diff --git a/_maps/map_files/DreamStation/dreamstation04.dmm b/_maps/map_files/DreamStation/dreamstation04.dmm
index 8f686efa238..24220a42637 100644
--- a/_maps/map_files/DreamStation/dreamstation04.dmm
+++ b/_maps/map_files/DreamStation/dreamstation04.dmm
@@ -27121,6 +27121,10 @@
tag = "every single paper bin is edited to this"
},
/obj/item/weapon/folder/white,
+/obj/item/weapon/paper/morguereminder{
+ pixel_x = 4;
+ pixel_y = 5
+ },
/turf/open/floor/plasteel/black,
/area/medical/morgue)
"bev" = (
diff --git a/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm b/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
index e99ac6925b0..65e30d793bd 100644
--- a/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
+++ b/_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
@@ -26652,11 +26652,17 @@
/turf/open/floor/plasteel/black,
/area/medical/morgue)
"aZI" = (
-/obj/item/weapon/pen,
+/obj/item/weapon/pen{
+ pixel_x = 6;
+ pixel_y = 7
+ },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/structure/table,
+/obj/item/weapon/paper/morguereminder{
+ pixel_x = -4
+ },
/turf/open/floor/plasteel/black,
/area/medical/morgue)
"aZJ" = (
diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm
index 8e4e843c7ab..6ff859496b9 100644
--- a/_maps/map_files/MetaStation/MetaStation.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.dmm
@@ -78465,9 +78465,12 @@
},
/obj/structure/table,
/obj/item/weapon/paper_bin{
- pixel_x = -2;
+ pixel_x = 6;
pixel_y = 4
},
+/obj/item/weapon/paper/morguereminder{
+ pixel_x = -4
+ },
/obj/effect/landmark{
name = "revenantspawn"
},
diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
index 521c31c08f3..11f00992232 100644
--- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm
+++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
@@ -28712,6 +28712,10 @@
/area/quartermaster/office)
"bmR" = (
/obj/structure/table,
+/obj/item/weapon/paper/morguereminder{
+ pixel_x = 5;
+ pixel_y = 4
+ },
/turf/open/floor/plasteel/black,
/area/medical/morgue)
"bmS" = (
diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm
index fcc933460e6..9c78cd44f8a 100644
--- a/code/game/objects/structures/morgue.dm
+++ b/code/game/objects/structures/morgue.dm
@@ -135,6 +135,10 @@
icon_state = "morgue4" // Cloneable
break
+/obj/item/weapon/paper/morguereminder
+ name = "morgue memo"
+ info = "Since this station's medbay never seems to fail to be staffed by the mindless monkeys meant for genetics experiments, I'm leaving a reminder here for anyone handling the pile of cadavers the quacks are sure to leave.
Red lights mean there's a plain ol' dead body inside.
Yellow lights mean there's non-body objects inside.
Probably stuff pried off a corpse someone grabbed, or if you're lucky it's stashed booze.
Green lights mean the morgue system detects the body may be able to be cloned.
I don't know how that works, but keep it away from the kitchen and go yell at the geneticists.
- Centcom medical inspector"
+
/*
* Crematorium
*/