Fixes proc arguments

This commit is contained in:
Firecage
2015-07-15 23:52:35 +02:00
parent 6a0faa4ff6
commit 4688c2c969
832 changed files with 3721 additions and 3664 deletions
+2 -2
View File
@@ -20,7 +20,7 @@
var/framestack = /obj/item/stack/rods
var/framestackamount = 2
/obj/structure/table_frame/attackby(var/obj/item/I, mob/user, params)
/obj/structure/table_frame/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/wrench))
user << "<span class='notice'>You start disassembling [src]...</span>"
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
@@ -77,7 +77,7 @@
framestackamount = 2
burn_state = 0 //Burnable
/obj/structure/table_frame/wood/attackby(var/obj/item/I, mob/user, params)
/obj/structure/table_frame/wood/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/wrench))
..()
if(istype(I, /obj/item/stack/sheet/mineral/wood))