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More things use trait huds over raw hud management (#93084)
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@@ -344,8 +344,7 @@
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// Or on crew monitors
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var/obj/item/clothing/under/sensor_clothes = spawned_human.w_uniform
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if(istype(sensor_clothes))
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sensor_clothes.sensor_mode = SENSOR_OFF
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spawned_human.update_suit_sensors()
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sensor_clothes.set_sensor_mode(SENSOR_OFF)
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//don't use this in subtypes, just add 1000 brute yourself. that being said, this is a type that has 1000 brute. it doesn't really have a home anywhere else, it just needs to exist
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/obj/effect/mob_spawn/corpse/human/damaged
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