Fixes dynamic lighting not impacting is_softly_lit (#54518)

This fixes an issue with visible messages being hidden, despite being on lit looking turfs
This commit is contained in:
Azarak
2020-10-22 08:39:16 -03:00
committed by GitHub
parent 0e8bb31eb4
commit 3ffef6bf82
+1 -1
View File
@@ -75,7 +75,7 @@
if (!lighting_object)
return FALSE
return !lighting_object.luminosity
return !(lighting_object.luminosity || dynamic_lumcount)
///Proc to add movable sources of opacity on the turf and let it handle lighting code.