From 493b8b45dad9bcb8dbdeeb11a5862ec4e1b27fc7 Mon Sep 17 00:00:00 2001 From: Hadzabadza Date: Sun, 21 Mar 2021 21:42:49 +0000 Subject: [PATCH] Reverts tk_range for movable atoms to 10 (#57856) Now that #57700 is merged, this PR reverts the TK range for movable atoms (machinery, lockers, crates) from "as good as removed" back to useful. --- code/game/atoms_movable.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 3e8bcc75ad3..60b96b68e99 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -12,7 +12,7 @@ var/throw_speed = 2 //How many tiles to move per ds when being thrown. Float values are fully supported var/throw_range = 7 ///Max range this atom can be thrown via telekinesis - var/tk_throw_range = 1 + var/tk_throw_range = 10 var/mob/pulledby = null var/initial_language_holder = /datum/language_holder var/datum/language_holder/language_holder // Mindless mobs and objects need language too, some times. Mind holder takes prescedence.