From 44acb45acdb84835db07ea31c652589e5425c4d0 Mon Sep 17 00:00:00 2001 From: Kyle Spier-Swenson Date: Tue, 7 Mar 2017 09:27:43 -0800 Subject: [PATCH] Lighting runs every two ticks. This has the added benefit of making it more likely lighting moves when the person's tile glide has them at their new tile rather then before they get there. --- code/controllers/subsystem/lighting.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm index 7ee570fb06e..9fefabecefd 100644 --- a/code/controllers/subsystem/lighting.dm +++ b/code/controllers/subsystem/lighting.dm @@ -11,9 +11,9 @@ var/list/lighting_update_overlays = list() // List of lighting overlays queued /datum/subsystem/lighting name = "Lighting" - wait = 1 + wait = 2 init_order = 1 - priority = 25 + priority = 35 flags = SS_TICKER var/initialized = FALSE