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RD get robo knowledges (#82642)
## About The Pull Request Setting RD suplex skillchip as common chip. Adding Roboticist's skillchip into RD. Skillchip's categories are global defines now ## Why It's Good For The Game RD is literally the most skilled scientist and roboticist. CEO of all Silicons. Why he doesn't have robo wires trait?
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@@ -1,4 +1,4 @@
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/obj/item/skillchip/job/research_director
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/obj/item/skillchip/research_director
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name = "R.D.S.P.L.X. skillchip"
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desc = "Knowledge of how to solve the ancient conumdrum; what happens when an unstoppable force meets an immovable object."
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auto_traits = list(TRAIT_ROD_SUPLEX)
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@@ -7,3 +7,6 @@
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skill_icon = "dumbbell"
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activate_message = "<span class='notice'>You realise if you apply the correct force, at the correct angle, it is possible to make the immovable permanently movable.</span>"
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deactivate_message = "<span class='notice'>You forget how to permanently anchor a paradoxical object.</span>"
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chip_category = SKILLCHIP_CATEGORY_GENERAL
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skillchip_flags = NONE
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slot_use = 1
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@@ -1,11 +1,6 @@
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/// Job related skillchip category
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#define SKILLCHIP_CATEGORY_JOB "job"
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/obj/item/skillchip/job
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skillchip_flags = SKILLCHIP_RESTRICTED_CATEGORIES
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chip_category = SKILLCHIP_CATEGORY_JOB
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incompatibility_list = list(SKILLCHIP_CATEGORY_JOB)
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abstract_parent_type = /obj/item/skillchip/job
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slot_use = 2
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#undef SKILLCHIP_CATEGORY_JOB
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@@ -1,10 +1,3 @@
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// Skillchip categories
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//Various skillchip categories. Use these when setting which categories a skillchip restricts being paired with
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//while using the SKILLCHIP_RESTRICTED_CATEGORIES flag
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/// General related skillchip category
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#define SKILLCHIP_CATEGORY_GENERAL "general"
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/obj/item/skillchip
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name = "skillchip"
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desc = "This biochip integrates with user's brain to enable mastery of specific skill. Consult certified Nanotrasen neurosurgeon before use."
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@@ -531,5 +524,3 @@
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ADD_TRAIT(source, TRAIT_UNHITTABLE_BY_PROJECTILES, SKILLCHIP_TRAIT)
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source.adjustStaminaLoss(20)
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addtimer(TRAIT_CALLBACK_REMOVE(source, TRAIT_UNHITTABLE_BY_PROJECTILES, SKILLCHIP_TRAIT), FLIP_EMOTE_DURATION + 0.1 SECONDS)
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#undef SKILLCHIP_CATEGORY_GENERAL
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