From 48daa155d757b764a68543c2ba3ef255015cb6d2 Mon Sep 17 00:00:00 2001 From: Mandurrrh Date: Wed, 4 Mar 2015 19:53:11 -0500 Subject: [PATCH] Fixes #8116 trails bug --- code/game/objects/effects/decals/Cleanable/humans.dm | 2 +- code/game/objects/effects/effect_system/effects_other.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index b50b02a3a46..f7b073c5fc7 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -37,7 +37,7 @@ /obj/effect/decal/cleanable/trail_holder //not a child of blood on purpose name = "blood" - icon_state = "blank" + icon_state = "ltrails_1" desc = "Your instincts say you shouldn't be following these." gender = PLURAL density = 0 diff --git a/code/game/objects/effects/effect_system/effects_other.dm b/code/game/objects/effects/effect_system/effects_other.dm index 05994439ca0..11271644ee1 100644 --- a/code/game/objects/effects/effect_system/effects_other.dm +++ b/code/game/objects/effects/effect_system/effects_other.dm @@ -32,7 +32,7 @@ var/obj/effect/effect/ion_trails/I = new /obj/effect/effect/ion_trails(src.oldposition) I.dir = src.holder.dir flick("ion_fade", I) - I.icon_state = "blank" + I.icon_state = "ion_trails" spawn( 20 ) if(I) I.delete()