diff --git a/code/datums/diseases/decloning.dm b/code/datums/diseases/decloning.dm
index 02c9ffd3ae7..d0f1220fe26 100644
--- a/code/datums/diseases/decloning.dm
+++ b/code/datums/diseases/decloning.dm
@@ -55,5 +55,5 @@
affected_mob.adjustCloneLoss(5)
affected_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2, 170)
if(affected_mob.cloneloss >= 100)
- affected_mob.visible_message("[affected_mob] skin turns to dust!", "Your skin turns to dust!")
+ affected_mob.visible_message("[affected_mob] skin turns to dust!", "Your skin turns to dust!")
affected_mob.dust()
diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm
index c0938a05dea..43d8719b76c 100644
--- a/code/datums/mutations/body.dm
+++ b/code/datums/mutations/body.dm
@@ -71,7 +71,7 @@
desc = "Subject is easily terrified, and may suffer from hallucinations."
quality = NEGATIVE
text_gain_indication = "You feel screams echo through your mind..."
- text_lose_indication = "The screaming in your mind fades."
+ text_lose_indication = "The screaming in your mind fades."
/datum/mutation/human/paranoia/on_life()
if(prob(5) && owner.stat == CONSCIOUS)
@@ -270,7 +270,7 @@
desc = "The user's skin will randomly combust, but is generally a lot more resilient to burning."
quality = NEGATIVE
text_gain_indication = "You feel hot."
- text_lose_indication = "You feel a lot cooler."
+ text_lose_indication = "You feel a lot cooler."
difficulty = 14
synchronizer_coeff = 1
power_coeff = 1
@@ -295,7 +295,7 @@
desc = "The victim of the mutation has a very weak link to spatial reality, and may be displaced. Often causes extreme nausea."
quality = NEGATIVE
text_gain_indication = "The space around you twists sickeningly."
- text_lose_indication = "The space around you settles back to normal."
+ text_lose_indication = "The space around you settles back to normal."
difficulty = 18//high so it's hard to unlock and abuse
instability = 10
synchronizer_coeff = 1
@@ -325,7 +325,7 @@
desc = "Subject has acidic chemicals building up underneath the skin. This is often lethal."
quality = NEGATIVE
text_gain_indication = "A horrible burning sensation envelops you as your flesh turns to acid!"
- text_lose_indication = "A feeling of relief fills you as your flesh goes back to normal."
+ text_lose_indication = "A feeling of relief fills you as your flesh goes back to normal."
difficulty = 18//high so it's hard to unlock and use on others
var/msgcooldown = 0
@@ -367,7 +367,7 @@
desc = "Subject suffers from muscle spasms."
quality = NEGATIVE
text_gain_indication = "You flinch."
- text_lose_indication = "Your flinching subsides."
+ text_lose_indication = "Your flinching subsides."
difficulty = 16
/datum/mutation/human/spastic/on_acquiring()
@@ -385,7 +385,7 @@
desc = "A mutation that replaces the right foot with another left foot. Symptoms include kissing the floor when taking a step."
quality = NEGATIVE
text_gain_indication = "Your right foot feels... left."
- text_lose_indication = "Your right foot feels alright."
+ text_lose_indication = "Your right foot feels alright."
difficulty = 16
/datum/mutation/human/extrastun/on_acquiring()
@@ -417,7 +417,7 @@
locked = TRUE
quality = POSITIVE //not that cloning will be an option a lot but generally lets keep this around i guess?
text_gain_indication = "You get an intense feeling of heartburn."
- text_lose_indication = "Your internal organs feel at ease."
+ text_lose_indication = "Your internal organs feel at ease."
/datum/mutation/human/martyrdom/on_acquiring()
. = ..()
diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm
index 907cc984c9d..eaca2b74abb 100644
--- a/code/game/machinery/constructable_frame.dm
+++ b/code/game/machinery/constructable_frame.dm
@@ -120,7 +120,7 @@
if(istype(P, /obj/item/circuitboard/machine))
var/obj/item/circuitboard/machine/B = P
if(!B.build_path)
- to_chat(user, "This circuitboard seems to be broken.")
+ to_chat(user, "This circuitboard seems to be broken.")
return
if(!anchored && B.needs_anchored)
to_chat(user, "The frame needs to be secured first!")
diff --git a/code/game/objects/structures/lavaland/geyser.dm b/code/game/objects/structures/lavaland/geyser.dm
index 672fc9392a5..eb4e3b90164 100644
--- a/code/game/objects/structures/lavaland/geyser.dm
+++ b/code/game/objects/structures/lavaland/geyser.dm
@@ -35,7 +35,7 @@
to_chat(user, "The [P.name] isn't strong enough!")
return
if(activated)
- to_chat(user, "The [name] is already active!")
+ to_chat(user, "The [name] is already active!")
return
to_chat(user, "You start vigorously plunging [src]!")