From 3fb351b09352d8a4e9fc044ed12270478e203330 Mon Sep 17 00:00:00 2001 From: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com> Date: Wed, 25 May 2022 22:00:39 -0700 Subject: [PATCH] [NO GBP] Fixes Detectives having access to security gear lockers (#67264) Detectives having access to gear lockers was unintended when originally put in by #66990 f3c92c5b6e75c77fb2d9f6f59b9356735f811148. Moving gear locker access to ACCESS_BRIG improves consistency in the goal of that PR. --- .../structures/crates_lockers/closets/secure/security.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 3f305863091..e0e6d16203b 100755 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -95,7 +95,7 @@ /obj/structure/closet/secure_closet/security name = "security officer's locker" - req_access = list(ACCESS_SECURITY) + req_access = list(ACCESS_BRIG) icon_state = "sec" /obj/structure/closet/secure_closet/security/PopulateContents()