More things use trait huds over raw hud management (#93084)

This commit is contained in:
MrMelbert
2025-10-02 14:36:40 -05:00
committed by GitHub
parent 3d0cdfeac0
commit 44acefa73f
47 changed files with 249 additions and 236 deletions
+1 -2
View File
@@ -344,8 +344,7 @@
// Or on crew monitors
var/obj/item/clothing/under/sensor_clothes = spawned_human.w_uniform
if(istype(sensor_clothes))
sensor_clothes.sensor_mode = SENSOR_OFF
spawned_human.update_suit_sensors()
sensor_clothes.set_sensor_mode(SENSOR_OFF)
//don't use this in subtypes, just add 1000 brute yourself. that being said, this is a type that has 1000 brute. it doesn't really have a home anywhere else, it just needs to exist
/obj/effect/mob_spawn/corpse/human/damaged