[MIRROR] Removes bad nodamage var from projectiles, fixes Juggernaut / Rust Walker projectiles doing zero damage [MDB IGNORE] (#19768)

* Removes bad `nodamage` var from projectiles, fixes Juggernaut / Rust Walker projectiles doing zero damage

* wew

* Update drinks.dm

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-03-11 04:19:58 +00:00
committed by GitHub
co-authored by MrMelbert Gandalf
parent 33603e0f0f
commit 4912b160a8
59 changed files with 88 additions and 130 deletions
-1
View File
@@ -26,7 +26,6 @@
/obj/projectile/energy/wiremod_gun
name = "scanning beam"
icon_state = "energy"
nodamage = TRUE
damage = 0
range = 7