From 417277a56a5f18a06692bb89eb77b6bb3fcfd838 Mon Sep 17 00:00:00 2001 From: Bloop <13398309+vinylspiders@users.noreply.github.com> Date: Sat, 8 Mar 2025 14:40:19 -0500 Subject: [PATCH] Adds one more space ruin area type to excluded areas for mapload space verification (#89867) ## About The Pull Request Tin. This looks like an oversight that this wasn't in here. This is the area type used for hidden space ruins. ## Why It's Good For The Game Less CI failures for overhanging lattices in space. --- code/modules/unit_tests/mapload_space_verification.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/unit_tests/mapload_space_verification.dm b/code/modules/unit_tests/mapload_space_verification.dm index 843de4f8fdd..5b27a77cb43 100644 --- a/code/modules/unit_tests/mapload_space_verification.dm +++ b/code/modules/unit_tests/mapload_space_verification.dm @@ -18,6 +18,7 @@ /area/shuttle/transit, // Space Ruins do their own thing (dilapidated lattices over space turfs, for instance). Rather than fuss over it, let's just let it through. /area/ruin/space, + /area/ruin/unpowered/no_grav, // Same stipulation as space ruins, but they're (ruined) shuttles instead. /area/shuttle/ruin, /area/shuttle/abandoned,