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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-18 19:44:58 +01:00
m_intent now uses defines
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@@ -66,7 +66,7 @@
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var/mob/living/L = AM
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if(L.movement_type & FLYING)
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return
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if(L.m_intent != "walk" && prob(40))
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if(L.m_intent != MOVE_INTENT_WALK && prob(40))
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var/acid_used = min(acid_level*0.05, 20)
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if(L.acid_act(10, acid_used, "feet"))
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acid_level = max(0, acid_level - acid_used*10)
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@@ -98,4 +98,4 @@
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if(8)
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visible_message("<span class='warning'>[target] is struggling to withstand the acid!</span>")
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if(4)
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visible_message("<span class='warning'>[target] begins to crumble under the acid!</span>")
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visible_message("<span class='warning'>[target] begins to crumble under the acid!</span>")
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@@ -347,7 +347,7 @@
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/obj/item/toy/snappop/Crossed(H as mob|obj)
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if(ishuman(H) || issilicon(H)) //i guess carp and shit shouldn't set them off
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var/mob/living/carbon/M = H
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if(issilicon(H) || M.m_intent == "run")
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if(issilicon(H) || M.m_intent == MOVE_INTENT_RUN)
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M << "<span class='danger'>You step on the snap pop!</span>"
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pop_burst(2, 0)
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@@ -49,7 +49,7 @@
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obj_integrity = 20
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max_integrity = 20
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var/allow_walk = 1 //can we pass through it on walk intent
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/obj/structure/holosign/barrier/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if(!density)
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return 1
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@@ -59,7 +59,7 @@
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return 1
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if(iscarbon(mover))
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var/mob/living/carbon/C = mover
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if(allow_walk && C.m_intent == "walk")
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if(allow_walk && C.m_intent == MOVE_INTENT_WALK)
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return 1
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/obj/structure/holosign/barrier/engineering
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