Fixes proc arguments

This commit is contained in:
Firecage
2015-07-15 23:52:35 +02:00
parent 6a0faa4ff6
commit 4688c2c969
832 changed files with 3721 additions and 3664 deletions
+2 -2
View File
@@ -154,7 +154,7 @@
if(100)
new /obj/item/clothing/head/bearpelt(src)
/obj/structure/closet/crate/secure/loot/attack_hand(mob/user as mob)
/obj/structure/closet/crate/secure/loot/attack_hand(mob/user)
if(locked)
user << "<span class='notice'>The crate is locked with a Deca-code lock.</span>"
var/input = input(usr, "Enter [codelen] digits.", "Deca-Code Lock", "") as text
@@ -179,7 +179,7 @@
else
return ..()
/obj/structure/closet/crate/secure/loot/attackby(obj/item/weapon/W as obj, mob/user as mob)
/obj/structure/closet/crate/secure/loot/attackby(obj/item/weapon/W, mob/user)
if(locked)
if (istype(W, /obj/item/weapon/card/emag))
user << "<span class='danger'>The crate's anti-tamper system activates!</span>"
+10 -10
View File
@@ -85,7 +85,7 @@
else
break
/obj/machinery/mineral/ore_redemption/attackby(var/obj/item/weapon/W, var/mob/user, params)
/obj/machinery/mineral/ore_redemption/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W,/obj/item/weapon/card/id))
var/obj/item/weapon/card/id/I = usr.get_active_hand()
if(istype(I) && !istype(inserted_id))
@@ -113,7 +113,7 @@
return 1
..()
/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(var/obj/item/weapon/ore/O)
/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(obj/item/weapon/ore/O)
if(O.refined_type)
var/obj/item/stack/sheet/M = O.refined_type
points += O.points * point_upgrade
@@ -121,7 +121,7 @@
qdel(O)//No refined type? Purge it.
return
/obj/machinery/mineral/ore_redemption/attack_hand(user as mob)
/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
if(..())
return
interact(user)
@@ -300,7 +300,7 @@
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
RefreshParts()
/obj/machinery/mineral/equipment_vendor/attack_hand(user as mob)
/obj/machinery/mineral/equipment_vendor/attack_hand(mob/user)
if(..())
return
interact(user)
@@ -352,7 +352,7 @@
updateUsrDialog()
return
/obj/machinery/mineral/equipment_vendor/attackby(obj/item/I as obj, mob/user as mob, params)
/obj/machinery/mineral/equipment_vendor/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/mining_voucher))
RedeemVoucher(I, user)
return
@@ -416,7 +416,7 @@
icon_state = "data"
var/points = 500
/obj/item/weapon/card/mining_point_card/attackby(obj/item/I as obj, mob/user as mob, params)
/obj/item/weapon/card/mining_point_card/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id))
if(points)
var/obj/item/weapon/card/id/C = I
@@ -445,7 +445,7 @@
throw_range = 5
origin_tech = "bluespace=2"
/obj/item/device/wormhole_jaunter/attack_self(mob/user as mob)
/obj/item/device/wormhole_jaunter/attack_self(mob/user)
var/turf/device_turf = get_turf(user)
if(!device_turf||device_turf.z==2||device_turf.z>=7)
user << "<span class='notice'>You're having difficulties getting the [src.name] to work.</span>"
@@ -508,7 +508,7 @@
var/burst_time = 50
var/fieldlimit = 3
/obj/item/weapon/resonator/proc/CreateResonance(var/target, var/creator)
/obj/item/weapon/resonator/proc/CreateResonance(target, creator)
var/turf/T = get_turf(target)
if(locate(/obj/effect/resonance) in T)
return
@@ -519,7 +519,7 @@
spawn(burst_time)
fieldsactive--
/obj/item/weapon/resonator/attack_self(mob/user as mob)
/obj/item/weapon/resonator/attack_self(mob/user)
if(burst_time == 50)
burst_time = 30
user << "<span class='info'>You set the resonator's fields to detonate after 3 seconds.</span>"
@@ -619,7 +619,7 @@
/obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
/obj/item/weapon/ore/bananium)
/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I as obj, mob/user as mob, params)
/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/W = I
if(W.welding && !stat)
@@ -36,7 +36,7 @@
return (istype(inserted_id) && inserted_id.points >= inserted_id.goal) //Otherwise, only let them out if the prisoner's reached his quota.
