[MIRROR] Refactor modular computer (and application) attackby into item_interaction (#28360)

* Refactor modular computer (and application) attackby into item_interaction (#84245)

## About The Pull Request

Sooooooooo I was recently notified of an issue (#84185) that popped up
from me replacing the `attackby(...)` chain on id cards, where it's no
longer possible to put money into IDs inside of PDAs by slapping it
against the PDA.
As I expected, this is because modular computers both still use
`attackby(...)`, and would call `attackby(...)` on the ID they contained
if hit with cash.

https://github.com/tgstation/tgstation/blob/24a23009e8ee4d056b6671c70c41feab1a18590b/code/modules/modular_computers/computers/item/computer.dm#L799
Now this could've been an easy one line no-gbp fix where I just replace
it with a direct call to `insert_money(...)` on the ID and call it a
day!
But hey. Might as well get rid of the `attackby(...)` altogether while
we're at it.

First off, because the `attackby(...)` proc was getting quite bloated,
we split off all the specific item behaviours into `[X]_act(...)` type
procs to clean it up.
We then make those return item interaction flags, so we can call them on
`item_interaction(...)` after the right typecheck passes and immediately
return their results.
This also involves replacing the `application_attackby(...)` on
applications with an `application_item_interaction(...)`, and making it
return the item interaction flags too.

The code of each subsection isn't significantly different, though
reorganized a bit in some cases.
Like inserting a computer disks now tries to move it into the computer
_first_ before swapping out whichever disk is already in there, so it
doesn't swap out the disk if putting the new one in fails.
## Why It's Good For The Game

Fixes #84185.
Having more stuff be updated to the proper `item_interaction(...)`
system is cool and good.

* Refactor modular computer (and application) attackby into item_interaction

---------

Co-authored-by: _0Steven <42909981+00-Steven@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-06-25 12:49:55 +02:00
committed by GitHub
parent 2b06838f02
commit 434c1bea7a
8 changed files with 151 additions and 132 deletions
@@ -26,13 +26,16 @@
if(!CONFIG_GET(flag/no_default_techweb_link) && !stored_research)
CONNECT_TO_RND_SERVER_ROUNDSTART(stored_research, computer)
/datum/computer_file/program/science/application_attackby(obj/item/attacking_item, mob/living/user)
if(!istype(attacking_item, /obj/item/multitool))
return FALSE
var/obj/item/multitool/attacking_tool = attacking_item
if(!QDELETED(attacking_tool.buffer) && istype(attacking_tool.buffer, /datum/techweb))
stored_research = attacking_tool.buffer
return TRUE
/datum/computer_file/program/science/application_item_interaction(mob/living/user, obj/item/tool, list/modifiers)
if(istype(tool, /obj/item/multitool))
return multitool_act(user, tool)
/datum/computer_file/program/science/proc/multitool_act(mob/living/user, obj/item/multitool/used_multitool)
if(QDELETED(used_multitool.buffer) || !istype(used_multitool.buffer, /datum/techweb))
return ITEM_INTERACT_BLOCKING
stored_research = used_multitool.buffer
computer.balloon_alert(user, "buffer linked!")
return ITEM_INTERACT_SUCCESS
/datum/computer_file/program/science/ui_assets(mob/user)
return list(