Merge pull request #8935 from Incoming5643/deep_fried_lizards

Extra mutantrace parts won't hold color if the body gets husked
This commit is contained in:
Cheridan
2015-04-15 08:29:26 -05:00
2 changed files with 2 additions and 1 deletions
@@ -241,7 +241,8 @@
for(var/layer in relevent_layers)
for(var/bodypart in bodyparts_to_add)
I = image("icon" = 'icons/mob/mutant_bodyparts.dmi', "icon_state" = "[icon_state_string]_[bodypart]_[layer]", "layer" =- layer)
I.color = "#[H.dna.mutant_color]"
if(!(H.disabilities & HUSK))
I.color = "#[H.dna.mutant_color]"
standing += I
H.overlays_standing[layer] = standing.Copy()
standing = list()