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Adds tgui color picker (#94313)
## About The Pull Request Ports https://github.com/Monkestation/Monkestation2.0/pull/1231 which is a port of https://github.com/BeeStation/BeeStation-Hornet/pull/9417 which is a port of https://github.com/omgovich/react-colorful/ Also a port of https://github.com/effigy-se/effigy/blob/main/tgui/packages/tgui/interfaces/effigy/ColorPickerModal.tsx for hex color presets Admin stuff got excluded (pref-like picker, filterrific, get-variables) https://github.com/user-attachments/assets/7069bef9-81cd-4636-bf68-cbad227ef09e ## Why It's Good For The Game It's one of the only input areas that still doesn't use TGUI, leaving darkmode players flashbanged every single time a color selection UI is opened. This is also just visually great and I think a big upgrade from byond's. ## Changelog 🆑 omgovich, itsmeow, Absolucy, JohnFulpWillard, jlsnow301, TealSeer, lessthnthree add: Color selection panels now use TGUI (If you have TGUI enabled in settings). /🆑
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@@ -256,12 +256,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/default_value = read_preference(requested_preference.type)
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// Yielding
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var/new_color = input(
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var/new_color = tgui_color_picker(
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usr,
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"Select new color",
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null,
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default_value || COLOR_WHITE,
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) as color | null
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)
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if (!new_color)
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return FALSE
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@@ -141,7 +141,7 @@ GLOBAL_VAR_INIT(normal_ooc_colour, "#002eb8")
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return
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ADMIN_VERB(set_ooc_color, R_FUN, "Set Player OOC Color", "Modifies the global OOC color.", ADMIN_CATEGORY_SERVER)
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var/newColor = input(user, "Please select the new player OOC color.", "OOC color") as color|null
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var/newColor = tgui_color_picker(user, "Please select the new player OOC color.", "OOC color")
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if(isnull(newColor))
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return
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var/new_color = sanitize_color(newColor)
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