diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index bf0ead20fe3..0fe490ca40e 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -100,7 +100,7 @@ var/list/uplink_items = list() category = "Conspicuous and Dangerous Weapons" /datum/uplink_item/dangerous/pistol - name = "Stetchkin Pistol" + name = "Stechkin Pistol" desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors." item = /obj/item/weapon/gun/projectile/automatic/pistol cost = 9 diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 3c20121b19a..86ce5ad77dc 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -18,13 +18,14 @@ needs_permit = 0 /obj/item/weapon/gun/energy/laser/retro - name ="retro laser" + name ="retro laser gun" icon_state = "retro" desc = "An older model of the basic lasergun, no longer used by Nanotrasen's private security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws." ammo_x_offset = 3 /obj/item/weapon/gun/energy/laser/captain + name = "\improper QSJ 01 Premium laser pistol" icon_state = "caplaser" item_state = "caplaser" desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding." diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index 3fa2f35d76c..941699010c2 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -16,6 +16,7 @@ update_icon() /obj/item/weapon/gun/energy/gun/hos + name = "\improper X-01 MultiPhase Energy Gun" desc = "This is a expensive, modern recreation of a antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time." icon_state = "hoslaser" force = 10 @@ -23,7 +24,7 @@ ammo_x_offset = 4 /obj/item/weapon/gun/energy/gun/dragnet - name = "DRAGnet" + name = "\improper DRAGnet" desc = "The \"Dynamic Rapid-Apprehension of the Guilty\" net is a revolution in law enforcement technology." icon_state = "dragnet" origin_tech = "combat=3;magnets=3;materials=4; bluespace=4" diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index cb3c942ad25..faea41888db 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -122,7 +122,7 @@ /obj/item/weapon/gun/energy/mindflayer - name = "mind flayer" + name = "\improper Mind Flayer" desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon." icon_state = "xray" ammo_type = list(/obj/item/ammo_casing/energy/mindflayer) diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index 63b1f089294..79af2ea9835 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -1,5 +1,5 @@ /obj/item/weapon/gun/projectile/automatic/pistol - name = "\improper Stetchkin pistol" + name = "\improper Stechkin pistol" desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors." icon_state = "pistol" w_class = 2 diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 408f307aef1..18ed36b8016 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -65,7 +65,7 @@ // RIOT SHOTGUN // /obj/item/weapon/gun/projectile/shotgun/riot //for spawn in the armory - name = "\improper Washington 227 riot shotgun" + name = "riot shotgun" desc = "A sturdy shotgun with a longer magazine and a fixed tactical stock designed for non-lethal riot control." icon_state = "riotshotgun" mag_type = /obj/item/ammo_box/magazine/internal/shotriot @@ -294,7 +294,7 @@ // COMBAT SHOTGUN // /obj/item/weapon/gun/projectile/shotgun/automatic/combat - name = "\improper J6 'Smacker' combat shotgun" + name = "combat shotgun" desc = "A semi automatic shotgun with tactical furniture and a six-shell capacity underneath." icon_state = "cshotgun" origin_tech = "combat=5;materials=2"