/obj/machinery/mineral/labor_claim_console/attack_hand(user as mob)
/obj/machinery/mineral/labor_claim_console/attack_hand(mob/user)
var/dat
dat += text("<b>Point Claim Console</b><br><br>")
if(emagged) //Shit's broken
@@ -58,12 +58,12 @@
user << browse("[dat]", "window=console_stacking_machine")
/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I as obj, mob/user as mob, params)
/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id))
return attack_hand(user)
..()
/obj/machinery/mineral/labor_claim_console/emag_act(mob/user as mob)
/obj/machinery/mineral/labor_claim_console/emag_act(mob/user)
if(!emagged)
emagged = 1
user << "<span class='warning'>PZZTTPFFFT</span>"
@@ -159,7 +159,7 @@
/obj/machinery/mineral/labor_points_checker/attack_hand(mob/user)
user.examinate(src)
/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I as obj, mob/user as mob, params)
/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id))
if(istype(I, /obj/item/weapon/card/id/prisoner))
var/obj/item/weapon/card/id/prisoner/prisoner_id = I
@@ -22,7 +22,7 @@
var/input_dir = NORTH
var/output_dir = SOUTH
/obj/machinery/mineral/proc/unload_mineral(var/atom/movable/S)
/obj/machinery/mineral/proc/unload_mineral(atom/movable/S)
S.loc = loc
var/turf/T = get_step(src,output_dir)
if(T)
+2 -2
View File
@@ -18,7 +18,7 @@
else
qdel(src)
/obj/machinery/mineral/processing_unit_console/attack_hand(user as mob)
/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
var/dat = "<b>Smelter control console</b><br><br>"
//iron
@@ -392,6 +392,6 @@
unload_mineral(O)
/obj/machinery/mineral/processing_unit/proc/generate_mineral(var/P)
/obj/machinery/mineral/processing_unit/proc/generate_mineral(P)
var/O = new P(src)
unload_mineral(O)
+1 -1
View File
@@ -18,7 +18,7 @@
else
qdel(src)
/obj/machinery/mineral/stacking_unit_console/attack_hand(user as mob)
/obj/machinery/mineral/stacking_unit_console/attack_hand(mob/user)
var/obj/item/stack/sheet/s
var/dat
+9 -9
View File
@@ -81,7 +81,7 @@ var/global/list/rockTurfEdgeCache
icon_state = "rock"
return
/turf/simulated/mineral/proc/Spread(var/turf/T)
/turf/simulated/mineral/proc/Spread(turf/T)
new src.type(T)
/turf/simulated/mineral/random
@@ -246,7 +246,7 @@ var/global/list/rockTurfEdgeCache
defuse()
..()
/turf/simulated/mineral/gibtonite/proc/explosive_reaction(var/mob/user = null, triggered_by_explosion = 0)
/turf/simulated/mineral/gibtonite/proc/explosive_reaction(mob/user = null, triggered_by_explosion = 0)
if(stage == 0)
icon_state = "rock_Gibtonite_active"
name = "gibtonite deposit"
@@ -292,7 +292,7 @@ var/global/list/rockTurfEdgeCache
det_time = 0
visible_message("<span class='notice'>The chain reaction was stopped! The gibtonite had [src.det_time] reactions left till the explosion!</span>")
/turf/simulated/mineral/gibtonite/gets_drilled(var/mob/user, triggered_by_explosion = 0)
/turf/simulated/mineral/gibtonite/gets_drilled(mob/user, triggered_by_explosion = 0)
if(stage == 0 && mineralAmt >= 1) //Gibtonite deposit is activated
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,1)
explosive_reaction(user, triggered_by_explosion)
@@ -344,7 +344,7 @@ var/global/list/rockTurfEdgeCache
SpawnFloor(src)
..()
/turf/simulated/floor/plating/asteroid/airless/cave/proc/make_tunnel(var/dir)
/turf/simulated/floor/plating/asteroid/airless/cave/proc/make_tunnel(dir)
var/turf/simulated/mineral/tunnel = src
var/next_angle = pick(45, -45)
@@ -382,7 +382,7 @@ var/global/list/rockTurfEdgeCache
dir = angle2dir(dir2angle(dir) + next_angle)
/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnFloor(var/turf/T)
/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnFloor(turf/T)
for(var/turf/S in range(2,T))
if(istype(S, /turf/space) || istype(S.loc, /area/mine/explored))
sanity = 0
@@ -395,7 +395,7 @@ var/global/list/rockTurfEdgeCache
spawn(2)
t.fullUpdateMineralOverlays()
/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnMonster(var/turf/T)
/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnMonster(turf/T)
if(prob(30))
if(istype(loc, /area/mine/explored))
return
@@ -414,7 +414,7 @@ var/global/list/rockTurfEdgeCache
