Some more logging (#26139)

* Some more logging
And then you'll be a lumberjane!

* space

* beware the...

* hmph
This commit is contained in:
Joan Lung
2017-04-13 16:20:57 -06:00
committed by duncathan salt
parent e2c4843517
commit 44b85bf82c
5 changed files with 100 additions and 250 deletions
+3 -3
View File
@@ -68,7 +68,7 @@
/obj/item/device/wormhole_jaunter/attack_self(mob/user)
user.visible_message("<span class='notice'>[user.name] activates the [src.name]!</span>")
feedback_add_details("jaunter", "U") // user activated
feedback_add_details("jaunter", "User") // user activated
activate(user)
/obj/item/device/wormhole_jaunter/proc/turf_check(mob/user)
@@ -124,13 +124,13 @@
if(triggered)
usr.visible_message("<span class='warning'>The [src] overloads and activates!</span>")
feedback_add_details("jaunter","E") // EMP accidental activation
feedback_add_details("jaunter","EMP") // EMP accidental activation
activate(usr)
/obj/item/device/wormhole_jaunter/proc/chasm_react(mob/user)
if(user.get_item_by_slot(slot_belt) == src)
to_chat(user, "Your [src] activates, saving you from the chasm!</span>")
feedback_add_details("jaunter","C") // chasm automatic activation
feedback_add_details("jaunter","Chasm") // chasm automatic activation
activate(user)
else
to_chat(user, "The [src] is not attached to your belt, preventing it from saving you from the chasm. RIP.</span>")
@@ -87,7 +87,7 @@
user.sight |= SEE_MOBS
icon_state = "lantern"
wisp.orbit(user, 20)
feedback_add_details("wisp_lantern","F") // freed
feedback_add_details("wisp_lantern","Freed") // freed
else
to_chat(user, "<span class='notice'>You return the wisp to the lantern.</span>")
@@ -102,7 +102,7 @@
wisp.stop_orbit()
wisp.loc = src
icon_state = "lantern-blue"
feedback_add_details("wisp_lantern","R") // returned
feedback_add_details("wisp_lantern","Returned") // returned
/obj/item/device/wisp_lantern/Initialize()
..()
@@ -229,7 +229,7 @@
/obj/item/device/immortality_talisman/attack_self(mob/user)
if(cooldown < world.time)
feedback_add_details("immortality_talisman","U") // usage
feedback_add_details("immortality_talisman","Activated") // usage
cooldown = world.time + 600
user.visible_message("<span class='danger'>[user] vanishes from reality, leaving a a hole in [user.p_their()] place!</span>")
var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc))