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Repath blindfolds to prevent regular sunglasses creation exploit (#41710)
Blindfolds don't actually need to inherit anything from sunglasses, from what I can see, unless there's some bad type checking somewhere in the code that I'm not aware of. Exploit is: cloth makes blindfold + medHUD -> medHUD sunglasses -> remove medHUD, regular sunglasses.
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@@ -47,14 +47,14 @@
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items = list(
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/obj/item/clothing/under/schoolgirl,
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/obj/item/clothing/head/kitty,
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/obj/item/clothing/glasses/sunglasses/blindfold)
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/obj/item/clothing/glasses/blindfold)
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/obj/effect/spawner/bundle/costume/maid
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name = "maid costume spawner"
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items = list(
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/obj/item/clothing/under/skirt/black,
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/obj/effect/spawner/lootdrop/minor/beret_or_rabbitears,
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/obj/item/clothing/glasses/sunglasses/blindfold)
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/obj/item/clothing/glasses/blindfold)
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/obj/effect/spawner/bundle/costume/butler
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