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Makes magnetic catch cleaner in game (#38956)
Utilizes the new signal refactor to cancel throws before they happen. This prevents the silly spin even though the throw was stopped.
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@@ -94,7 +94,7 @@
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RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/attack_self)
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RegisterSignal(parent, COMSIG_ITEM_PICKUP, .proc/signal_on_pickup)
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RegisterSignal(parent, COMSIG_MOVABLE_THROW, .proc/close_all)
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RegisterSignal(parent, COMSIG_MOVABLE_POST_THROW, .proc/close_all)
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RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/on_alt_click)
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RegisterSignal(parent, COMSIG_MOUSEDROP_ONTO, .proc/mousedrop_onto)
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