diff --git a/code/datums/dna.dm b/code/datums/dna.dm
index d6db4de908f..4cd81eaa973 100644
--- a/code/datums/dna.dm
+++ b/code/datums/dna.dm
@@ -607,7 +607,7 @@
if(elligible_organs.len)
var/obj/item/organ/O = pick(elligible_organs)
O.Remove(src)
- visible_message("[src] vomits up their [O.name]!", "You vomit up your [O.name]") //no "vomit up your the heart"
+ visible_message("[src] vomits up their [O.name]!", "You vomit up your [O.name]") //no "vomit up your the heart"
O.forceMove(drop_location())
if(prob(20))
O.animate_atom_living()
diff --git a/code/datums/mutations/actions.dm b/code/datums/mutations/actions.dm
index ac4bf863a73..1d27c35e776 100644
--- a/code/datums/mutations/actions.dm
+++ b/code/datums/mutations/actions.dm
@@ -342,11 +342,11 @@
chems = new
chems.transfered = embedded_mob
chems.spikey = src
- to_chat(fired_by, "Link established! Use the \"Transfer Chemicals\" ability to send your chemicals to the linked target!")
+ to_chat(fired_by, "Link established! Use the \"Transfer Chemicals\" ability to send your chemicals to the linked target!")
chems.Grant(fired_by)
/obj/item/hardened_spike/chem/unembedded()
- to_chat(fired_by, "Link lost!")
+ to_chat(fired_by, "Link lost!")
QDEL_NULL(chems)
..()
diff --git a/code/game/machinery/medipen_refiller.dm b/code/game/machinery/medipen_refiller.dm
index 1182440f2d0..3dc2090260e 100644
--- a/code/game/machinery/medipen_refiller.dm
+++ b/code/game/machinery/medipen_refiller.dm
@@ -66,9 +66,9 @@
..()
/obj/machinery/medipen_refiller/plunger_act(obj/item/plunger/P, mob/living/user, reinforced)
- to_chat(user, "You start furiously plunging [name].")
+ to_chat(user, "You start furiously plunging [name].")
if(do_after(user, 30, target = src))
- to_chat(user, "You finish plunging the [name].")
+ to_chat(user, "You finish plunging the [name].")
reagents.reaction(get_turf(src), TOUCH)
reagents.clear_reagents()
diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm
index 7f19c69ca78..7ac11a09af7 100644
--- a/code/game/mecha/mech_fabricator.dm
+++ b/code/game/mecha/mech_fabricator.dm
@@ -65,7 +65,7 @@
/obj/machinery/mecha_part_fabricator/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
- . += "The status display reads: Storing up to [rmat.local_size] material units.
Material consumption at [component_coeff*100]%.
Build time reduced by [100-time_coeff*100]%."
+ . += "The status display reads: Storing up to [rmat.local_size] material units.
Material consumption at [component_coeff*100]%.
Build time reduced by [100-time_coeff*100]%."
/obj/machinery/mecha_part_fabricator/emag_act()
if(obj_flags & EMAGGED)
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index 8fe7c4b711b..e52cecc227c 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -276,11 +276,7 @@
STOP_PROCESSING(SSobj, src)
/obj/item/flashlight/flare/ignition_effect(atom/A, mob/user)
- if(fuel && on)
- . = "[user] lights [A] with [src] like a real \
- badass."
- else
- . = ""
+ . = fuel && on ? "[user] lights [A] with [src] like a real badass." : ""
/obj/item/flashlight/flare/proc/turn_off()
on = FALSE
diff --git a/code/game/objects/items/grenades/festive.dm b/code/game/objects/items/grenades/festive.dm
index 4e35987cdd3..a7ae03bd125 100644
--- a/code/game/objects/items/grenades/festive.dm
+++ b/code/game/objects/items/grenades/festive.dm
@@ -89,12 +89,12 @@ obj/item/grenade/firecracker/wirecutter_act(mob/living/user, obj/item/I)
return
if(det_time)
det_time -= 10
- to_chat(user, "You shorten the fuse of [src] with [I].")
+ to_chat(user, "You shorten the fuse of [src] with [I].")
playsound(src, 'sound/items/wirecutter.ogg', 20, TRUE)
icon_state = initial(icon_state) + "_[det_time]"
update_icon()
else
- to_chat(user, "You've already removed all of the fuse!")
