movespeed = 2 //quite slow.
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var/reappearing = FALSE
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var/movedelay = 0
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var/movespeed = 2
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density = FALSE
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anchored = TRUE
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invisibility = 60
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resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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/obj/effect/dummy/phased_mob/spell_jaunt/Destroy()
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// Eject contents if deleted somehow
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for(var/atom/movable/AM in src)
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AM.forceMove(get_turf(src))
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return ..()
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/obj/effect/dummy/phased_mob/spell_jaunt/relaymove(mob/living/user, direction)
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if ((movedelay > world.time) || reappearing || !direction)
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/obj/effect/dummy/phased_mob/spell_jaunt/phased_check(mob/living/user, direction)
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if(reappearing)
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return
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var/turf/newLoc = get_step(src,direction)
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setDir(direction)
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movedelay = world.time + movespeed
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if(newLoc.flags_1 & NOJAUNT_1)
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to_chat(user, "<span class='warning'>Some strange aura is blocking the way.</span>")
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. = ..()
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if(!.)
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return
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if (locate(/obj/effect/blessing, newLoc))
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if (locate(/obj/effect/blessing, .))
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to_chat(user, "<span class='warning'>Holy energies block your path!</span>")
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return
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forceMove(newLoc)
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/obj/effect/dummy/phased_mob/spell_jaunt/ex_act(blah)
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return
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/obj/effect/dummy/phased_mob/spell_jaunt/bullet_act(blah)
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return BULLET_ACT_FORCE_PIERCE
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return null
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@@ -35,23 +35,32 @@
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to_chat(user, "<span class='warning'>It isn't dark enough here!</span>")
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/obj/effect/dummy/phased_mob/shadow
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name = "darkness"
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icon = 'icons/effects/effects.dmi'
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icon_state = "nothing"
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var/canmove = TRUE
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var/mob/living/jaunter
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density = FALSE
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anchored = TRUE
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invisibility = 60
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resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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/obj/effect/dummy/phased_mob/shadow/Initialize(mapload)
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/effect/dummy/phased_mob/shadow/Destroy()
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STOP_PROCESSING(SSobj, src)
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. = ..()
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/obj/effect/dummy/phased_mob/shadow/process()
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if(!jaunter || jaunter.loc != src)
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qdel(src)
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check_light_level()
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/obj/effect/dummy/phased_mob/shadow/relaymove(mob/living/user, direction)
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var/turf/newLoc = get_step(src,direction)
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if(isspaceturf(newLoc))
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var/turf/oldloc = loc
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. = ..()
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if(loc != oldloc)
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check_light_level()
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/obj/effect/dummy/phased_mob/shadow/phased_check(mob/living/user, direction)
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. = ..()
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if(. && isspaceturf(.))
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to_chat(user, "<span class='warning'>It really would not be wise to go into space.</span>")
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return
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forceMove(newLoc)
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check_light_level()
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return FALSE
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/obj/effect/dummy/phased_mob/shadow/proc/check_light_level()
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var/turf/T = get_turf(src)
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@@ -67,32 +76,5 @@
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visible_message("<span class='boldwarning'>[jaunter] is revealed by the light!</span>")
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else
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visible_message("<span class='boldwarning'>[jaunter] emerges from the darkness!</span>")
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jaunter.forceMove(get_turf(src))
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playsound(get_turf(jaunter), 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
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jaunter = null
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playsound(loc, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
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qdel(src)
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/obj/effect/dummy/phased_mob/shadow/Initialize(mapload)
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/effect/dummy/phased_mob/shadow/Destroy()
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STOP_PROCESSING(SSobj, src)
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. = ..()
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/obj/effect/dummy/phased_mob/shadow/process()
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if(!jaunter)
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qdel(src)
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if(jaunter.loc != src)
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qdel(src)
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check_light_level()
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/obj/effect/dummy/phased_mob/shadow/ex_act()
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return
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/obj/effect/dummy/phased_mob/shadow/bullet_act()
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return BULLET_ACT_FORCE_PIERCE
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/obj/effect/dummy/phased_mob/shadow/singularity_act()
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return
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