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Simple animals no longer convert other damage types to brute using the brute damage proc, allowing you to make mobs immune to brute but not all damage types.
No, no, do it properly not half-ass it
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@@ -742,7 +742,7 @@
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O.loc = src.loc
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return
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/mob/living/simple_animal/hostile/mining_drone/adjustBruteLoss()
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/mob/living/simple_animal/hostile/mining_drone/adjustHealth()
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if(search_objects)
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SetOffenseBehavior()
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..()
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