diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 6214ba22d33..651c47fe382 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -12,6 +12,7 @@ attack_verb_simple = list("whip", "lash", "discipline") max_integrity = 300 equip_sound = 'sound/items/equip/toolbelt_equip.ogg' + w_class = WEIGHT_CLASS_BULKY var/content_overlays = FALSE //If this is true, the belt will gain overlays based on what it's holding /obj/item/storage/belt/suicide_act(mob/living/carbon/user) diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm index 8e4ba3f3d99..b73bcb0e8ab 100644 --- a/code/modules/clothing/outfits/ert.dm +++ b/code/modules/clothing/outfits/ert.dm @@ -96,7 +96,6 @@ l_hand = /obj/item/gun/energy/pulse/carbine/loyalpin backpack_contents = list( /obj/item/melee/baton/security/loaded = 1, - /obj/item/storage/belt/security/full = 1, /obj/item/storage/box/handcuffs = 1, /obj/item/storage/box/survival/engineer = 1, )