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[MIRROR] [BOUNTY] Re-adds Contractors [MDB IGNORE] (#25094)
* [BOUNTY] Re-adds Contractors * I hate copy pasted overrides so much. BEGONE * Fixes the merge conflict. It's still not gonna work, too many proc redefinition * The sheer amount of overrides * This is hell * remove modular copy of spawn_contractor_partner * part 2 of spawn_contractor_partner oops * un-duplicate create_contracts proc * Remove duplicate contract generate and finish_enter * something to make the linter stop crying * Receiving * removes our contractor stuff in favour of parity * Update SyndicateContractor.tsx --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com> Co-authored-by: Funce <funce.973@gmail.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
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John Willard
Giz
GoldenAlpharex
Funce
Gandalf
parent
4960c8a81a
commit
49daf536b5
@@ -5,7 +5,7 @@
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program_icon_state = "request"
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extended_desc = "Nanotrasen Internal Requisition Network interface for supply purchasing using a department budget account."
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requires_ntnet = TRUE
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usage_flags = PROGRAM_LAPTOP | PROGRAM_TABLET
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usage_flags = PROGRAM_LAPTOP | PROGRAM_PDA
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size = 10
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tgui_id = "NtosCargo"
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///Are you actually placing orders with it?
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