Committing carn's modifications to events and other things. Full details below.

http://forums.nanotrasen.com/viewtopic.php?f=16&t=12245#p189186

Ported all the random events to Pete/Gia's event system:
>Event system now supports weighting. default is 10. a weight of 5 is half as likely as default, 20 twice as likely....etc.
>Increased the frequency of events (dust happens over 60% of the time though)
>tidied up some ninja code: ninjas now get ~5 objectives. So they are hardmode.
>made the gravity toggle into a random event
>event system now supports round-start events
>event system now supports holiday events
>event system now supports events which can only happen after the round has lasted a certain number of ticks
>event system now supports max_occurrences for events. Setting any event's max_occurrences to 0 will stop it randomly occurring
>events now support being fed associative lists inside new(). This allows you to override their variables easily.
>wormhole events no longer cause loads of lag. They are extremely deadly. wormholes should be avoided

Other:
>replaced the procs for fetching candidates for ninjas and aliums with /proc/get_candidates(be_special_flag), it returns a list of active clients with that be_special preference enabled.
>minor fixes to minds
>your memories are displayed to you at Login()
>removed aliens_allowed
>removed ninjas_allowed
>pick_n_take() is now more efficient (uses Cut() rather than Remove()


Things I added:

 - Made the pandemic call ..() instead of doing the checks itself.
 - Made the staff of animation use more charge.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5720 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2013-02-17 11:44:37 +00:00
parent b04c61a749
commit 4989c88a22
69 changed files with 2884 additions and 3493 deletions
-18
View File
@@ -622,24 +622,6 @@ var/global/floorIsLava = 0
world.update_status()
feedback_add_details("admin_verb","TR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggle_aliens()
set category = "Server"
set desc="Toggle alien mobs"
set name="Toggle Aliens"
aliens_allowed = !aliens_allowed
log_admin("[key_name(usr)] toggled Aliens to [aliens_allowed].")
message_admins("[key_name_admin(usr)] toggled Aliens [aliens_allowed ? "on" : "off"].", 1)
feedback_add_details("admin_verb","TA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggle_space_ninja()
set category = "Server"
set desc="Toggle space ninjas spawning."
set name="Toggle Space Ninjas"
toggle_space_ninja = !toggle_space_ninja
log_admin("[key_name(usr)] toggled Space Ninjas to [toggle_space_ninja].")
message_admins("[key_name_admin(usr)] toggled Space Ninjas [toggle_space_ninja ? "on" : "off"].", 1)
feedback_add_details("admin_verb","TSN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/delay()
set category = "Server"
set desc="Delay the game start"