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[MIRROR] second pass over the SC/FISHER code, incl. bitflags and PDAs [MDB IGNORE] (#23705)
* second pass over the SC/FISHER code, incl. bitflags and PDAs * Update flashlight.dm --------- Co-authored-by: Hatterhat <31829017+Hatterhat@users.noreply.github.com> Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
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Hatterhat
Pinta
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8529dc927e
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@@ -169,7 +169,7 @@
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/obj/item/kinetic_crusher/proc/on_saboteur(datum/source, disrupt_duration)
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set_light_on(FALSE)
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playsound(src, 'sound/weapons/empty.ogg', 100, TRUE)
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return TRUE
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return COMSIG_SABOTEUR_SUCCESS
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/obj/item/kinetic_crusher/update_icon_state()
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inhand_icon_state = "crusher[HAS_TRAIT(src, TRAIT_WIELDED)]" // this is not icon_state and not supported by 2hcomponent
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