+ to_chat(user, "You've already removed all of the fuse!")
obj/item/grenade/firecracker/preprime(mob/user, delayoverride, msg = TRUE, volume = 80)
var/turf/T = get_turf(src)
diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm
index 97d4a05467b..3774bb79bfd 100644
--- a/code/game/objects/items/pneumaticCannon.dm
+++ b/code/game/objects/items/pneumaticCannon.dm
@@ -174,7 +174,7 @@
fire_items(T, user)
if(pressureSetting >= 3 && iscarbon(user))
var/mob/living/carbon/C = user
- C.visible_message("[C] is thrown down by the force of the cannon!", "[src] slams into your shoulder, knocking you down!")
+ C.visible_message("[C] is thrown down by the force of the cannon!", "[src] slams into your shoulder, knocking you down!")
C.Paralyze(60)
/obj/item/pneumatic_cannon/proc/fire_items(turf/target, mob/user)
diff --git a/code/modules/antagonists/abductor/equipment/abduction_gear.dm b/code/modules/antagonists/abductor/equipment/abduction_gear.dm
index 5cc9ce2ce0a..7a0d5de0972 100644
--- a/code/modules/antagonists/abductor/equipment/abduction_gear.dm
+++ b/code/modules/antagonists/abductor/equipment/abduction_gear.dm
@@ -373,10 +373,8 @@
/obj/item/firing_pin/abductor
name = "alien firing pin"
icon_state = "firing_pin_ayy"
- desc = "This firing pin is slimy and warm; you can swear you feel it \
- constantly trying to mentally probe you."
- fail_message = "\
- Firing error, please contact Command."
+ desc = "This firing pin is slimy and warm; you can swear you feel it constantly trying to mentally probe you."
+ fail_message = "Firing error, please contact Command."
/obj/item/firing_pin/abductor/pin_auth(mob/living/user)
. = isabductor(user)
diff --git a/code/modules/assembly/igniter.dm b/code/modules/assembly/igniter.dm
index e5ca43d4c46..55f5d50f2e1 100644
--- a/code/modules/assembly/igniter.dm
+++ b/code/modules/assembly/igniter.dm
@@ -39,7 +39,6 @@
add_fingerprint(user)
/obj/item/assembly/igniter/ignition_effect(atom/A, mob/user)
- . = "[user] fiddles with [src], and manages to \
- light [A]."
+ . = "[user] fiddles with [src], and manages to light [A]."
activate()
add_fingerprint(user)
diff --git a/code/modules/atmospherics/machinery/atmosmachinery.dm b/code/modules/atmospherics/machinery/atmosmachinery.dm
index 1dd9b52cf68..c670c07798f 100644
--- a/code/modules/atmospherics/machinery/atmosmachinery.dm
+++ b/code/modules/atmospherics/machinery/atmosmachinery.dm
@@ -301,7 +301,7 @@
if(target_move.can_crawl_through())
if(is_type_in_typecache(target_move, GLOB.ventcrawl_machinery))
user.forceMove(target_move.loc) //handle entering and so on.
- user.visible_message("You hear something squeezing through the ducts...", "You climb out the ventilation system.")
+ user.visible_message("You hear something squeezing through the ducts...", "You climb out the ventilation system.")
else
var/list/pipenetdiff = returnPipenets() ^ target_move.returnPipenets()
if(pipenetdiff.len)
@@ -313,7 +313,7 @@
playsound(src, 'sound/machines/ventcrawl.ogg', 50, TRUE, -3)
else if(is_type_in_typecache(src, GLOB.ventcrawl_machinery) && can_crawl_through()) //if we move in a way the pipe can connect, but doesn't - or we're in a vent
user.forceMove(loc)
- user.visible_message("You hear something squeezing through the ducts...", "You climb out the ventilation system.")
+ user.visible_message("You hear something squeezing through the ducts...", "You climb out the ventilation system.")
//PLACEHOLDER COMMENT FOR ME TO READD THE 1 (?) DS DELAY THAT WAS IMPLEMENTED WITH A... TIMER?
diff --git a/code/modules/events/immovable_rod.dm b/code/modules/events/immovable_rod.dm
index aad4c7c1b24..f52adb3274d 100644
--- a/code/modules/events/immovable_rod.dm
+++ b/code/modules/events/immovable_rod.dm
@@ -127,8 +127,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
penetrate(clong)
else if(istype(clong, type))
var/obj/effect/immovablerod/other = clong
- visible_message("[src] collides with [other]!\
- ")
+ visible_message("[src] collides with [other]!")
var/datum/effect_system/smoke_spread/smoke = new
smoke.set_up(2, get_turf(src))
smoke.start()
diff --git a/code/modules/plumbing/plumbers/_plumb_machinery.dm b/code/modules/plumbing/plumbers/_plumb_machinery.dm
index 09ce731a747..3cd3099a4b9 100644
--- a/code/modules/plumbing/plumbers/_plumb_machinery.dm
+++ b/code/modules/plumbing/plumbers/_plumb_machinery.dm
@@ -41,9 +41,9 @@
return TRUE
/obj/machinery/plumbing/plunger_act(obj/item/plunger/P, mob/living/user, reinforced)
- to_chat(user, "You start furiously plunging [name].")
