Fixes proc arguments

This commit is contained in:
Firecage
2015-07-15 23:52:35 +02:00
parent 6a0faa4ff6
commit 4688c2c969
832 changed files with 3721 additions and 3664 deletions
+5 -5
View File
@@ -50,7 +50,7 @@
//Called when another assembly acts on this one, var/radio will determine where it came from for wire calcs
/obj/item/device/assembly/proc/pulsed(var/radio = 0)
/obj/item/device/assembly/proc/pulsed(radio = 0)
if(holder && (wires & WIRE_RECEIVE))
activate()
if(radio && (wires & WIRE_RADIO_RECEIVE))
@@ -59,7 +59,7 @@
//Called when this device attempts to act on another device, var/radio determines if it was sent via radio or direct
/obj/item/device/assembly/proc/pulse(var/radio = 0)
/obj/item/device/assembly/proc/pulse(radio = 0)
if(src.connected && src.wires)
connected.Pulse(src)
return 1
@@ -86,7 +86,7 @@
return secured
/obj/item/device/assembly/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
/obj/item/device/assembly/attackby(obj/item/weapon/W, mob/user, params)
if(isassembly(W))
var/obj/item/device/assembly/A = W
if((!A.secured) && (!secured))
@@ -119,7 +119,7 @@
user << "\The [src] can be attached to other things."
/obj/item/device/assembly/attack_self(mob/user as mob)
/obj/item/device/assembly/attack_self(mob/user)
if(!user)
return 0
user.set_machine(src)
@@ -127,6 +127,6 @@
return 1
/obj/item/device/assembly/interact(mob/user as mob)
/obj/item/device/assembly/interact(mob/user)
return //HTML MENU FOR WIRES GOES HERE
+3 -3
View File
@@ -23,7 +23,7 @@
overlays += bombassembly.overlays
overlays += "bomb_assembly"
/obj/item/device/onetankbomb/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
/obj/item/device/onetankbomb/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/device/analyzer))
bombtank.attackby(W, user)
return
@@ -54,7 +54,7 @@
add_fingerprint(user)
..()
/obj/item/device/onetankbomb/attack_self(mob/user as mob) //pressing the bomb accesses its assembly
/obj/item/device/onetankbomb/attack_self(mob/user) //pressing the bomb accesses its assembly
bombassembly.attack_self(user, 1)
add_fingerprint(user)
return
@@ -77,7 +77,7 @@
if(bombassembly)
bombassembly.Crossed(AM)
/obj/item/device/onetankbomb/on_found(mob/finder as mob) //for mousetraps
/obj/item/device/onetankbomb/on_found(mob/finder) //for mousetraps
if(bombassembly)
bombassembly.on_found(finder)
+6 -6
View File
@@ -16,14 +16,14 @@
return 1
/obj/item/device/assembly_holder/proc/assemble(var/obj/item/device/assembly/A, var/obj/item/device/assembly/A2, var/mob/user)
/obj/item/device/assembly_holder/proc/assemble(obj/item/device/assembly/A, obj/item/device/assembly/A2, mob/user)
attach(A,user)
attach(A2,user)
name = "[A.name]-[A2.name] assembly"
update_icon()
feedback_add_details("assembly_made","[name]")
/obj/item/device/assembly_holder/proc/attach(var/obj/item/device/assembly/A, var/mob/user)
/obj/item/device/assembly_holder/proc/attach(obj/item/device/assembly/A, mob/user)
if(!A.remove_item_from_storage(src))
if(user)
user.remove_from_mob(A)
@@ -61,7 +61,7 @@
if(a_right)
a_right.Crossed(AM)
/obj/item/device/assembly_holder/on_found(mob/finder as mob)
/obj/item/device/assembly_holder/on_found(mob/finder)
if(a_left)
a_left.on_found(finder)
if(a_right)
@@ -81,7 +81,7 @@
..()
return
/obj/item/device/assembly_holder/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
/obj/item/device/assembly_holder/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/screwdriver))
var/turf/T = get_turf(src)
if(!T)
@@ -96,7 +96,7 @@
else
..()
/obj/item/device/assembly_holder/attack_self(mob/user as mob)
/obj/item/device/assembly_holder/attack_self(mob/user)
src.add_fingerprint(user)
if(!a_left || !a_right)
user << "<span class='danger'>Assembly part missing!</span>"
@@ -111,7 +111,7 @@
a_right.attack_self(user)
