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[MIRROR] Converts many proc overrides to properly use list/modifiers, lots of other smaller things (#3433)
* Converts many proc overrides to properly use list/modifiers, lots of other smaller things * Update human_defense.dm Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
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LemonInTheDark
Gandalf2k15
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6f01502b33
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43febe3145
@@ -564,8 +564,8 @@ This section is for the crystal portals variations
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. = ..()
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. += "<span class='notice'>The [src] seems to be releasing some sort or high frequency wavelength, maybe it could be closed if another signal is sent back or if an equivalent device is used on it.</span>"
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/obj/structure/crystal_portal/attack_animal(mob/living/simple_animal/M)
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if(faction_check(faction, M.faction, FALSE) && !M.client)
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/obj/structure/crystal_portal/attack_animal(mob/living/simple_animal/user, list/modifiers)
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if(faction_check(faction, user.faction, FALSE) && !user.client)
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return ..()
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/obj/structure/crystal_portal/attackby(obj/item/W, mob/living/user, params)
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@@ -249,7 +249,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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if(smeared_mob.density || prob(10))
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smeared_mob.ex_act(EXPLODE_HEAVY)
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/obj/effect/immovablerod/attack_hand(mob/living/user)
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/obj/effect/immovablerod/attack_hand(mob/living/user, list/modifiers)
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. = ..()
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if(.)
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return
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@@ -407,18 +407,18 @@
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SM.on_cross(src, AM)
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//ATTACK HAND IGNORING PARENT RETURN VALUE
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/obj/structure/spacevine/attack_hand(mob/user)
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/obj/structure/spacevine/attack_hand(mob/user, list/modifiers)
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for(var/datum/spacevine_mutation/SM in mutations)
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SM.on_hit(src, user)
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user_unbuckle_mob(user, user)
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. = ..()
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/obj/structure/spacevine/attack_paw(mob/living/user)
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/obj/structure/spacevine/attack_paw(mob/living/user, list/modifiers)
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for(var/datum/spacevine_mutation/SM in mutations)
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SM.on_hit(src, user)
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user_unbuckle_mob(user,user)
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/obj/structure/spacevine/attack_alien(mob/living/user)
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/obj/structure/spacevine/attack_alien(mob/living/user, list/modifiers)
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eat(user)
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/datum/spacevine_controller
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