diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index de3282ca807..e6b2d750ac0 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -16,7 +16,7 @@ if(..() && chambered) alarmed = 0 -/obj/item/weapon/gun/projectile/automatic/proc/empty_alarm(atom/target, mob/living/user, flag) +/obj/item/weapon/gun/projectile/automatic/proc/empty_alarm() if(!chambered && !get_ammo() && !alarmed) playsound(src.loc, 'sound/weapons/smg_empty_alarm.ogg', 40, 1) update_icon() @@ -49,7 +49,7 @@ update_icon() return -/obj/item/weapon/gun/projectile/automatic/c20r/afterattack(atom/target, mob/living/user, flag) +/obj/item/weapon/gun/projectile/automatic/c20r/afterattack() ..() empty_alarm() return @@ -141,7 +141,7 @@ icon_state = "bulldog[chambered ? "" : "-e"]" return -/obj/item/weapon/gun/projectile/automatic/bulldog/afterattack(atom/target, mob/living/user, flag) +/obj/item/weapon/gun/projectile/automatic/bulldog/afterattack() ..() empty_alarm() return diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index b412a63ec3a..5b3e6574630 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -22,7 +22,7 @@ mag_type = /obj/item/ammo_box/magazine/m50 -/obj/item/weapon/gun/projectile/automatic/deagle/afterattack(atom/target, mob/living/user, flag) +/obj/item/weapon/gun/projectile/automatic/deagle/afterattack() ..() empty_alarm() return @@ -56,7 +56,7 @@ /obj/item/weapon/gun/projectile/automatic/gyropistol/process_chamber(var/eject_casing = 0, var/empty_chamber = 1) ..() -/obj/item/weapon/gun/projectile/automatic/gyropistol/afterattack(atom/target, mob/living/user, flag) +/obj/item/weapon/gun/projectile/automatic/gyropistol/afterattack() ..() empty_alarm() return