diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 1094b0a4c5c..490fb78f762 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -12,7 +12,7 @@ var/turf_type = null var/mineralType = null -/obj/tiem/stack/tile/New(loc, amount) +/obj/item/stack/tile/New(loc, amount) ..() pixel_x = rand(-3, 3) pixel_y = rand(-3, 3) //randomize a little