+ to_chat(user, "You start furiously plunging [name].")
if(do_after(user, 30, target = src))
- to_chat(user, "You finish plunging the [name].")
+ to_chat(user, "You finish plunging the [name].")
reagents.reaction(get_turf(src), TOUCH) //splash on the floor
reagents.clear_reagents()
diff --git a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
index 4980c0f2a77..94a1bd7c728 100644
--- a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
@@ -344,7 +344,7 @@
//Has to be at less than TRESHOLD_UNHUSK burn damage and have 100 isntabitaluri before unhusking. Corpses dont metabolize.
if(HAS_TRAIT_FROM(M, TRAIT_HUSK, "burn") && Carbies.getFireLoss() < TRESHOLD_UNHUSK && Carbies.reagents.has_reagent(/datum/reagent/medicine/C2/instabitaluri, 100))
Carbies.cure_husk("burn")
- Carbies.visible_message("With most of the burnt off flesh replaced, [Carbies] looks a lot healthier.")
+ Carbies.visible_message("With most of the burnt off flesh replaced, [Carbies] looks a lot healthier.")
..()
return TRUE
diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
index d067d2899ec..e2558f6ce1b 100644
--- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
@@ -205,7 +205,7 @@
var/mob/living/carbon/patient = M
if(reac_volume >= 5 && HAS_TRAIT_FROM(patient, TRAIT_HUSK, "burn") && patient.getFireLoss() < TRESHOLD_UNHUSK) //One carp yields 12u rezadone.
patient.cure_husk("burn")
- patient.visible_message("[patient]'s body rapidly absorbs moisture from the enviroment, taking on a more healthy appearance.")
+ patient.visible_message("[patient]'s body rapidly absorbs moisture from the enviroment, taking on a more healthy appearance.")
/datum/reagent/medicine/spaceacillin
name = "Spaceacillin"
diff --git a/code/modules/reagents/reagent_containers/maunamug.dm b/code/modules/reagents/reagent_containers/maunamug.dm
index a436b2014d4..39289d71c07 100644
--- a/code/modules/reagents/reagent_containers/maunamug.dm
+++ b/code/modules/reagents/reagent_containers/maunamug.dm
@@ -19,7 +19,7 @@
. = ..()
. += "The status display reads: Current temperature: [reagents.chem_temp]K Current Charge:[cell ? "[cell.charge / cell.maxcharge * 100]%" : "No cell found"]."
if(open)
- . += ""
+ . += "The battery case is open."
/obj/item/reagent_containers/glass/maunamug/process()
..()
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index 5ba1e6a707e..295ad11a26c 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -522,10 +522,10 @@
use_power(500000)
investigate_log("Experimentor has drained power from its APC", INVESTIGATE_EXPERIMENTOR)
if(globalMalf == 99)
- visible_message("[src] begins to glow and vibrate. It's going to blow!")
+ visible_message("[src] begins to glow and vibrate. It's going to blow!")
addtimer(CALLBACK(src, .proc/boom), 50)
if(globalMalf == 100)
- visible_message("[src] begins to glow and vibrate. It's going to blow!")
+ visible_message("[src] begins to glow and vibrate. It's going to blow!")
addtimer(CALLBACK(src, .proc/honk), 50)
addtimer(CALLBACK(src, .proc/reset_exp), resetTime)
diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm
index 149b3b15659..8b2feab8fee 100644
--- a/code/modules/vending/_vending.dm
+++ b/code/modules/vending/_vending.dm
@@ -546,8 +546,8 @@ GLOBAL_LIST_EMPTY(vending_products)
throw_at(get_turf(fatty), 1, 1, spin=FALSE)
/obj/machinery/vending/proc/untilt(mob/user)
- user.visible_message("[user] rights [src].", \
- "You right [src].")
+ user.visible_message("[user] rights [src].", \
+ "You right [src].")
unbuckle_all_mobs(TRUE)
@@ -638,7 +638,7 @@ GLOBAL_LIST_EMPTY(vending_products)
return
if(tilted && !user.buckled && !isAI(user))
- to_chat(user, "You begin righting [src].")
+ to_chat(user, "You begin righting [src].")
if(do_after(user, 50, target=src))
untilt(user)
return