diff --git a/_maps/map_files/DreamStation/dreamstation04.dmm b/_maps/map_files/DreamStation/dreamstation04.dmm index 8f686efa238..24220a42637 100644 --- a/_maps/map_files/DreamStation/dreamstation04.dmm +++ b/_maps/map_files/DreamStation/dreamstation04.dmm @@ -27121,6 +27121,10 @@ tag = "every single paper bin is edited to this" }, /obj/item/weapon/folder/white, +/obj/item/weapon/paper/morguereminder{ + pixel_x = 4; + pixel_y = 5 + }, /turf/open/floor/plasteel/black, /area/medical/morgue) "bev" = ( diff --git a/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm b/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm index e99ac6925b0..65e30d793bd 100644 --- a/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm +++ b/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm @@ -26652,11 +26652,17 @@ /turf/open/floor/plasteel/black, /area/medical/morgue) "aZI" = ( -/obj/item/weapon/pen, +/obj/item/weapon/pen{ + pixel_x = 6; + pixel_y = 7 + }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /obj/structure/table, +/obj/item/weapon/paper/morguereminder{ + pixel_x = -4 + }, /turf/open/floor/plasteel/black, /area/medical/morgue) "aZJ" = ( diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 8e4e843c7ab..6ff859496b9 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -78465,9 +78465,12 @@ }, /obj/structure/table, /obj/item/weapon/paper_bin{ - pixel_x = -2; + pixel_x = 6; pixel_y = 4 }, +/obj/item/weapon/paper/morguereminder{ + pixel_x = -4 + }, /obj/effect/landmark{ name = "revenantspawn" }, diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm index 521c31c08f3..11f00992232 100644 --- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm +++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm @@ -28712,6 +28712,10 @@ /area/quartermaster/office) "bmR" = ( /obj/structure/table, +/obj/item/weapon/paper/morguereminder{ + pixel_x = 5; + pixel_y = 4 + }, /turf/open/floor/plasteel/black, /area/medical/morgue) "bmS" = ( diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index fcc933460e6..9c78cd44f8a 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -135,6 +135,10 @@ icon_state = "morgue4" // Cloneable break +/obj/item/weapon/paper/morguereminder + name = "morgue memo" + info = "Since this station's medbay never seems to fail to be staffed by the mindless monkeys meant for genetics experiments, I'm leaving a reminder here for anyone handling the pile of cadavers the quacks are sure to leave.

Red lights mean there's a plain ol' dead body inside.

Yellow lights mean there's non-body objects inside.
Probably stuff pried off a corpse someone grabbed, or if you're lucky it's stashed booze.

Green lights mean the morgue system detects the body may be able to be cloned.

I don't know how that works, but keep it away from the kitchen and go yell at the geneticists.

- Centcom medical inspector" + /* * Crematorium */