/obj/item/device/assembly_holder/proc/process_activation(var/obj/D, var/normal = 1, var/special = 1)
/obj/item/device/assembly_holder/proc/process_activation(obj/D, normal = 1, special = 1)
if(!D)
return 0
if((normal) && (a_right) && (a_left))
+1 -1
View File
@@ -21,7 +21,7 @@
return 1
/obj/item/device/assembly/igniter/attack_self(mob/user as mob)
/obj/item/device/assembly/igniter/attack_self(mob/user)
activate()
add_fingerprint(user)
return
+1 -1
View File
@@ -93,7 +93,7 @@
process_cooldown()
return
/obj/item/device/assembly/infra/interact(mob/user as mob)//TODO: change this this to the wire control panel
/obj/item/device/assembly/infra/interact(mob/user)//TODO: change this this to the wire control panel
if(is_secured(user))
user.set_machine(src)
var/dat = text("<TT><B>Infrared Laser</B>\n<B>Status</B>: []<BR>\n<B>Visibility</B>: []<BR>\n</TT>", (on ? text("<A href='?src=\ref[];state=0'>On</A>", src) : text("<A href='?src=\ref[];state=1'>Off</A>", src)), (src.visible ? text("<A href='?src=\ref[];visible=0'>Visible</A>", src) : text("<A href='?src=\ref[];visible=1'>Invisible</A>", src)))
+5 -5
View File
@@ -36,7 +36,7 @@
if(holder)
holder.update_icon()
/obj/item/device/assembly/mousetrap/proc/triggered(mob/target as mob, var/type = "feet")
/obj/item/device/assembly/mousetrap/proc/triggered(mob/target, type = "feet")
if(!armed)
return
var/obj/item/organ/limb/affecting = null
@@ -71,7 +71,7 @@
pulse(0)
/obj/item/device/assembly/mousetrap/attack_self(mob/living/carbon/human/user as mob)
/obj/item/device/assembly/mousetrap/attack_self(mob/living/carbon/human/user)
if(!armed)
user << "<span class='notice'>You arm [src].</span>"
else
@@ -89,7 +89,7 @@
playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user as mob)
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
if(armed)
if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
var/which_hand = "l_hand"
@@ -102,7 +102,7 @@
..()
/obj/item/device/assembly/mousetrap/Crossed(var/atom/movable/AM as mob|obj)
/obj/item/device/assembly/mousetrap/Crossed(atom/movable/AM as mob|obj)
if(armed)
if(ishuman(AM))
var/mob/living/carbon/H = AM
@@ -119,7 +119,7 @@
..()
/obj/item/device/assembly/mousetrap/on_found(mob/finder as mob)
/obj/item/device/assembly/mousetrap/on_found(mob/finder)
if(armed)
finder.visible_message("<span class='warning'>[finder] accidentally sets off [src], breaking their fingers.</span>", \
"<span class='warning'>You accidentally trigger [src]!</span>")
+1 -1
View File
@@ -98,7 +98,7 @@
return
/obj/item/device/assembly/prox_sensor/interact(mob/user as mob)//TODO: Change this to the wires thingy
/obj/item/device/assembly/prox_sensor/interact(mob/user)//TODO: Change this to the wires thingy
if(is_secured(user))
var/second = time % 60
var/minute = (time - second) / 60
+2 -2
View File
@@ -14,7 +14,7 @@
..()
return
/obj/item/assembly/shock_kit/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
/obj/item/assembly/shock_kit/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/wrench))
var/turf/T = loc
if(ismob(T))
@@ -30,7 +30,7 @@
add_fingerprint(user)
return
/obj/item/assembly/shock_kit/attack_self(mob/user as mob)
/obj/item/assembly/shock_kit/attack_self(mob/user)
part1.attack_self(user)
part2.attack_self(user)
add_fingerprint(user)
+1 -1
View File
@@ -38,7 +38,7 @@
holder.update_icon()
return
/obj/item/device/assembly/signaler/interact(mob/user as mob, flag1)
/obj/item/device/assembly/signaler/interact(mob/user, flag1)
if(is_secured(user))
var/t1 = "-------"
// if ((src.b_stat && !( flag1 )))
+1 -1
View File
@@ -66,7 +66,7 @@
return
/obj/item/device/assembly/timer/interact(mob/user as mob)//TODO: Have this use the wires
/obj/item/device/assembly/timer/interact(mob/user)//TODO: Have this use the wires
if(is_secured(user))
var/second = time % 60
var/minute = (time - second) / 60