new /mob/living/simple_animal/hostile/asteroid/hivelord(T)
return
/turf/simulated/mineral/attackby(var/obj/item/weapon/pickaxe/P as obj, mob/user as mob, params)
/turf/simulated/mineral/attackby(obj/item/weapon/pickaxe/P, mob/user, params)
if (!user.IsAdvancedToolUser())
usr << "<span class='warning'>You don't have the dexterity to do this!</span>"
@@ -452,7 +452,7 @@ var/global/list/rockTurfEdgeCache
N.fullUpdateMineralOverlays()
return
/turf/simulated/mineral/attack_animal(mob/living/simple_animal/user as mob)
/turf/simulated/mineral/attack_animal(mob/living/simple_animal/user)
if(user.environment_smash >= 2)
gets_drilled()
..()
@@ -537,7 +537,7 @@ var/global/list/rockTurfEdgeCache
src.gets_dug()
return
/turf/simulated/floor/plating/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
/turf/simulated/floor/plating/asteroid/attackby(obj/item/weapon/W, mob/user, params)
//note that this proc does not call ..()
if(!W || !user)
return 0
+2 -2
View File
@@ -52,7 +52,7 @@
return
/obj/machinery/mineral/mint/attack_hand(user as mob) //TODO: Adamantine coins! -Durandan
/obj/machinery/mineral/mint/attack_hand(mob/user) //TODO: Adamantine coins! -Durandan
var/dat = "<b>Coin Press</b><br>"
@@ -206,7 +206,7 @@
src.updateUsrDialog()
return
/obj/machinery/mineral/mint/proc/create_coins(var/P)
/obj/machinery/mineral/mint/proc/create_coins(P)
var/turf/T = get_step(src,output_dir)
if(T)
var/obj/item/O = new P(src)
+2 -2
View File
@@ -11,7 +11,7 @@
burn_state = 0 //Burnable
burntime = 20
/obj/item/weapon/moneybag/attack_hand(user as mob)
/obj/item/weapon/moneybag/attack_hand(mob/user)
var/amt_gold = 0
var/amt_silver = 0
var/amt_diamond = 0
@@ -58,7 +58,7 @@
dat += text("Adamantine coins: [amt_adamantine] <A href='?src=\ref[src];remove=adamantine'>Remove one</A><br>")
user << browse("[dat]", "window=moneybag")
/obj/item/weapon/moneybag/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
/obj/item/weapon/moneybag/attackby(obj/item/weapon/W, mob/user, params)
..()
if (istype(W, /obj/item/weapon/coin))
var/obj/item/weapon/coin/C = W
+6 -6
View File
@@ -7,7 +7,7 @@
var/points = 0 //How many points this ore gets you from the ore redemption machine
var/refined_type = null //What this ore defaults to being refined into
/obj/item/weapon/ore/attackby(obj/item/I as obj, mob/user as mob, params)
/obj/item/weapon/ore/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/W = I
if(W.remove_fuel(15))
@@ -38,7 +38,7 @@
points = 1
refined_type = /obj/item/stack/sheet/glass
/obj/item/weapon/ore/glass/attack_self(mob/living/user as mob)
/obj/item/weapon/ore/glass/attack_self(mob/living/user)
user << "<span class='notice'>You use the sand to make sandstone.</span>"
var/sandAmt = 1
for(var/obj/item/weapon/ore/glass/G in user.loc) // The sand on the floor
@@ -64,7 +64,7 @@
points = 36
refined_type = /obj/item/stack/sheet/mineral/plasma
/obj/item/weapon/ore/plasma/attackby(obj/item/I as obj, mob/user as mob, params)
/obj/item/weapon/ore/plasma/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/W = I
if(W.welding)
@@ -153,7 +153,7 @@
else
..()
/obj/item/weapon/twohanded/required/gibtonite/bullet_act(var/obj/item/projectile/P)
/obj/item/weapon/twohanded/required/gibtonite/bullet_act(obj/item/projectile/P)
GibtoniteReaction(P.firer)
..()
@@ -291,7 +291,7 @@
/obj/item/weapon/coin/antagtoken/New()
return
/obj/item/weapon/coin/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
/obj/item/weapon/coin/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/CC = W
if(string_attached)
@@ -319,7 +319,7 @@
user << "<span class='notice'>You detach the string from the coin.</span>"
else ..()
/obj/item/weapon/coin/attack_self(mob/user as mob)
/obj/item/weapon/coin/attack_self(mob/user)
if(cooldown < world.time - 15)
var/coinflip = pick(sideslist)
cooldown = world.time
+1 -1
View File
@@ -22,7 +22,7 @@
user << "<span class='notice'>You empty the satchel into the box.</span>"
return
/obj/structure/ore_box/attack_hand(mob/user as mob)
/obj/structure/ore_box/attack_hand(mob/user)
var/amt_gold = 0
var/amt_silver = 0
var/amt_diamond = 0