diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index bdfe7759266..910f9bb0aeb 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -7,7 +7,7 @@ opacity = 0 anchored = 1 density = 0 - layer = OBJ_LAYER - 0.5 //above table, below windoor/airlock/foamed metal. + layer = MOB_LAYER + 0.5 mouse_opacity = 0 var/amount = 3 animate_movement = 0 diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index 5f5bd454bd9..12d7201177d 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -4,7 +4,6 @@ desc = "A little cleaning robot, he looks so excited!" icon = 'icons/obj/aibots.dmi' icon_state = "cleanbot0" - layer = 5 density = 0 anchored = 0 health = 25 diff --git a/code/modules/mob/living/simple_animal/bot/ed209bot.dm b/code/modules/mob/living/simple_animal/bot/ed209bot.dm index f67d870564a..5f32fe3ce54 100644 --- a/code/modules/mob/living/simple_animal/bot/ed209bot.dm +++ b/code/modules/mob/living/simple_animal/bot/ed209bot.dm @@ -3,7 +3,6 @@ desc = "A security robot. He looks less than thrilled." icon = 'icons/obj/aibots.dmi' icon_state = "ed2090" - layer = 5 density = 1 anchored = 0 health = 100 diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm index b1e0c6e7d3c..27a7f36843f 100644 --- a/code/modules/mob/living/simple_animal/bot/floorbot.dm +++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm @@ -4,7 +4,6 @@ desc = "A little floor repairing robot, he looks so excited!" icon = 'icons/obj/aibots.dmi' icon_state = "floorbot0" - layer = 5 density = 0 anchored = 0 health = 25 diff --git a/code/modules/mob/living/simple_animal/bot/medbot.dm b/code/modules/mob/living/simple_animal/bot/medbot.dm index f646dfb451f..23da4226d4d 100644 --- a/code/modules/mob/living/simple_animal/bot/medbot.dm +++ b/code/modules/mob/living/simple_animal/bot/medbot.dm @@ -8,7 +8,6 @@ desc = "A little medical robot. He looks somewhat underwhelmed." icon = 'icons/obj/aibots.dmi' icon_state = "medibot0" - layer = 5 density = 0 anchored = 0 health = 20 diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm index cb0ee1035c8..4649aa6dbd7 100644 --- a/code/modules/mob/living/simple_animal/bot/mulebot.dm +++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm @@ -14,7 +14,6 @@ var/global/mulebot_count = 0 name = "\improper MULEbot" desc = "A Multiple Utility Load Effector bot." icon_state = "mulebot0" - layer = MOB_LAYER density = 1 anchored = 1 animate_movement=1 diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm index 02c4f66ab32..c3bb49572f0 100644 --- a/code/modules/mob/living/simple_animal/bot/secbot.dm +++ b/code/modules/mob/living/simple_animal/bot/secbot.dm @@ -3,7 +3,6 @@ desc = "A little security robot. He looks less than thrilled." icon = 'icons/obj/aibots.dmi' icon_state = "secbot0" - layer = 5 density = 0 anchored = 0 health = 25 diff --git a/icons/effects/effects.dmi b/icons/effects/effects.dmi index 9aeb40dcdea..91871fa2e91 100644 Binary files a/icons/effects/effects.dmi and b/icons/effects/effects.dmi differ