diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 54678d2399c..7f38332aa7a 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -520,6 +520,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp . = ..() //restart our floating animation after orbit is done. pixel_y = base_pixel_y + // if we were autoobserving, reset perspective + if (!isnull(client) && !isnull(client.eye)) + reset_perspective(null) /mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak set category = "Ghost"