[MIRROR] Scopes NODECONSTRUCT_1 from flags_1 to obj_flags [MDB IGNORE] (#25496)

* Scopes `NODECONSTRUCT_1` from `flags_1` to `obj_flags`

* Update bitfields.dm

* Modular

* Update rack.dm

---------

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-12-08 23:24:46 -05:00
committed by GitHub
co-authored by san7890 Giz
parent 62616edede
commit 41ea46d5f2
142 changed files with 238 additions and 243 deletions
@@ -7,7 +7,7 @@
icon_state = "fence"
layer = BELOW_OBJ_LAYER // I think this is the default but lets be safe?
resistance_flags = FLAMMABLE
flags_1 = NODECONSTRUCT_1 | ON_BORDER_1
flags_1 = NO_DECONSTRUCTION | ON_BORDER_1
/// If we randomize our icon on spawning
var/random_icons = TRUE
@@ -5,7 +5,7 @@
icon_state = "shelf_wood"
icon = 'modular_skyrat/modules/primitive_structures/icons/storage.dmi'
resistance_flags = FLAMMABLE
flags_1 = NODECONSTRUCT_1
obj_flags = CAN_BE_HIT | NO_DECONSTRUCTION
/obj/structure/rack/wooden/MouseDrop_T(obj/object, mob/user, params)
. = ..()
@@ -37,7 +37,7 @@
base_icon_state = "barrel"
icon = 'modular_skyrat/modules/primitive_structures/icons/storage.dmi'
resistance_flags = FLAMMABLE
flags_1 = NODECONSTRUCT_1
obj_flags = CAN_BE_HIT | NO_DECONSTRUCTION
/obj/structure/closet/crate/wooden/storage_barrel/crowbar_act(mob/living/user, obj/item/tool)
user.balloon_alert_to_viewers("disassembling...")
@@ -4,7 +4,7 @@
icon = 'modular_skyrat/modules/primitive_structures/icons/windows.dmi'
icon_state = "green_glass"
flags_1 = NONE
obj_flags = CAN_BE_HIT
obj_flags = CAN_BE_HIT | NO_DECONSTRUCTION
can_be_unanchored = FALSE
fulltile = TRUE
flags_1 = NODECONSTRUCT_1 | PREVENT_CLICK_UNDER_1
flags_1 = PREVENT_CLICK_UNDER_1