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[MIRROR] Converts many proc overrides to properly use list/modifiers, lots of other smaller things (#3433)
* Converts many proc overrides to properly use list/modifiers, lots of other smaller things * Update human_defense.dm Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
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LemonInTheDark
Gandalf2k15
parent
6f01502b33
commit
43febe3145
@@ -100,7 +100,7 @@
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to_chat(user, "<span class='notice'>You carefully remove the poster from the wall.</span>")
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roll_and_drop(user.loc)
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/obj/structure/sign/poster/attack_hand(mob/user)
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/obj/structure/sign/poster/attack_hand(mob/user, list/modifiers)
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. = ..()
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if(.)
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return
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@@ -137,7 +137,7 @@
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random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4")
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beauty = -150
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/obj/effect/decal/cleanable/vomit/attack_hand(mob/user)
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/obj/effect/decal/cleanable/vomit/attack_hand(mob/user, list/modifiers)
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. = ..()
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if(.)
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return
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@@ -282,13 +282,13 @@
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. = ..()
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move_update_air(T)
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/obj/structure/foamedmetal/attack_paw(mob/user)
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return attack_hand(user)
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/obj/structure/foamedmetal/attack_paw(mob/user, list/modifiers)
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return attack_hand(user, modifiers)
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/obj/structure/foamedmetal/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
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playsound(src.loc, 'sound/weapons/tap.ogg', 100, TRUE)
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/obj/structure/foamedmetal/attack_hand(mob/user)
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/obj/structure/foamedmetal/attack_hand(mob/user, list/modifiers)
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. = ..()
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if(.)
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return
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@@ -62,7 +62,7 @@
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/obj/effect/portal/attack_tk(mob/user)
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return
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/obj/effect/portal/attack_hand(mob/user)
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/obj/effect/portal/attack_hand(mob/user, list/modifiers)
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. = ..()
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if(.)
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return
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