diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 396bbaafcfb..f1ec70544c0 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -337,10 +337,40 @@ dat += "Time limit: [config.midround_antag_time_check] minutes into round
" dat += "Living crew limit: [config.midround_antag_life_check * 100]% of crew alive
" dat += "If limits past: [ticker.mode.round_ends_with_antag_death ? "End The Round" : "Continue As Extended"]
" - - dat += "
" dat += "End Round Now
" - dat += "[ticker.delay_end ? "End Round Normally" : "Delay Round End"]
" + dat += "[ticker.delay_end ? "End Round Normally" : "Delay Round End"]" + var/connected_players = clients.len + var/lobby_players = 0 + var/observers = 0 + var/observers_connected = 0 + var/living_players = 0 + var/living_players_connected = 0 + var/living_players_antagonist = 0 + var/other_players = 0 + for(var/mob/M in mob_list) + if(M.ckey) + if(isnewplayer(M)) + lobby_players++ + continue + else if(M.stat != DEAD && M.mind && !isbrain(M)) + living_players++ + if(M.mind.special_role) + living_players_antagonist++ + if(M.client) + living_players_connected++ + else if((M.stat == DEAD )||(isobserver(M))) + observers++ + if(M.client) + observers_connected++ + else + other_players += M + dat += "
Players:|[connected_players - lobby_players] ingame|[connected_players] connected|[lobby_players] lobby|" + dat += "
Living Players:|[living_players_connected] active|[living_players - living_players_connected] disconnected|[living_players_antagonist] antagonists|" + dat += "
Dead/Observing players:|[observers_connected] active|[observers - observers_connected] disconnected|" + if(other_players) + dat += "
[other_players] players in invalid state or the statistics code is bugged!" + dat += "
" + if(ticker.mode.syndicates.len) dat += "
" for(var/datum/mind/N in ticker.mode.syndicates)
Syndicates